d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009720: [03:50:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009720: [03:50:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009720: [03:50:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009720: [03:50:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009720: [03:50:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11248 RDOC 011248: [03:50:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011248: [03:50:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011248: [03:50:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011248: [03:50:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011248: [03:50:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011248: [03:50:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011248: [03:50:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011248: [03:50:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011248: [03:50:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011248: [03:50:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011248: [03:50:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011248: [03:50:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011248: [03:50:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011248: [03:50:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011248: [03:50:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009720: [03:50:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11248] RDOC 011248: [03:50:57] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011248: [03:50:57] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022E7EF0EFF8 RDOC 011248: [03:50:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011248: [03:50:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011248: [03:50:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022E7EF0EFF8 RDOC 011248: [03:50:57] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022E7EF0EFF8 RDOC 011248: [03:50:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011248: [03:50:57] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000022E7EF0EFF8 / 0x0000000000030062 RDOC 011248: [03:50:57] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011248: [03:50:57] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009720: [03:50:57] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011248: [03:50:57] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011248: [03:50:57] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011248: [03:50:57] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011248: [03:50:57] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011248: [03:50:57] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 011248: [03:50:57] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011248: [03:50:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39800 (1.58 %) RDOC 011248: [03:50:57] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.014205 seconds RDOC 011248: [03:50:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 011248: [03:50:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011248: [03:50:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 009720: [03:50:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (46111 bytes) (time 1670557857) 2527 byte thumbnail RDOC 009720: [03:50:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 009720: [03:50:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009720: [03:50:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009720: [03:50:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009720: [03:50:58] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009720: [03:50:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009720: [03:50:58] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009720: [03:50:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009720: [03:50:58] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009720: [03:50:58] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009720: [03:50:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009720: [03:50:58] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 25.638 ms RDOC 009720: [03:50:58] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 009720: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009720: [03:50:58] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 009720: [03:50:58] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 009720: [03:50:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003288: [03:50:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 003288: [03:50:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003288: [03:50:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003288: [03:50:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003288: [03:50:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10064 RDOC 010064: [03:50:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010064: [03:50:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010064: [03:50:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010064: [03:50:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010064: [03:50:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010064: [03:50:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010064: [03:50:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010064: [03:50:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010064: [03:50:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010064: [03:50:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010064: [03:50:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010064: [03:50:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010064: [03:50:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010064: [03:50:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010064: [03:50:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010064: [03:50:59] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003288: [03:50:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10064] RDOC 010064: [03:50:59] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F1861DD3F8 RDOC 010064: [03:50:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010064: [03:50:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010064: [03:50:59] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F1861DD3F8 RDOC 010064: [03:50:59] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F1861DD3F8 RDOC 010064: [03:50:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010064: [03:50:59] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001F1861DD3F8 / 0x0000000000040062 RDOC 010064: [03:50:59] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010064: [03:50:59] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010064: [03:50:59] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010064: [03:50:59] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010064: [03:50:59] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010064: [03:50:59] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003288: [03:50:59] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010064: [03:50:59] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 010064: [03:50:59] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010064: [03:50:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61865 (2.42 %) RDOC 010064: [03:50:59] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.013246 seconds RDOC 010064: [03:50:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 010064: [03:50:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 010064: [03:50:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 003288: [03:50:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (71844 bytes) (time 1670557859) 5476 byte thumbnail RDOC 003288: [03:51:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 003288: [03:51:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003288: [03:51:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003288: [03:51:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003288: [03:51:00] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003288: [03:51:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003288: [03:51:00] d3d11_replay.cpp(4372) - Log - Created device. RDOC 003288: [03:51:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003288: [03:51:00] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003288: [03:51:00] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003288: [03:51:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003288: [03:51:00] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 19.189 ms RDOC 003288: [03:51:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000620: [03:51:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 000620: [03:51:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000620: [03:51:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000620: [03:51:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000620: [03:51:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12208 RDOC 012208: [03:51:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 012208: [03:51:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012208: [03:51:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012208: [03:51:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012208: [03:51:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012208: [03:51:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012208: [03:51:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012208: [03:51:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012208: [03:51:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012208: [03:51:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012208: [03:51:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012208: [03:51:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012208: [03:51:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012208: [03:51:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012208: [03:51:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000620: [03:51:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12208] RDOC 012208: [03:51:01] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012208: [03:51:01] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000217539DE0C8 RDOC 012208: [03:51:01] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012208: [03:51:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012208: [03:51:01] core.cpp(1984) - Log - Removing device frame capturer for 0x00000217539DE0C8 RDOC 012208: [03:51:01] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000217539DE0C8 RDOC 012208: [03:51:01] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012208: [03:51:01] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000217539DE0C8 / 0x00000000000503AE RDOC 012208: [03:51:01] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012208: [03:51:01] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000620: [03:51:01] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012208: [03:51:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012208: [03:51:01] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 012208: [03:51:01] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012208: [03:51:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012208: [03:51:01] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 012208: [03:51:01] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012208: [03:51:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33700 (5.90 %) RDOC 012208: [03:51:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014168 seconds RDOC 012208: [03:51:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012208: [03:51:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 012208: [03:51:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 000620: [03:51:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43449 bytes) (time 1670557861) 5116 byte thumbnail RDOC 000620: [03:51:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 000620: [03:51:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000620: [03:51:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000620: [03:51:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000620: [03:51:02] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000620: [03:51:02] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000620: [03:51:02] d3d11_replay.cpp(4372) - Log - Created device. RDOC 000620: [03:51:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000620: [03:51:02] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000620: [03:51:02] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000620: [03:51:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000620: [03:51:02] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 10.742 ms RDOC 000620: [03:51:02] d3d11_counters.cpp( 579) - Log - Timer Fetch Counters, counters to fetch 7 - 3.890 ms RDOC 000620: [03:51:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011268: [03:51:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011268: [03:51:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011268: [03:51:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011268: [03:51:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011268: [03:51:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8156 RDOC 008156: [03:51:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008156: [03:51:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008156: [03:51:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008156: [03:51:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008156: [03:51:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008156: [03:51:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008156: [03:51:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008156: [03:51:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008156: [03:51:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008156: [03:51:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008156: [03:51:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008156: [03:51:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008156: [03:51:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008156: [03:51:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008156: [03:51:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011268: [03:51:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8156] RDOC 008156: [03:51:03] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008156: [03:51:03] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000010E9133E108 RDOC 008156: [03:51:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008156: [03:51:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008156: [03:51:03] core.cpp(1984) - Log - Removing device frame capturer for 0x0000010E9133E108 RDOC 008156: [03:51:03] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000010E9133E108 RDOC 008156: [03:51:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008156: [03:51:03] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000010E9133E108 / 0x00000000000603AE RDOC 008156: [03:51:03] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008156: [03:51:03] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008156: [03:51:03] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008156: [03:51:03] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011268: [03:51:03] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008156: [03:51:03] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008156: [03:51:03] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008156: [03:51:03] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 008156: [03:51:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008156: [03:51:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 831104 bytes to 31410 (3.78 %) RDOC 008156: [03:51:03] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.792603 MB capture section in 0.013639 seconds RDOC 008156: [03:51:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008156: [03:51:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 008156: [03:51:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 011268: [03:51:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (39499 bytes) (time 1670557863) 3961 byte thumbnail RDOC 011268: [03:51:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 011268: [03:51:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011268: [03:51:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011268: [03:51:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011268: [03:51:04] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011268: [03:51:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011268: [03:51:04] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011268: [03:51:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011268: [03:51:04] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011268: [03:51:04] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011268: [03:51:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011268: [03:51:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.447 ms RDOC 011268: [03:51:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002648: [03:51:04] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002648: [03:51:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002648: [03:51:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002648: [03:51:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002648: [03:51:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2464 RDOC 002464: [03:51:04] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002464: [03:51:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002464: [03:51:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002464: [03:51:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002464: [03:51:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002464: [03:51:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002464: [03:51:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002464: [03:51:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002464: [03:51:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002464: [03:51:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002464: [03:51:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002464: [03:51:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002464: [03:51:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002464: [03:51:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002464: [03:51:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002648: [03:51:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2464] RDOC 002464: [03:51:04] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002464: [03:51:05] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020EF0E8FF88 RDOC 002464: [03:51:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002464: [03:51:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002464: [03:51:05] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020EF0E8FF88 RDOC 002464: [03:51:05] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020EF0E8FF88 RDOC 002464: [03:51:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002464: [03:51:05] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020EF0E8FF88 / 0x00000000000703AE RDOC 002464: [03:51:05] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002464: [03:51:05] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002648: [03:51:05] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002464: [03:51:05] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002464: [03:51:05] resource_manager.h(1441) - Log - Preparing up to 45 potentially dirty resources RDOC 002464: [03:51:05] resource_manager.h(1494) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 002464: [03:51:05] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 002464: [03:51:05] resource_manager.h(1506) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 002464: [03:51:05] resource_manager.h(1579) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 002464: [03:51:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1341239 (0.79 %) RDOC 002464: [03:51:05] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.172025 seconds RDOC 002464: [03:51:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002464: [03:51:05] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 002464: [03:51:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 002648: [03:51:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1347893 bytes) (time 1670557865) 2526 byte thumbnail RDOC 002648: [03:51:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 002648: [03:51:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002648: [03:51:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002648: [03:51:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002648: [03:51:06] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002648: [03:51:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002648: [03:51:06] d3d11_replay.cpp(4372) - Log - Created device. RDOC 002648: [03:51:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002648: [03:51:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002648: [03:51:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002648: [03:51:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002648: [03:51:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 357.405 ms RDOC 002648: [03:51:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009644: [03:51:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009644: [03:51:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009644: [03:51:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009644: [03:51:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009644: [03:51:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4184 RDOC 004184: [03:51:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 004184: [03:51:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004184: [03:51:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004184: [03:51:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004184: [03:51:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004184: [03:51:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004184: [03:51:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004184: [03:51:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004184: [03:51:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004184: [03:51:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004184: [03:51:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004184: [03:51:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004184: [03:51:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004184: [03:51:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004184: [03:51:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009644: [03:51:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4184] RDOC 004184: [03:51:11] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004184: [03:51:11] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001A9F822E878 RDOC 004184: [03:51:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004184: [03:51:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004184: [03:51:11] core.cpp(1984) - Log - Removing device frame capturer for 0x000001A9F822E878 RDOC 004184: [03:51:12] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001A9F822E878 RDOC 004184: [03:51:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004184: [03:51:12] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001A9F822E878 / 0x00000000000803AE RDOC 004184: [03:51:12] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004184: [03:51:12] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009644: [03:51:12] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004184: [03:51:12] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004184: [03:51:12] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 004184: [03:51:12] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004184: [03:51:12] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 004184: [03:51:12] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 004184: [03:51:12] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004184: [03:51:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85509 (3.34 %) RDOC 004184: [03:51:12] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.013568 seconds RDOC 004184: [03:51:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 004184: [03:51:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 004184: [03:51:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009644: [03:51:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (100884 bytes) (time 1670557872) 9588 byte thumbnail RDOC 009644: [03:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009644: [03:51:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009644: [03:51:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009644: [03:51:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009644: [03:51:13] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009644: [03:51:13] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009644: [03:51:13] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009644: [03:51:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009644: [03:51:13] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009644: [03:51:13] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009644: [03:51:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009644: [03:51:13] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.863 ms RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009644: [03:51:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012072: [03:51:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 012072: [03:51:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012072: [03:51:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012072: [03:51:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012072: [03:51:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5908 RDOC 005908: [03:51:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005908: [03:51:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005908: [03:51:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005908: [03:51:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005908: [03:51:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005908: [03:51:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005908: [03:51:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005908: [03:51:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005908: [03:51:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005908: [03:51:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005908: [03:51:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005908: [03:51:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005908: [03:51:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005908: [03:51:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005908: [03:51:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012072: [03:51:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5908] RDOC 005908: [03:51:14] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005908: [03:51:14] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000026D26B4E4D8 RDOC 005908: [03:51:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005908: [03:51:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005908: [03:51:14] core.cpp(1984) - Log - Removing device frame capturer for 0x0000026D26B4E4D8 RDOC 005908: [03:51:14] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000026D26B4E4D8 RDOC 005908: [03:51:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005908: [03:51:14] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000026D26B4E4D8 / 0x00000000000903AE RDOC 005908: [03:51:14] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005908: [03:51:14] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012072: [03:51:14] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005908: [03:51:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005908: [03:51:14] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 005908: [03:51:14] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005908: [03:51:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 4294967295 RDOC 005908: [03:51:14] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 005908: [03:51:14] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 005908: [03:51:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 642 (2.66 %) RDOC 005908: [03:51:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.012813 seconds RDOC 005908: [03:51:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 005908: [03:51:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 005908: [03:51:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 005908: [03:51:14] core.cpp(2027) - Log - Removing frame capturer for 0x0000026D26B4E4D8 / 0x00000000000903AE RDOC 005908: [03:51:14] core.cpp(2036) - Log - Removed last refcount RDOC 005908: [03:51:14] core.cpp(2040) - Log - Removed active window RDOC 005908: [03:51:14] core.cpp(1984) - Log - Removing device frame capturer for 0x0000026D26B4E4D8 RDOC 012072: [03:51:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (22942 bytes) (time 1670557874) 8220 byte thumbnail RDOC 012072: [03:51:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012072: [03:51:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012072: [03:51:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012072: [03:51:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012072: [03:51:15] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012072: [03:51:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012072: [03:51:15] d3d11_replay.cpp(4372) - Log - Created device. RDOC 012072: [03:51:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012072: [03:51:15] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012072: [03:51:15] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012072: [03:51:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012072: [03:51:15] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.215 ms RDOC 012072: [03:51:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011284: [03:51:15] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011284: [03:51:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011284: [03:51:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011284: [03:51:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011284: [03:51:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6352 RDOC 006352: [03:51:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006352: [03:51:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006352: [03:51:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006352: [03:51:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006352: [03:51:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006352: [03:51:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006352: [03:51:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006352: [03:51:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006352: [03:51:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006352: [03:51:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006352: [03:51:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006352: [03:51:16] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006352: [03:51:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006352: [03:51:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006352: [03:51:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006352: [03:51:16] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011284: [03:51:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6352] RDOC 006352: [03:51:16] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000250A750DCB8 RDOC 006352: [03:51:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006352: [03:51:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006352: [03:51:16] core.cpp(1984) - Log - Removing device frame capturer for 0x00000250A750DCB8 RDOC 006352: [03:51:16] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000250A750DCB8 RDOC 006352: [03:51:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006352: [03:51:16] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 006352: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000250A750DCB8 / 0x00000000000B0050 RDOC 006352: [03:51:16] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006352: [03:51:16] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006352: [03:51:16] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006352: [03:51:16] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011284: [03:51:16] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006352: [03:51:16] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006352: [03:51:16] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006352: [03:51:16] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 006352: [03:51:16] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006352: [03:51:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34252 (6.02 %) RDOC 006352: [03:51:16] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.011901 seconds RDOC 006352: [03:51:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006352: [03:51:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 006352: [03:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011284: [03:51:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44001 bytes) (time 1670557876) 5116 byte thumbnail RDOC 011284: [03:51:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011284: [03:51:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011284: [03:51:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011284: [03:51:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011284: [03:51:17] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011284: [03:51:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011284: [03:51:17] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011284: [03:51:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011284: [03:51:17] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011284: [03:51:17] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011284: [03:51:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011284: [03:51:17] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 011284: [03:51:17] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 011284: [03:51:17] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 15.945 ms RDOC 011284: [03:51:17] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 011284: [03:51:17] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 011284: [03:51:17] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 011284: [03:51:17] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 011284: [03:51:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004228: [03:51:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004228: [03:51:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004228: [03:51:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004228: [03:51:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004228: [03:51:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1648 RDOC 001648: [03:51:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001648: [03:51:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001648: [03:51:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001648: [03:51:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001648: [03:51:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001648: [03:51:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001648: [03:51:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001648: [03:51:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001648: [03:51:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001648: [03:51:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001648: [03:51:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001648: [03:51:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001648: [03:51:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001648: [03:51:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001648: [03:51:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004228: [03:51:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1648] RDOC 001648: [03:51:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001648: [03:51:18] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000220718CF668 RDOC 001648: [03:51:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001648: [03:51:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001648: [03:51:18] core.cpp(1984) - Log - Removing device frame capturer for 0x00000220718CF668 RDOC 001648: [03:51:18] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000220718CF668 RDOC 001648: [03:51:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001648: [03:51:18] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000220718CF668 / 0x00000000001C03AC RDOC 001648: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001648: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 0 potentially dirty resources RDOC 001648: [03:51:18] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001648: [03:51:18] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001648: [03:51:18] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001648: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 0 RDOC 001648: [03:51:18] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 001648: [03:51:18] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 001648: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6603 (9.66 %) RDOC 001648: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.037090 seconds RDOC 001648: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001648: [03:51:18] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 004228: [03:51:18] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001648: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 004228: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (16352 bytes) (time 1670557878) 5116 byte thumbnail RDOC 004228: [03:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 004228: [03:51:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004228: [03:51:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004228: [03:51:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004228: [03:51:19] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004228: [03:51:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004228: [03:51:19] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004228: [03:51:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004228: [03:51:19] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004228: [03:51:19] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004228: [03:51:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004228: [03:51:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 5.085 ms RDOC 004228: [03:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 004228: [03:51:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2819 (4.12 %) RDOC 004228: [03:51:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004228: [03:51:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.598 ms RDOC 004228: [03:51:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2819 (4.12 %) RDOC 004228: [03:51:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 004228: [03:51:19] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 004228: [03:51:19] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 004228: [03:51:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011176: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011176: [03:51:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011176: [03:51:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011176: [03:51:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011176: [03:51:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6116 RDOC 006116: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006116: [03:51:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006116: [03:51:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006116: [03:51:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006116: [03:51:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006116: [03:51:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006116: [03:51:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006116: [03:51:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006116: [03:51:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006116: [03:51:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006116: [03:51:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006116: [03:51:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006116: [03:51:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006116: [03:51:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006116: [03:51:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006116: [03:51:20] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011176: [03:51:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6116] RDOC 006116: [03:51:20] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F420CDCB8 RDOC 006116: [03:51:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006116: [03:51:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006116: [03:51:20] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F420CDCB8 RDOC 006116: [03:51:20] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F420CDCB8 RDOC 006116: [03:51:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006116: [03:51:20] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020F420CDCB8 / 0x00000000000C03AE RDOC 006116: [03:51:20] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006116: [03:51:20] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011176: [03:51:21] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006116: [03:51:21] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006116: [03:51:21] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006116: [03:51:21] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006116: [03:51:21] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006116: [03:51:21] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 006116: [03:51:21] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006116: [03:51:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 590446 (0.44 %) RDOC 006116: [03:51:21] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.033423 seconds RDOC 006116: [03:51:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006116: [03:51:21] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 006116: [03:51:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011176: [03:51:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (600195 bytes) (time 1670557881) 5116 byte thumbnail RDOC 011176: [03:51:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011176: [03:51:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011176: [03:51:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011176: [03:51:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011176: [03:51:22] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011176: [03:51:22] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011176: [03:51:22] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011176: [03:51:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011176: [03:51:22] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011176: [03:51:22] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011176: [03:51:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011176: [03:51:23] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 497.838 ms RDOC 011176: [03:51:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007060: [03:51:23] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007060: [03:51:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007060: [03:51:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007060: [03:51:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007060: [03:51:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 144 RDOC 000144: [03:51:23] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000144: [03:51:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000144: [03:51:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000144: [03:51:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000144: [03:51:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000144: [03:51:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000144: [03:51:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000144: [03:51:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000144: [03:51:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000144: [03:51:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000144: [03:51:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000144: [03:51:23] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000144: [03:51:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000144: [03:51:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000144: [03:51:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007060: [03:51:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [144] RDOC 000144: [03:51:23] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000144: [03:51:23] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000027F6EFBFE68 RDOC 000144: [03:51:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000144: [03:51:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000144: [03:51:23] core.cpp(1984) - Log - Removing device frame capturer for 0x0000027F6EFBFE68 RDOC 000144: [03:51:23] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000027F6EFBFE68 RDOC 000144: [03:51:23] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000144: [03:51:23] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000027F6EFBFE68 / 0x00000000000D03AE RDOC 000144: [03:51:23] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000144: [03:51:23] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007060: [03:51:24] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50000 RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35496 (6.25 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012849 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50001 RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14833 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011980 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50002 RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14847 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011511 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50003 RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (45245 bytes) (time 1670557891) 5116 byte thumbnail RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (24582 bytes) (time 1670557891) 5116 byte thumbnail RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14817 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.013686 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50004 RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14842 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011970 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50005 RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (24596 bytes) (time 1670557891) 5116 byte thumbnail RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (24566 bytes) (time 1670557891) 5116 byte thumbnail RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14820 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.013582 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50006 RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14847 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011746 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50007 RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (24591 bytes) (time 1670557891) 5116 byte thumbnail RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14822 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012017 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50008 RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14824 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011233 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 000144: [03:51:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000144: [03:51:31] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000144: [03:51:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000144: [03:51:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50009 RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (24569 bytes) (time 1670557891) 5116 byte thumbnail RDOC 000144: [03:51:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000144: [03:51:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14837 (2.61 %) RDOC 000144: [03:51:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011020 seconds RDOC 000144: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000144: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (24596 bytes) (time 1670557891) 5116 byte thumbnail RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (24571 bytes) (time 1670557891) 5116 byte thumbnail RDOC 000144: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (24573 bytes) (time 1670557891) 5116 byte thumbnail RDOC 007060: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (24586 bytes) (time 1670557891) 5116 byte thumbnail RDOC 007060: [03:51:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 007060: [03:51:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007060: [03:51:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007060: [03:51:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007060: [03:51:32] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007060: [03:51:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007060: [03:51:32] d3d11_replay.cpp(4372) - Log - Created device. RDOC 007060: [03:51:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007060: [03:51:32] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007060: [03:51:32] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007060: [03:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007060: [03:51:32] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.589 ms RDOC 007060: [03:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008692: [03:51:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008692: [03:51:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008692: [03:51:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008692: [03:51:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008692: [03:51:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12144 RDOC 012144: [03:51:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 012144: [03:51:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012144: [03:51:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012144: [03:51:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012144: [03:51:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012144: [03:51:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012144: [03:51:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012144: [03:51:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012144: [03:51:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012144: [03:51:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012144: [03:51:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012144: [03:51:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012144: [03:51:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012144: [03:51:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012144: [03:51:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012144: [03:51:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008692: [03:51:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12144] RDOC 012144: [03:51:33] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DE57E0EC98 RDOC 012144: [03:51:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012144: [03:51:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012144: [03:51:33] core.cpp(1984) - Log - Removing device frame capturer for 0x000001DE57E0EC98 RDOC 012144: [03:51:33] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DE57E0EC98 RDOC 012144: [03:51:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012144: [03:51:33] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001DE57E0EC98 / 0x00000000000E03AE RDOC 012144: [03:51:33] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012144: [03:51:33] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008692: [03:51:33] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012144: [03:51:33] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012144: [03:51:33] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012144: [03:51:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012144: [03:51:33] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012144: [03:51:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 012144: [03:51:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012144: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 45164 (2.95 %) RDOC 012144: [03:51:33] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.013519 seconds RDOC 012144: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 012144: [03:51:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 012144: [03:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 008692: [03:51:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57919 bytes) (time 1670557893) 8292 byte thumbnail RDOC 008692: [03:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 008692: [03:51:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008692: [03:51:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008692: [03:51:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008692: [03:51:34] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008692: [03:51:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008692: [03:51:34] d3d11_replay.cpp(4372) - Log - Created device. RDOC 008692: [03:51:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008692: [03:51:34] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008692: [03:51:34] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008692: [03:51:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008692: [03:51:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 13.184 ms RDOC 008692: [03:51:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011880: [03:51:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011880: [03:51:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011880: [03:51:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011880: [03:51:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011880: [03:51:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3864 RDOC 003864: [03:51:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003864: [03:51:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003864: [03:51:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003864: [03:51:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003864: [03:51:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003864: [03:51:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003864: [03:51:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003864: [03:51:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003864: [03:51:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003864: [03:51:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003864: [03:51:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003864: [03:51:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003864: [03:51:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003864: [03:51:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003864: [03:51:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011880: [03:51:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3864] RDOC 003864: [03:51:35] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003864: [03:51:35] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000019FF262F288 RDOC 003864: [03:51:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003864: [03:51:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003864: [03:51:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000019FF262F288 RDOC 003864: [03:51:35] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000019FF262F288 RDOC 003864: [03:51:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003864: [03:51:35] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000019FF262F288 / 0x00000000000F03AE RDOC 003864: [03:51:35] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003864: [03:51:35] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003864: [03:51:35] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003864: [03:51:35] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011880: [03:51:35] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003864: [03:51:35] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 003864: [03:51:35] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003864: [03:51:35] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 003864: [03:51:35] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 003864: [03:51:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793408 bytes to 174468 (1.62 %) RDOC 003864: [03:51:35] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 10.293396 MB capture section in 0.038264 seconds RDOC 003864: [03:51:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 003864: [03:51:35] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 003864: [03:51:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 011880: [03:51:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (191277 bytes) (time 1670557895) 10031 byte thumbnail RDOC 011880: [03:51:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 011880: [03:51:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011880: [03:51:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011880: [03:51:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011880: [03:51:36] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011880: [03:51:36] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011880: [03:51:36] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011880: [03:51:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011880: [03:51:36] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011880: [03:51:36] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011880: [03:51:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011880: [03:51:36] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 58.770 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.073 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.140 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.429 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.096 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.112 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 25.208 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.698 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.403 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.095 ms RDOC 011880: [03:51:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.102 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.570 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.098 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.570 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.106 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.120 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.518 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.134 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.315 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.130 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.117 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.316 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.121 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.545 ms RDOC 011880: [03:51:37] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.129 ms RDOC 011880: [03:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001000: [03:51:37] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 001000: [03:51:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001000: [03:51:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001000: [03:51:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001000: [03:51:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10836 RDOC 010836: [03:51:37] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010836: [03:51:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010836: [03:51:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010836: [03:51:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010836: [03:51:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010836: [03:51:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010836: [03:51:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010836: [03:51:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010836: [03:51:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010836: [03:51:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010836: [03:51:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010836: [03:51:37] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010836: [03:51:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010836: [03:51:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010836: [03:51:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001000: [03:51:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10836] RDOC 010836: [03:51:37] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010836: [03:51:37] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000284AA3B0298 RDOC 010836: [03:51:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010836: [03:51:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010836: [03:51:37] core.cpp(1984) - Log - Removing device frame capturer for 0x00000284AA3B0298 RDOC 010836: [03:51:38] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000284AA3B0298 RDOC 010836: [03:51:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010836: [03:51:38] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000284AA3B0298 / 0x00000000001003AE RDOC 010836: [03:51:38] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010836: [03:51:38] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001000: [03:51:38] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68843 (1.31 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023969 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 51 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49977 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022670 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (78592 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 52 RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 51) (59726 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50180 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.024588 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 53 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50170 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023149 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 52) (59929 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 54 RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 53) (59919 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50040 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022773 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 55 RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50088 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022900 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 54) (59789 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 56 RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 55) (59837 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50092 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023393 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50042 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022942 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 56) (59841 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 58 RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 57) (59791 bytes) (time 1670557898) 5116 byte thumbnail RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50159 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022803 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010836: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [03:51:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 010836: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 59 RDOC 010836: [03:51:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010836: [03:51:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50085 (0.95 %) RDOC 010836: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023207 seconds RDOC 010836: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010836: [03:51:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 010836: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 58) (59908 bytes) (time 1670557898) 5116 byte thumbnail RDOC 001000: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 59) (59834 bytes) (time 1670557898) 5116 byte thumbnail RDOC 001000: [03:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 001000: [03:51:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001000: [03:51:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001000: [03:51:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001000: [03:51:39] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001000: [03:51:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001000: [03:51:39] d3d11_replay.cpp(4372) - Log - Created device. RDOC 001000: [03:51:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001000: [03:51:39] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001000: [03:51:39] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001000: [03:51:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001000: [03:51:39] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 105.461 ms RDOC 001000: [03:51:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005564: [03:51:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005564: [03:51:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005564: [03:51:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005564: [03:51:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005564: [03:51:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9280 RDOC 009280: [03:51:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009280: [03:51:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009280: [03:51:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009280: [03:51:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009280: [03:51:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009280: [03:51:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009280: [03:51:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009280: [03:51:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009280: [03:51:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009280: [03:51:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009280: [03:51:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009280: [03:51:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009280: [03:51:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009280: [03:51:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009280: [03:51:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005564: [03:51:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9280] RDOC 009280: [03:51:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009280: [03:51:40] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000279B9E4DDA8 RDOC 009280: [03:51:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009280: [03:51:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009280: [03:51:40] core.cpp(1984) - Log - Removing device frame capturer for 0x00000279B9E4DDA8 RDOC 009280: [03:51:40] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000279B9E4DDA8 RDOC 009280: [03:51:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009280: [03:51:40] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000279B9E4DDA8 / 0x00000000001103AE RDOC 009280: [03:51:40] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009280: [03:51:40] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005564: [03:51:40] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009280: [03:51:40] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009280: [03:51:40] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 009280: [03:51:40] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009280: [03:51:40] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009280: [03:51:40] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 009280: [03:51:40] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009280: [03:51:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 44023 (7.15 %) RDOC 009280: [03:51:40] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.012289 seconds RDOC 009280: [03:51:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 009280: [03:51:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 009280: [03:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 005564: [03:51:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (58070 bytes) (time 1670557900) 8902 byte thumbnail RDOC 005564: [03:51:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 005564: [03:51:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005564: [03:51:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005564: [03:51:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005564: [03:51:41] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005564: [03:51:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005564: [03:51:41] d3d11_replay.cpp(4372) - Log - Created device. RDOC 005564: [03:51:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005564: [03:51:41] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005564: [03:51:41] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005564: [03:51:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005564: [03:51:41] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.775 ms RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005564: [03:51:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001272: [03:51:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 001272: [03:51:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001272: [03:51:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001272: [03:51:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001272: [03:51:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6200 RDOC 006200: [03:51:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006200: [03:51:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006200: [03:51:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006200: [03:51:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006200: [03:51:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006200: [03:51:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006200: [03:51:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006200: [03:51:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006200: [03:51:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006200: [03:51:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006200: [03:51:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006200: [03:51:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006200: [03:51:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006200: [03:51:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006200: [03:51:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001272: [03:51:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6200] RDOC 006200: [03:51:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006200: [03:51:42] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002075CBCE608 RDOC 006200: [03:51:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006200: [03:51:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006200: [03:51:42] core.cpp(1984) - Log - Removing device frame capturer for 0x000002075CBCE608 RDOC 006200: [03:51:42] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002075CBCE608 RDOC 006200: [03:51:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006200: [03:51:42] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002075CBCE608 / 0x00000000001203AE RDOC 006200: [03:51:42] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006200: [03:51:42] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001272: [03:51:42] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006200: [03:51:42] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006200: [03:51:42] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 006200: [03:51:42] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006200: [03:51:42] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006200: [03:51:42] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 006200: [03:51:42] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006200: [03:51:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30720 (5.40 %) RDOC 006200: [03:51:42] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.013376 seconds RDOC 006200: [03:51:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 006200: [03:51:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 006200: [03:51:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 001272: [03:51:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (40629 bytes) (time 1670557902) 5744 byte thumbnail RDOC 001272: [03:51:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 001272: [03:51:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001272: [03:51:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001272: [03:51:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001272: [03:51:43] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001272: [03:51:43] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001272: [03:51:43] d3d11_replay.cpp(4372) - Log - Created device. RDOC 001272: [03:51:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001272: [03:51:43] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001272: [03:51:43] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001272: [03:51:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001272: [03:51:43] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.367 ms RDOC 001272: [03:51:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009432: [03:51:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009432: [03:51:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009432: [03:51:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009432: [03:51:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009432: [03:51:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8572 RDOC 008572: [03:51:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008572: [03:51:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008572: [03:51:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008572: [03:51:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008572: [03:51:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008572: [03:51:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008572: [03:51:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008572: [03:51:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008572: [03:51:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008572: [03:51:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008572: [03:51:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008572: [03:51:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008572: [03:51:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008572: [03:51:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008572: [03:51:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009432: [03:51:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8572] RDOC 008572: [03:51:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC8FA20 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008572: [03:51:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008572: [03:51:44] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008572: [03:51:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023A4AC90048 RDOC 008572: [03:51:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008572: [03:51:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023A4AC8FA20 RDOC 008572: [03:51:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000023A4AC8FA20 RDOC 008572: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008572: [03:51:44] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000023A4AC8FA20 / 0x00000000001303AE RDOC 008572: [03:51:44] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008572: [03:51:44] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008572: [03:51:44] d3d11_device.cpp( 785) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 008572: [03:51:44] d3d11_device.cpp( 790) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 009432: [03:51:44] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008572: [03:51:44] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008572: [03:51:44] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 008572: [03:51:44] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008572: [03:51:44] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008572: [03:51:44] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 008572: [03:51:44] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008572: [03:51:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33248 (5.86 %) RDOC 008572: [03:51:44] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.011950 seconds RDOC 008572: [03:51:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008572: [03:51:44] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 008572: [03:51:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 009432: [03:51:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (42997 bytes) (time 1670557904) 5116 byte thumbnail RDOC 009432: [03:51:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 009432: [03:51:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009432: [03:51:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009432: [03:51:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009432: [03:51:45] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009432: [03:51:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009432: [03:51:46] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009432: [03:51:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009432: [03:51:46] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009432: [03:51:46] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009432: [03:51:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009432: [03:51:46] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 5.899 ms RDOC 009432: [03:51:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011988: [03:51:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011988: [03:51:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011988: [03:51:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011988: [03:51:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011988: [03:51:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11188 RDOC 011188: [03:51:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011188: [03:51:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011188: [03:51:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011188: [03:51:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011188: [03:51:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011188: [03:51:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011188: [03:51:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011188: [03:51:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011188: [03:51:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011188: [03:51:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011188: [03:51:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011188: [03:51:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011188: [03:51:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011188: [03:51:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011188: [03:51:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011988: [03:51:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11188] RDOC 011188: [03:51:46] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011188: [03:51:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001A19903F0E8 RDOC 011188: [03:51:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011188: [03:51:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011188: [03:51:46] core.cpp(1984) - Log - Removing device frame capturer for 0x000001A19903F0E8 RDOC 011188: [03:51:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001A19903F0E8 RDOC 011188: [03:51:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011188: [03:51:46] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001A19903F0E8 / 0x00000000001403AE RDOC 011188: [03:51:46] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011188: [03:51:46] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011988: [03:51:46] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011188: [03:51:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011188: [03:51:46] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 011188: [03:51:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011188: [03:51:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 200 RDOC 011188: [03:51:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 011188: [03:51:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011188: [03:51:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 41164 (6.32 %) RDOC 011188: [03:51:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.014268 seconds RDOC 011188: [03:51:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011188: [03:51:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 011188: [03:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 011988: [03:51:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (54578 bytes) (time 1670557906) 7788 byte thumbnail RDOC 011988: [03:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 011988: [03:51:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011988: [03:51:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011988: [03:51:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011988: [03:51:47] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011988: [03:51:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011988: [03:51:48] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011988: [03:51:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011988: [03:51:48] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011988: [03:51:48] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011988: [03:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011988: [03:51:48] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.644 ms RDOC 011988: [03:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006108: [03:51:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006108: [03:51:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006108: [03:51:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006108: [03:51:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006108: [03:51:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5388 RDOC 005388: [03:51:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005388: [03:51:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005388: [03:51:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005388: [03:51:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005388: [03:51:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005388: [03:51:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005388: [03:51:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005388: [03:51:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005388: [03:51:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005388: [03:51:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005388: [03:51:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005388: [03:51:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005388: [03:51:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005388: [03:51:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005388: [03:51:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006108: [03:51:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5388] RDOC 005388: [03:51:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005388: [03:51:48] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002BFAC0CF7B8 RDOC 005388: [03:51:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005388: [03:51:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005388: [03:51:48] core.cpp(1984) - Log - Removing device frame capturer for 0x000002BFAC0CF7B8 RDOC 005388: [03:51:48] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002BFAC0CF7B8 RDOC 005388: [03:51:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005388: [03:51:48] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002BFAC0CF7B8 / 0x00000000001503AE RDOC 005388: [03:51:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005388: [03:51:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006108: [03:51:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005388: [03:51:49] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005388: [03:51:49] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 005388: [03:51:49] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 005388: [03:51:49] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005388: [03:51:49] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 005388: [03:51:49] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 005388: [03:51:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 114743 (13.65 %) RDOC 005388: [03:51:49] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.015242 seconds RDOC 005388: [03:51:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005388: [03:51:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 005388: [03:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006108: [03:51:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (121397 bytes) (time 1670557909) 2526 byte thumbnail RDOC 006108: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006108: [03:51:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006108: [03:51:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006108: [03:51:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006108: [03:51:50] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006108: [03:51:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006108: [03:51:50] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006108: [03:51:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006108: [03:51:50] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006108: [03:51:50] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006108: [03:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006108: [03:51:50] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 13.158 ms RDOC 006108: [03:51:53] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006108: [03:51:53] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006108: [03:51:53] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006108: [03:51:53] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006108: [03:51:53] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006108: [03:51:53] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006108: [03:51:53] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006108: [03:51:53] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:54] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 006108: [03:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006772: [03:51:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006772: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006772: [03:51:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006772: [03:51:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006772: [03:51:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1752 RDOC 001752: [03:51:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001752: [03:51:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001752: [03:51:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001752: [03:51:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001752: [03:51:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001752: [03:51:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001752: [03:51:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001752: [03:51:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001752: [03:51:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001752: [03:51:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001752: [03:51:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001752: [03:51:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001752: [03:51:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001752: [03:51:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001752: [03:51:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006772: [03:51:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1752] RDOC 001752: [03:51:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001752: [03:51:56] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000271BE3AFA28 RDOC 001752: [03:51:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001752: [03:51:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001752: [03:51:56] core.cpp(1984) - Log - Removing device frame capturer for 0x00000271BE3AFA28 RDOC 001752: [03:51:56] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000271BE3AFA28 RDOC 001752: [03:51:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001752: [03:51:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000271BE3AFA28 / 0x00000000001603AE RDOC 001752: [03:51:56] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001752: [03:51:56] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001752: [03:51:56] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001752: [03:51:56] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 001752: [03:51:56] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001752: [03:51:56] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006772: [03:51:56] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001752: [03:51:56] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 001752: [03:51:56] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001752: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42674 (1.71 %) RDOC 001752: [03:51:56] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.014373 seconds RDOC 001752: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001752: [03:51:56] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 001752: [03:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006772: [03:51:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49328 bytes) (time 1670557916) 2526 byte thumbnail RDOC 006772: [03:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006772: [03:51:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006772: [03:51:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006772: [03:51:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006772: [03:51:57] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006772: [03:51:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006772: [03:51:57] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006772: [03:51:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006772: [03:51:57] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006772: [03:51:57] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006772: [03:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006772: [03:51:57] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.554 ms RDOC 006772: [03:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004668: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004668: [03:51:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004668: [03:51:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004668: [03:51:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004668: [03:51:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8232 RDOC 008232: [03:51:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008232: [03:51:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008232: [03:51:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008232: [03:51:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008232: [03:51:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008232: [03:51:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008232: [03:51:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008232: [03:51:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008232: [03:51:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008232: [03:51:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008232: [03:51:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008232: [03:51:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008232: [03:51:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008232: [03:51:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008232: [03:51:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004668: [03:51:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8232] RDOC 008232: [03:51:58] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008232: [03:51:58] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F3F077E478 RDOC 008232: [03:51:58] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008232: [03:51:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008232: [03:51:58] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F3F077E478 RDOC 008232: [03:51:58] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F3F077E478 RDOC 008232: [03:51:58] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008232: [03:51:58] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001F3F077E478 / 0x00000000001703AE RDOC 008232: [03:51:58] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008232: [03:51:58] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004668: [03:51:58] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008232: [03:51:58] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008232: [03:51:58] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 008232: [03:51:58] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008232: [03:51:58] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008232: [03:51:58] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 008232: [03:51:58] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008232: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33358 (5.87 %) RDOC 008232: [03:51:58] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.012369 seconds RDOC 008232: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008232: [03:51:58] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 008232: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 004668: [03:51:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43107 bytes) (time 1670557918) 5116 byte thumbnail RDOC 004668: [03:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 004668: [03:51:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004668: [03:51:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004668: [03:51:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004668: [03:51:59] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004668: [03:51:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004668: [03:51:59] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004668: [03:51:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004668: [03:51:59] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004668: [03:51:59] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004668: [03:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004668: [03:51:59] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.923 ms RDOC 004668: [03:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009768: [03:51:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009768: [03:51:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009768: [03:52:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009768: [03:52:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009768: [03:52:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6096 RDOC 006096: [03:52:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006096: [03:52:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006096: [03:52:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006096: [03:52:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006096: [03:52:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006096: [03:52:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006096: [03:52:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006096: [03:52:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006096: [03:52:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006096: [03:52:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006096: [03:52:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006096: [03:52:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006096: [03:52:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006096: [03:52:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006096: [03:52:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009768: [03:52:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6096] RDOC 006096: [03:52:00] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006096: [03:52:00] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002133A50E118 RDOC 006096: [03:52:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006096: [03:52:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006096: [03:52:00] core.cpp(1984) - Log - Removing device frame capturer for 0x000002133A50E118 RDOC 006096: [03:52:00] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002133A50E118 RDOC 006096: [03:52:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006096: [03:52:00] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002133A50E118 / 0x00000000001803AE RDOC 006096: [03:52:00] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006096: [03:52:00] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009768: [03:52:00] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006096: [03:52:00] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006096: [03:52:00] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006096: [03:52:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006096: [03:52:00] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006096: [03:52:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 006096: [03:52:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006096: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 155647 (3.81 %) RDOC 006096: [03:52:00] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.014489 seconds RDOC 006096: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006096: [03:52:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006096: [03:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 009768: [03:52:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (162301 bytes) (time 1670557920) 2526 byte thumbnail RDOC 009768: [03:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 009768: [03:52:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009768: [03:52:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009768: [03:52:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009768: [03:52:01] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009768: [03:52:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009768: [03:52:02] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009768: [03:52:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009768: [03:52:02] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009768: [03:52:02] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009768: [03:52:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009768: [03:52:02] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 34.228 ms RDOC 009768: [03:52:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007992: [03:52:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007992: [03:52:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007992: [03:52:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007992: [03:52:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007992: [03:52:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7036 RDOC 007036: [03:52:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007036: [03:52:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007036: [03:52:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007036: [03:52:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007036: [03:52:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007036: [03:52:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007036: [03:52:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007036: [03:52:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007036: [03:52:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007036: [03:52:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007036: [03:52:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007036: [03:52:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007036: [03:52:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007036: [03:52:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007036: [03:52:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007992: [03:52:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7036] RDOC 007036: [03:52:03] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007036: [03:52:03] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000028AEAC0E508 RDOC 007036: [03:52:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007036: [03:52:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007036: [03:52:03] core.cpp(1984) - Log - Removing device frame capturer for 0x0000028AEAC0E508 RDOC 007036: [03:52:03] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000028AEAC0E508 RDOC 007036: [03:52:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007036: [03:52:03] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000028AEAC0E508 / 0x00000000001903AE RDOC 007036: [03:52:03] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007036: [03:52:03] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007992: [03:52:03] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007036: [03:52:03] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007036: [03:52:03] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 007036: [03:52:03] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007036: [03:52:03] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007036: [03:52:03] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 007036: [03:52:03] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007036: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33632 (5.89 %) RDOC 007036: [03:52:03] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014972 seconds RDOC 007036: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007036: [03:52:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007036: [03:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007992: [03:52:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43381 bytes) (time 1670557923) 5116 byte thumbnail RDOC 007992: [03:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007992: [03:52:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007992: [03:52:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007992: [03:52:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007992: [03:52:04] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007992: [03:52:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007992: [03:52:04] d3d11_replay.cpp(4372) - Log - Created device. RDOC 007992: [03:52:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007992: [03:52:04] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007992: [03:52:04] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007992: [03:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007992: [03:52:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.368 ms RDOC 007992: [03:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007992: [03:52:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14390 (2.52 %) RDOC 007992: [03:52:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007992: [03:52:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.114 ms RDOC 007992: [03:52:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14390 (2.52 %) RDOC 007992: [03:52:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 007992: [03:52:04] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 007992: [03:52:04] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 007992: [03:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009556: [03:52:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009556: [03:52:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009556: [03:52:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009556: [03:52:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009556: [03:52:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1452 RDOC 001452: [03:52:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001452: [03:52:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001452: [03:52:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001452: [03:52:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001452: [03:52:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001452: [03:52:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001452: [03:52:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001452: [03:52:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001452: [03:52:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001452: [03:52:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001452: [03:52:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001452: [03:52:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001452: [03:52:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001452: [03:52:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001452: [03:52:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009556: [03:52:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1452] RDOC 001452: [03:52:05] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001452: [03:52:05] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000019CFE31F258 RDOC 001452: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001452: [03:52:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001452: [03:52:05] core.cpp(1984) - Log - Removing device frame capturer for 0x0000019CFE31F258 RDOC 001452: [03:52:05] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000019CFE31F258 RDOC 001452: [03:52:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001452: [03:52:05] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000019CFE31F258 / 0x00000000001A03AE RDOC 001452: [03:52:05] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001452: [03:52:05] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001452: [03:52:05] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001452: [03:52:05] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 001452: [03:52:05] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001452: [03:52:05] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009556: [03:52:05] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001452: [03:52:05] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 001452: [03:52:05] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 001452: [03:52:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34727 (5.55 %) RDOC 001452: [03:52:05] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.012793 seconds RDOC 001452: [03:52:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 001452: [03:52:05] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 001452: [03:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 009556: [03:52:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45906 bytes) (time 1670557925) 6356 byte thumbnail RDOC 009556: [03:52:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 009556: [03:52:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009556: [03:52:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009556: [03:52:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009556: [03:52:06] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009556: [03:52:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009556: [03:52:06] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009556: [03:52:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009556: [03:52:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009556: [03:52:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009556: [03:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009556: [03:52:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 11.127 ms RDOC 009556: [03:52:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008088: [03:52:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008088: [03:52:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008088: [03:52:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008088: [03:52:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008088: [03:52:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11512 RDOC 011512: [03:52:07] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011512: [03:52:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011512: [03:52:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011512: [03:52:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011512: [03:52:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011512: [03:52:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011512: [03:52:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011512: [03:52:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011512: [03:52:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011512: [03:52:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011512: [03:52:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011512: [03:52:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011512: [03:52:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011512: [03:52:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011512: [03:52:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008088: [03:52:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11512] RDOC 011512: [03:52:07] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011512: [03:52:07] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002B3D429E6D8 RDOC 011512: [03:52:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011512: [03:52:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011512: [03:52:07] core.cpp(1984) - Log - Removing device frame capturer for 0x000002B3D429E6D8 RDOC 011512: [03:52:07] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002B3D429E6D8 RDOC 011512: [03:52:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011512: [03:52:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002B3D429E6D8 / 0x00000000001B03AE RDOC 011512: [03:52:07] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011512: [03:52:07] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011512: [03:52:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002B3D429E6D8 / 0x00000000001B0328 RDOC 011512: [03:52:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002B3D429E6D8 / 0x00000000000700EC RDOC 011512: [03:52:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002B3D429E6D8 / 0x000000000006039C RDOC 011512: [03:52:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002B3D429E6D8 / 0x000000000014009A RDOC 011512: [03:52:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002B3D429E6D8 / 0x00000000000403A4 RDOC 011512: [03:52:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002B3D429E6D8 / 0x00000000000503B8 RDOC 008088: [03:52:07] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011512: [03:52:07] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011512: [03:52:07] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011512: [03:52:07] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011512: [03:52:07] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 011512: [03:52:07] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 011512: [03:52:07] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011512: [03:52:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 100089 (1.13 %) RDOC 011512: [03:52:07] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.022418 seconds RDOC 011512: [03:52:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011512: [03:52:07] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 011512: [03:52:07] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011512: [03:52:07] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011512: [03:52:07] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011512: [03:52:07] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 011512: [03:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 011512: [03:52:07] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 011512: [03:52:07] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011512: [03:52:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 79762 (0.90 %) RDOC 011512: [03:52:07] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.018390 seconds RDOC 011512: [03:52:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011512: [03:52:07] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 011512: [03:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 008088: [03:52:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (111103 bytes) (time 1670557927) 6530 byte thumbnail RDOC 008088: [03:52:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 008088: [03:52:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008088: [03:52:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008088: [03:52:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008088: [03:52:08] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008088: [03:52:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008088: [03:52:08] d3d11_replay.cpp(4372) - Log - Created device. RDOC 008088: [03:52:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008088: [03:52:08] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008088: [03:52:08] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008088: [03:52:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008088: [03:52:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 52.456 ms RDOC 008088: [03:52:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008420: [03:52:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008420: [03:52:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008420: [03:52:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008420: [03:52:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008420: [03:52:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7228 RDOC 007228: [03:52:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007228: [03:52:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007228: [03:52:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007228: [03:52:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007228: [03:52:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007228: [03:52:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007228: [03:52:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007228: [03:52:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007228: [03:52:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007228: [03:52:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007228: [03:52:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007228: [03:52:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007228: [03:52:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007228: [03:52:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007228: [03:52:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008420: [03:52:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7228] RDOC 007228: [03:52:09] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007228: [03:52:09] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000019454B1EDE8 RDOC 007228: [03:52:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007228: [03:52:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007228: [03:52:09] core.cpp(1984) - Log - Removing device frame capturer for 0x0000019454B1EDE8 RDOC 007228: [03:52:09] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000019454B1EDE8 RDOC 007228: [03:52:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007228: [03:52:09] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000019454B1EDE8 / 0x00000000001C03AE RDOC 007228: [03:52:09] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007228: [03:52:09] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007228: [03:52:09] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007228: [03:52:09] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 007228: [03:52:09] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007228: [03:52:09] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008420: [03:52:09] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007228: [03:52:09] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 007228: [03:52:09] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007228: [03:52:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33672 (5.94 %) RDOC 007228: [03:52:09] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.013434 seconds RDOC 007228: [03:52:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 007228: [03:52:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 007228: [03:52:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008420: [03:52:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43937 bytes) (time 1670557929) 5798 byte thumbnail RDOC 008420: [03:52:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008420: [03:52:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008420: [03:52:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008420: [03:52:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008420: [03:52:10] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008420: [03:52:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008420: [03:52:10] d3d11_replay.cpp(4372) - Log - Created device. RDOC 008420: [03:52:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008420: [03:52:10] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008420: [03:52:10] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008420: [03:52:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008420: [03:52:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.518 ms RDOC 008420: [03:52:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008140: [03:52:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008140: [03:52:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008140: [03:52:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008140: [03:52:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008140: [03:52:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7956 RDOC 007956: [03:52:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007956: [03:52:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007956: [03:52:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007956: [03:52:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007956: [03:52:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007956: [03:52:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007956: [03:52:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007956: [03:52:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007956: [03:52:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007956: [03:52:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007956: [03:52:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007956: [03:52:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007956: [03:52:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007956: [03:52:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007956: [03:52:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008140: [03:52:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7956] RDOC 007956: [03:52:11] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007956: [03:52:11] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000149ACC5E5E8 RDOC 007956: [03:52:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007956: [03:52:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007956: [03:52:11] core.cpp(1984) - Log - Removing device frame capturer for 0x00000149ACC5E5E8 RDOC 007956: [03:52:11] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000149ACC5E5E8 RDOC 007956: [03:52:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007956: [03:52:11] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000149ACC5E5E8 / 0x00000000001D03AE RDOC 007956: [03:52:11] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007956: [03:52:11] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007956: [03:52:11] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007956: [03:52:11] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 007956: [03:52:11] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007956: [03:52:11] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008140: [03:52:11] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007956: [03:52:11] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 007956: [03:52:11] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007956: [03:52:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40194 (6.79 %) RDOC 007956: [03:52:11] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.012708 seconds RDOC 007956: [03:52:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 007956: [03:52:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007956: [03:52:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008140: [03:52:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49404 bytes) (time 1670557931) 4687 byte thumbnail RDOC 008140: [03:52:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008140: [03:52:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [03:52:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [03:52:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [03:52:12] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008140: [03:52:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008140: [03:52:12] d3d11_replay.cpp(4372) - Log - Created device. RDOC 008140: [03:52:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008140: [03:52:12] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008140: [03:52:12] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008140: [03:52:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [03:52:12] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.699 ms RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008140: [03:52:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007624: [03:52:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007624: [03:52:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007624: [03:52:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007624: [03:52:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007624: [03:52:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10364 RDOC 010364: [03:52:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010364: [03:52:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010364: [03:52:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010364: [03:52:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010364: [03:52:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010364: [03:52:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010364: [03:52:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010364: [03:52:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010364: [03:52:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010364: [03:52:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010364: [03:52:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010364: [03:52:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010364: [03:52:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010364: [03:52:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010364: [03:52:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007624: [03:52:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10364] RDOC 010364: [03:52:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010364: [03:52:13] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001CEC10AFAA8 RDOC 010364: [03:52:13] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010364: [03:52:13] core.cpp(1984) - Log - Removing device frame capturer for 0x000001CEC10AFAA8 RDOC 010364: [03:52:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010364: [03:52:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010364: [03:52:13] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001CEC10AFAA8 RDOC 010364: [03:52:13] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007624: [03:52:13] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010364: [03:52:14] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010364: [03:52:14] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001CEC10AFAA8 / 0x00000000001E03AE RDOC 010364: [03:52:14] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010364: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 007624: [03:52:14] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010364: [03:52:14] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010364: [03:52:14] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010364: [03:52:14] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 010364: [03:52:14] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 010364: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27435 (1.32 %) RDOC 010364: [03:52:14] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.103203 seconds RDOC 010364: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010364: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010364: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 010364: [03:52:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 010364: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 007624: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2576321 bytes) (time 1670557934) 4886 byte thumbnail RDOC 007624: [03:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 007624: [03:52:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007624: [03:52:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007624: [03:52:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007624: [03:52:15] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007624: [03:52:15] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007624: [03:52:15] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007624: [03:52:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007624: [03:52:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007624: [03:52:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007624: [03:52:15] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007624: [03:52:15] d3d12_replay.cpp(4590) - Log - Created device. RDOC 007624: [03:52:15] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007624: [03:52:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007624: [03:52:15] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007624: [03:52:16] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007624: [03:52:18] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 007624: [03:52:18] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 2802.317 ms RDOC 007624: [03:52:18] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 007624: [03:52:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011536: [03:52:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011536: [03:52:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011536: [03:52:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011536: [03:52:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011536: [03:52:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11516 RDOC 011516: [03:52:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011516: [03:52:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011516: [03:52:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011516: [03:52:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011516: [03:52:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011516: [03:52:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011516: [03:52:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011516: [03:52:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011516: [03:52:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011516: [03:52:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011516: [03:52:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011516: [03:52:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011516: [03:52:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011516: [03:52:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011516: [03:52:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011536: [03:52:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11516] RDOC 011516: [03:52:19] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011516: [03:52:19] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000160468FFA98 RDOC 011516: [03:52:19] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011516: [03:52:19] core.cpp(1984) - Log - Removing device frame capturer for 0x00000160468FFA98 RDOC 011516: [03:52:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011516: [03:52:19] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011516: [03:52:19] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000160468FFA98 RDOC 011516: [03:52:19] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011536: [03:52:19] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011516: [03:52:19] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011516: [03:52:19] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000160468FFA98 / 0x00000000001F03AE RDOC 011536: [03:52:19] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011516: [03:52:19] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011516: [03:52:19] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 011516: [03:52:19] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011516: [03:52:19] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011516: [03:52:19] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 011516: [03:52:19] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 16 referenced resources RDOC 011516: [03:52:19] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 011516: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 71197 (3.30 %) RDOC 011516: [03:52:19] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.088003 seconds RDOC 011516: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011516: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011516: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011516: [03:52:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 011516: [03:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 011536: [03:52:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2620172 bytes) (time 1670557939) 4975 byte thumbnail RDOC 011536: [03:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 011536: [03:52:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011536: [03:52:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011536: [03:52:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011536: [03:52:20] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011536: [03:52:20] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011536: [03:52:20] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011536: [03:52:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011536: [03:52:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011536: [03:52:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011536: [03:52:20] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011536: [03:52:20] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011536: [03:52:20] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011536: [03:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011536: [03:52:20] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011536: [03:52:20] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 011536: [03:52:20] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011536: [03:52:20] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011536: [03:52:21] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 216.678 ms RDOC 011536: [03:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002448: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002448: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002448: [03:52:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002448: [03:52:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002448: [03:52:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2908 RDOC 002908: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002908: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002908: [03:52:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002908: [03:52:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002908: [03:52:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002908: [03:52:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002908: [03:52:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002908: [03:52:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002908: [03:52:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002908: [03:52:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002908: [03:52:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002908: [03:52:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002908: [03:52:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002908: [03:52:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002908: [03:52:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002448: [03:52:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2908] RDOC 002908: [03:52:21] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002908: [03:52:21] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001C160381BC8 RDOC 002908: [03:52:21] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002908: [03:52:21] core.cpp(1984) - Log - Removing device frame capturer for 0x000001C160381BC8 RDOC 002908: [03:52:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002908: [03:52:21] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002908: [03:52:21] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001C160381BC8 RDOC 002908: [03:52:21] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002908: [03:52:21] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002908: [03:52:21] d3d12_device.cpp(2324) - Log - Creating direct queue as none was found in the application RDOC 002908: [03:52:21] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002448: [03:52:21] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002908: [03:52:21] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 002908: [03:52:21] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 002908: [03:52:22] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 002908: [03:52:22] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 002908: [03:52:22] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 002908: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213632 bytes to 15606 (7.31 %) RDOC 002908: [03:52:22] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.203735 MB capture section in 0.081969 seconds RDOC 002908: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002908: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002908: [03:52:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002908: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002908: [03:52:22] core.cpp(1984) - Log - Removing device frame capturer for 0x000001C160381BC8 RDOC 002448: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2555111 bytes) (time 1670557942) 0 byte thumbnail RDOC 002448: [03:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002448: [03:52:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002448: [03:52:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002448: [03:52:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002448: [03:52:23] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002448: [03:52:23] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002448: [03:52:23] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002448: [03:52:23] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002448: [03:52:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002448: [03:52:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002448: [03:52:23] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002448: [03:52:23] d3d12_replay.cpp(4590) - Log - Created device. RDOC 002448: [03:52:23] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002448: [03:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002448: [03:52:23] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002448: [03:52:23] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 002448: [03:52:23] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 002448: [03:52:23] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 200.149 ms RDOC 002448: [03:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011000: [03:52:23] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011000: [03:52:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011000: [03:52:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011000: [03:52:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011000: [03:52:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 908 RDOC 000908: [03:52:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000908: [03:52:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000908: [03:52:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000908: [03:52:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000908: [03:52:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000908: [03:52:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000908: [03:52:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000908: [03:52:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000908: [03:52:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000908: [03:52:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000908: [03:52:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000908: [03:52:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000908: [03:52:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000908: [03:52:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000908: [03:52:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011000: [03:52:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [908] RDOC 000908: [03:52:24] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000908: [03:52:24] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001C979D1F388 RDOC 000908: [03:52:24] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 000908: [03:52:24] core.cpp(1984) - Log - Removing device frame capturer for 0x000001C979D1F388 RDOC 000908: [03:52:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000908: [03:52:24] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000908: [03:52:24] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001C979D1F388 RDOC 000908: [03:52:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011000: [03:52:24] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000908: [03:52:24] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000908: [03:52:24] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001C979D1F388 / 0x00000000002003AE RDOC 000908: [03:52:24] d3d12_device.cpp(2320) - Log - Starting capture RDOC 000908: [03:52:24] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011000: [03:52:24] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 000908: [03:52:24] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 000908: [03:52:24] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 000908: [03:52:24] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 000908: [03:52:24] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 000908: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8209 (13.82 %) RDOC 000908: [03:52:24] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.116285 seconds RDOC 000908: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000908: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000908: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000908: [03:52:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 000908: [03:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 011000: [03:52:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557316 bytes) (time 1670557944) 5116 byte thumbnail RDOC 011000: [03:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 011000: [03:52:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011000: [03:52:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011000: [03:52:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011000: [03:52:25] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011000: [03:52:25] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011000: [03:52:25] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011000: [03:52:25] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011000: [03:52:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011000: [03:52:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011000: [03:52:25] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011000: [03:52:26] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011000: [03:52:26] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011000: [03:52:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011000: [03:52:26] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011000: [03:52:26] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011000: [03:52:26] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011000: [03:52:26] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 221.976 ms RDOC 011000: [03:52:26] d3d12_counters.cpp( 496) - Log - Timer Fetch Counters, counters to fetch 7 - 8.444 ms RDOC 011000: [03:52:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006572: [03:52:26] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006572: [03:52:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006572: [03:52:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006572: [03:52:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006572: [03:52:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5724 RDOC 005724: [03:52:26] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005724: [03:52:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005724: [03:52:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005724: [03:52:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005724: [03:52:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005724: [03:52:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005724: [03:52:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005724: [03:52:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005724: [03:52:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005724: [03:52:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005724: [03:52:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005724: [03:52:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005724: [03:52:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005724: [03:52:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005724: [03:52:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006572: [03:52:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5724] RDOC 005724: [03:52:26] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005724: [03:52:26] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000118D4381D48 RDOC 005724: [03:52:26] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005724: [03:52:26] core.cpp(1984) - Log - Removing device frame capturer for 0x00000118D4381D48 RDOC 005724: [03:52:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005724: [03:52:26] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005724: [03:52:26] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000118D4381D48 RDOC 005724: [03:52:27] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006572: [03:52:27] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005724: [03:52:27] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005724: [03:52:27] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000118D4381D48 / 0x00000000002103AE RDOC 005724: [03:52:27] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005724: [03:52:27] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 006572: [03:52:27] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005724: [03:52:27] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 005724: [03:52:27] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005724: [03:52:27] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 005724: [03:52:27] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 22 referenced resources RDOC 005724: [03:52:27] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 7 unreferenced RDOC 005724: [03:52:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318528 bytes to 61870 (19.42 %) RDOC 005724: [03:52:27] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.303772 MB capture section in 0.093753 seconds RDOC 005724: [03:52:27] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005724: [03:52:27] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005724: [03:52:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 005724: [03:52:27] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 005724: [03:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 006572: [03:52:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2613856 bytes) (time 1670557947) 7111 byte thumbnail RDOC 006572: [03:52:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 006572: [03:52:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006572: [03:52:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006572: [03:52:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006572: [03:52:28] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006572: [03:52:28] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006572: [03:52:28] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006572: [03:52:28] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006572: [03:52:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006572: [03:52:28] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006572: [03:52:28] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006572: [03:52:28] d3d12_replay.cpp(4590) - Log - Created device. RDOC 006572: [03:52:28] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006572: [03:52:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006572: [03:52:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006572: [03:52:28] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 006572: [03:52:28] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006572: [03:52:28] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006572: [03:52:28] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 215.281 ms RDOC 006572: [03:52:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008748: [03:52:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008748: [03:52:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008748: [03:52:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008748: [03:52:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008748: [03:52:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10248 RDOC 010248: [03:52:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010248: [03:52:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010248: [03:52:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010248: [03:52:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010248: [03:52:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010248: [03:52:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010248: [03:52:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010248: [03:52:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010248: [03:52:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010248: [03:52:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010248: [03:52:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010248: [03:52:29] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010248: [03:52:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010248: [03:52:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010248: [03:52:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008748: [03:52:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10248] RDOC 010248: [03:52:29] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010248: [03:52:29] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001DDD505F7C8 RDOC 010248: [03:52:29] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010248: [03:52:29] core.cpp(1984) - Log - Removing device frame capturer for 0x000001DDD505F7C8 RDOC 010248: [03:52:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010248: [03:52:29] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010248: [03:52:29] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001DDD505F7C8 RDOC 010248: [03:52:29] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008748: [03:52:29] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010248: [03:52:29] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010248: [03:52:29] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001DDD505F7C8 / 0x00000000002203AE RDOC 010248: [03:52:29] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010248: [03:52:29] resource_manager.h(1441) - Log - Preparing up to 72 potentially dirty resources RDOC 008748: [03:52:29] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010248: [03:52:30] resource_manager.h(1494) - Log - Prepared 59 dirty resources, postponed 0, skipped 0 RDOC 010248: [03:52:30] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010248: [03:52:30] resource_manager.h(1506) - Log - Checking 59 resources with initial contents against 63 referenced resources RDOC 010248: [03:52:30] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 7 unreferenced RDOC 010248: [03:52:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120704 bytes to 1505489 (0.68 %) RDOC 010248: [03:52:30] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 209.923462 MB capture section in 0.359407 seconds RDOC 010248: [03:52:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010248: [03:52:30] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010248: [03:52:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 010248: [03:52:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 010248: [03:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 008748: [03:52:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (4055377 bytes) (time 1670557950) 4956 byte thumbnail RDOC 008748: [03:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 008748: [03:52:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008748: [03:52:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008748: [03:52:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008748: [03:52:31] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008748: [03:52:31] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008748: [03:52:31] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008748: [03:52:31] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008748: [03:52:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008748: [03:52:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008748: [03:52:31] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008748: [03:52:31] d3d12_replay.cpp(4590) - Log - Created device. RDOC 008748: [03:52:31] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008748: [03:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008748: [03:52:31] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008748: [03:52:31] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008748: [03:52:31] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008748: [03:52:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 008748: [03:52:32] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 686.410 ms RDOC 008748: [03:52:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008784: [03:52:37] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008784: [03:52:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008784: [03:52:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008784: [03:52:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008784: [03:52:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11604 RDOC 011604: [03:52:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011604: [03:52:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011604: [03:52:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011604: [03:52:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011604: [03:52:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011604: [03:52:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011604: [03:52:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011604: [03:52:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011604: [03:52:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011604: [03:52:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011604: [03:52:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011604: [03:52:38] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011604: [03:52:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011604: [03:52:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011604: [03:52:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008784: [03:52:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11604] RDOC 011604: [03:52:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011604: [03:52:38] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016339690E98 RDOC 011604: [03:52:38] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011604: [03:52:38] core.cpp(1984) - Log - Removing device frame capturer for 0x0000016339690E98 RDOC 011604: [03:52:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011604: [03:52:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011604: [03:52:38] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016339690E98 RDOC 011604: [03:52:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008784: [03:52:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011604: [03:52:38] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011604: [03:52:38] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000016339690E98 / 0x000000000007036C RDOC 008784: [03:52:38] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011604: [03:52:38] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011604: [03:52:38] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011604: [03:52:38] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011604: [03:52:38] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011604: [03:52:38] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 17 referenced resources RDOC 011604: [03:52:38] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 011604: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61991 (2.89 %) RDOC 011604: [03:52:38] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.086313 seconds RDOC 011604: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011604: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011604: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 011604: [03:52:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 011604: [03:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 008784: [03:52:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2616724 bytes) (time 1670557958) 9588 byte thumbnail RDOC 008784: [03:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 008784: [03:52:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008784: [03:52:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008784: [03:52:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008784: [03:52:39] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008784: [03:52:39] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008784: [03:52:39] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008784: [03:52:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008784: [03:52:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008784: [03:52:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008784: [03:52:39] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008784: [03:52:39] d3d12_replay.cpp(4590) - Log - Created device. RDOC 008784: [03:52:39] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008784: [03:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008784: [03:52:39] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008784: [03:52:40] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008784: [03:52:40] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008784: [03:52:40] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 196.589 ms RDOC 008784: [03:52:40] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008784: [03:52:40] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 008784: [03:52:40] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 008784: [03:52:40] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 008784: [03:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011368: [03:52:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011368: [03:52:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011368: [03:52:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011368: [03:52:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011368: [03:52:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6404 RDOC 006404: [03:52:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006404: [03:52:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006404: [03:52:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006404: [03:52:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006404: [03:52:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006404: [03:52:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006404: [03:52:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006404: [03:52:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006404: [03:52:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006404: [03:52:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006404: [03:52:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006404: [03:52:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006404: [03:52:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006404: [03:52:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006404: [03:52:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011368: [03:52:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6404] RDOC 006404: [03:52:41] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006404: [03:52:41] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015AB78EF378 RDOC 006404: [03:52:41] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006404: [03:52:41] core.cpp(1984) - Log - Removing device frame capturer for 0x0000015AB78EF378 RDOC 006404: [03:52:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006404: [03:52:41] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006404: [03:52:41] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015AB78EF378 RDOC 006404: [03:52:41] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011368: [03:52:41] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006404: [03:52:41] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006404: [03:52:41] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000015AB78EF378 / 0x00000000002403AE RDOC 006404: [03:52:41] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006404: [03:52:41] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 011368: [03:52:41] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006404: [03:52:41] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 006404: [03:52:41] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 006404: [03:52:41] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 2 referenced resources RDOC 006404: [03:52:41] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 10 unreferenced RDOC 006404: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 632 (61.72 %) RDOC 006404: [03:52:41] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.085043 seconds RDOC 006404: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006404: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006404: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 006404: [03:52:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 006404: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 006404: [03:52:41] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006404: [03:52:41] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 011368: [03:52:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2561983 bytes) (time 1670557961) 8307 byte thumbnail RDOC 011368: [03:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011368: [03:52:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011368: [03:52:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011368: [03:52:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011368: [03:52:42] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011368: [03:52:42] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011368: [03:52:42] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011368: [03:52:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011368: [03:52:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011368: [03:52:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011368: [03:52:42] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011368: [03:52:42] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011368: [03:52:42] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011368: [03:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011368: [03:52:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011368: [03:52:42] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011368: [03:52:43] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011368: [03:52:43] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 185.172 ms RDOC 011368: [03:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005588: [03:52:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005588: [03:52:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005588: [03:52:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005588: [03:52:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005588: [03:52:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1672 RDOC 001672: [03:52:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001672: [03:52:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001672: [03:52:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001672: [03:52:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001672: [03:52:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001672: [03:52:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001672: [03:52:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001672: [03:52:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001672: [03:52:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001672: [03:52:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001672: [03:52:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001672: [03:52:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001672: [03:52:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001672: [03:52:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001672: [03:52:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005588: [03:52:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1672] RDOC 001672: [03:52:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001672: [03:52:43] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001AFC221F3E8 RDOC 001672: [03:52:43] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001672: [03:52:43] core.cpp(1984) - Log - Removing device frame capturer for 0x000001AFC221F3E8 RDOC 001672: [03:52:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001672: [03:52:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001672: [03:52:43] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001AFC221F3E8 RDOC 001672: [03:52:43] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005588: [03:52:43] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001672: [03:52:43] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001672: [03:52:43] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001AFC221F3E8 / 0x00000000002503AE RDOC 001672: [03:52:43] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001672: [03:52:43] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 005588: [03:52:43] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001672: [03:52:43] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 001672: [03:52:43] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001672: [03:52:43] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 22 referenced resources RDOC 001672: [03:52:44] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 4 unreferenced RDOC 001672: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140552320 bytes to 590795 (0.42 %) RDOC 001672: [03:52:44] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.041138 MB capture section in 0.118611 seconds RDOC 001672: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001672: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001672: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 001672: [03:52:44] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 001672: [03:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005588: [03:52:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3140748 bytes) (time 1670557964) 5969 byte thumbnail RDOC 005588: [03:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005588: [03:52:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005588: [03:52:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005588: [03:52:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005588: [03:52:45] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005588: [03:52:45] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005588: [03:52:45] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005588: [03:52:45] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005588: [03:52:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005588: [03:52:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005588: [03:52:45] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005588: [03:52:45] d3d12_replay.cpp(4590) - Log - Created device. RDOC 005588: [03:52:45] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005588: [03:52:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005588: [03:52:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005588: [03:52:45] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005588: [03:52:45] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005588: [03:52:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 005588: [03:52:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 005588: [03:52:45] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 378.214 ms RDOC 005588: [03:52:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010740: [03:52:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010740: [03:52:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010740: [03:52:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010740: [03:52:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010740: [03:52:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3944 RDOC 003944: [03:52:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003944: [03:52:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003944: [03:52:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003944: [03:52:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003944: [03:52:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003944: [03:52:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003944: [03:52:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003944: [03:52:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003944: [03:52:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003944: [03:52:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003944: [03:52:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003944: [03:52:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003944: [03:52:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003944: [03:52:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003944: [03:52:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010740: [03:52:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3944] RDOC 003944: [03:52:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003944: [03:52:46] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000021EF73EFE38 RDOC 003944: [03:52:46] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003944: [03:52:46] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021EF73EFE38 RDOC 003944: [03:52:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003944: [03:52:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003944: [03:52:46] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000021EF73EFE38 RDOC 003944: [03:52:46] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010740: [03:52:46] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003944: [03:52:46] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003944: [03:52:46] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000021EF73EFE38 / 0x00000000002603AE RDOC 003944: [03:52:46] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 003944: [03:52:46] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003944: [03:52:46] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010740: [03:52:46] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003944: [03:52:46] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003944: [03:52:46] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003944: [03:52:46] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 003944: [03:52:46] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 003944: [03:52:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37120 bytes to 7756 (20.89 %) RDOC 003944: [03:52:46] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035400 MB capture section in 0.085991 seconds RDOC 003944: [03:52:46] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003944: [03:52:46] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003944: [03:52:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003944: [03:52:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 003944: [03:52:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 010740: [03:52:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556863 bytes) (time 1670557966) 5116 byte thumbnail RDOC 010740: [03:52:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 010740: [03:52:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010740: [03:52:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010740: [03:52:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010740: [03:52:47] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010740: [03:52:47] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010740: [03:52:47] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010740: [03:52:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010740: [03:52:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010740: [03:52:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010740: [03:52:48] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010740: [03:52:48] d3d12_replay.cpp(4590) - Log - Created device. RDOC 010740: [03:52:48] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010740: [03:52:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010740: [03:52:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010740: [03:52:48] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010740: [03:52:48] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010740: [03:52:48] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 179.687 ms RDOC 010740: [03:52:48] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 010740: [03:52:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011124: [03:52:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011124: [03:52:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011124: [03:52:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011124: [03:52:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011124: [03:52:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4820 RDOC 004820: [03:52:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 004820: [03:52:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004820: [03:52:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004820: [03:52:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004820: [03:52:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004820: [03:52:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004820: [03:52:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004820: [03:52:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004820: [03:52:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004820: [03:52:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004820: [03:52:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004820: [03:52:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004820: [03:52:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004820: [03:52:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004820: [03:52:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011124: [03:52:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4820] RDOC 004820: [03:52:48] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004820: [03:52:48] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001DFB3DEF928 RDOC 004820: [03:52:48] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 004820: [03:52:48] core.cpp(1984) - Log - Removing device frame capturer for 0x000001DFB3DEF928 RDOC 004820: [03:52:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004820: [03:52:49] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004820: [03:52:49] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001DFB3DEF928 RDOC 004820: [03:52:49] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011124: [03:52:49] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004820: [03:52:49] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004820: [03:52:49] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001DFB3DEF928 / 0x00000000002703AE RDOC 004820: [03:52:49] d3d12_device.cpp(2320) - Log - Starting capture RDOC 004820: [03:52:49] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 004820: [03:52:49] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 004820: [03:52:49] d3d12_device.cpp(2450) - Log - Finished capture, Frame 0 RDOC 011124: [03:52:49] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004820: [03:52:49] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 19 referenced resources RDOC 004820: [03:52:49] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 7 unreferenced RDOC 004820: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286690 (0.43 %) RDOC 004820: [03:52:49] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.134008 seconds RDOC 004820: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004820: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004820: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004820: [03:52:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 004820: [03:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011124: [03:52:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (2835797 bytes) (time 1670557969) 5116 byte thumbnail RDOC 011124: [03:52:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011124: [03:52:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011124: [03:52:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011124: [03:52:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011124: [03:52:50] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011124: [03:52:50] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011124: [03:52:50] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011124: [03:52:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011124: [03:52:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011124: [03:52:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011124: [03:52:50] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011124: [03:52:50] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011124: [03:52:50] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011124: [03:52:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011124: [03:52:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011124: [03:52:50] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011124: [03:52:50] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011124: [03:52:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 011124: [03:52:50] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 262.810 ms RDOC 011124: [03:52:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011124: [03:52:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17351 (0.03 %) RDOC 011124: [03:52:51] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011124: [03:52:51] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 93.825 ms RDOC 011124: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17351 (0.03 %) RDOC 011124: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011124: [03:52:52] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000290! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000290! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 011124: [03:52:52] d3d12_replay.cpp(3498) - Error - Getting texture data for buffer ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 011124: [03:52:52] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 011124: [03:52:52] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 011124: [03:52:52] d3d12_replay.cpp(3498) - Error - Getting texture data for buffer ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000268! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000268! RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000292! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000292! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000271) RDOC 011124: [03:52:52] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 011124: [03:52:52] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 011124: [03:52:52] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000294! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000294! RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000296! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000296! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000286) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000290) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000292) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000294) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000296) RDOC 011124: [03:52:52] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011124: [03:52:52] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011124: [03:52:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006776: [03:52:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006776: [03:52:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006776: [03:52:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006776: [03:52:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006776: [03:52:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11396 RDOC 011396: [03:52:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011396: [03:52:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011396: [03:52:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011396: [03:52:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011396: [03:52:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011396: [03:52:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011396: [03:52:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011396: [03:52:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011396: [03:52:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011396: [03:52:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011396: [03:52:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011396: [03:52:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011396: [03:52:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011396: [03:52:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011396: [03:52:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006776: [03:52:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11396] RDOC 011396: [03:52:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011396: [03:52:52] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000145E29B0458 RDOC 011396: [03:52:52] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011396: [03:52:52] core.cpp(1984) - Log - Removing device frame capturer for 0x00000145E29B0458 RDOC 011396: [03:52:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011396: [03:52:53] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011396: [03:52:53] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000145E29B0458 RDOC 011396: [03:52:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006776: [03:52:53] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011396: [03:52:53] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011396: [03:52:53] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000145E29B0458 / 0x00000000002803AE RDOC 011396: [03:52:53] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011396: [03:52:53] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 006776: [03:52:53] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011396: [03:52:53] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011396: [03:52:53] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011396: [03:52:53] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 011396: [03:52:53] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 011396: [03:52:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255168 bytes to 563183 (0.42 %) RDOC 011396: [03:52:53] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 128.035706 MB capture section in 0.225673 seconds RDOC 011396: [03:52:53] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011396: [03:52:53] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011396: [03:52:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011396: [03:52:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 011396: [03:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 006776: [03:52:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3112290 bytes) (time 1670557973) 5116 byte thumbnail RDOC 006776: [03:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 006776: [03:52:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006776: [03:52:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006776: [03:52:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006776: [03:52:54] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006776: [03:52:54] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006776: [03:52:54] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006776: [03:52:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006776: [03:52:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006776: [03:52:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006776: [03:52:54] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006776: [03:52:54] d3d12_replay.cpp(4590) - Log - Created device. RDOC 006776: [03:52:54] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006776: [03:52:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006776: [03:52:54] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006776: [03:52:55] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006776: [03:52:55] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006776: [03:52:55] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::273 from upload to default for efficient replay RDOC 006776: [03:52:55] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 340.140 ms RDOC 006776: [03:52:55] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 006776: [03:52:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011364: [03:52:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011364: [03:52:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011364: [03:52:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011364: [03:52:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011364: [03:52:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5456 RDOC 005456: [03:52:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005456: [03:52:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005456: [03:52:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005456: [03:52:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005456: [03:52:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005456: [03:52:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005456: [03:52:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005456: [03:52:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005456: [03:52:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005456: [03:52:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005456: [03:52:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005456: [03:52:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005456: [03:52:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005456: [03:52:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005456: [03:52:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011364: [03:52:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5456] RDOC 005456: [03:52:56] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005456: [03:52:56] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001AF1EF806B8 RDOC 005456: [03:52:56] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005456: [03:52:56] core.cpp(1984) - Log - Removing device frame capturer for 0x000001AF1EF806B8 RDOC 005456: [03:52:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005456: [03:52:56] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005456: [03:52:56] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001AF1EF806B8 RDOC 005456: [03:52:56] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011364: [03:52:56] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005456: [03:52:56] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005456: [03:52:56] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001AF1EF806B8 / 0x00000000002903AE RDOC 011364: [03:52:56] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005456: [03:53:21] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:21] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 005456: [03:53:21] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:21] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50000 RDOC 005456: [03:53:21] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:22] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 005456: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342587 (4.72 %) RDOC 005456: [03:53:22] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.892859 seconds RDOC 005456: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 005456: [03:53:22] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:22] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 005456: [03:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011364: [03:53:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (6891694 bytes) (time 1670558002) 5116 byte thumbnail RDOC 005456: [03:53:22] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:22] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50001 RDOC 005456: [03:53:22] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:23] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 005456: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342517 (4.72 %) RDOC 005456: [03:53:23] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.891721 seconds RDOC 005456: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:23] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 005456: [03:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 005456: [03:53:23] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:23] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011364: [03:53:23] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (6891624 bytes) (time 1670558003) 5116 byte thumbnail RDOC 005456: [03:53:23] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:23] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50002 RDOC 005456: [03:53:23] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:24] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350729 (4.70 %) RDOC 005456: [03:53:24] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.808617 seconds RDOC 005456: [03:53:24] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:24] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 005456: [03:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 005456: [03:53:24] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:24] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011364: [03:53:24] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (6899836 bytes) (time 1670558004) 5116 byte thumbnail RDOC 005456: [03:53:24] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:24] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50003 RDOC 005456: [03:53:24] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:25] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350721 (4.70 %) RDOC 005456: [03:53:25] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.942330 seconds RDOC 005456: [03:53:25] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:25] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 005456: [03:53:25] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:25] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005456: [03:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 011364: [03:53:25] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (6899828 bytes) (time 1670558005) 5116 byte thumbnail RDOC 005456: [03:53:25] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:25] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50004 RDOC 005456: [03:53:25] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:26] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350787 (4.70 %) RDOC 005456: [03:53:26] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.800494 seconds RDOC 005456: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 005456: [03:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 005456: [03:53:26] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:26] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011364: [03:53:26] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (6899894 bytes) (time 1670558006) 5116 byte thumbnail RDOC 005456: [03:53:26] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:26] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50005 RDOC 005456: [03:53:26] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:27] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350741 (4.70 %) RDOC 005456: [03:53:27] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.782674 seconds RDOC 005456: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:27] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 005456: [03:53:27] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:27] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005456: [03:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 011364: [03:53:27] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (6899848 bytes) (time 1670558007) 5116 byte thumbnail RDOC 005456: [03:53:27] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:27] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50006 RDOC 005456: [03:53:27] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:28] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350759 (4.70 %) RDOC 005456: [03:53:28] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.789671 seconds RDOC 005456: [03:53:28] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:28] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:28] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 005456: [03:53:28] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:28] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005456: [03:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 011364: [03:53:28] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (6899866 bytes) (time 1670558008) 5116 byte thumbnail RDOC 005456: [03:53:28] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:28] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50007 RDOC 005456: [03:53:28] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:29] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350720 (4.70 %) RDOC 005456: [03:53:29] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.777331 seconds RDOC 005456: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 005456: [03:53:29] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:29] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 005456: [03:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 011364: [03:53:29] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (6899827 bytes) (time 1670558009) 5116 byte thumbnail RDOC 005456: [03:53:29] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:29] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50008 RDOC 005456: [03:53:29] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:29] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350790 (4.70 %) RDOC 005456: [03:53:29] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.821712 seconds RDOC 005456: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 005456: [03:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 005456: [03:53:30] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005456: [03:53:30] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011364: [03:53:30] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (6899897 bytes) (time 1670558010) 5116 byte thumbnail RDOC 005456: [03:53:30] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 005456: [03:53:30] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50009 RDOC 005456: [03:53:30] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 005456: [03:53:30] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 005456: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350733 (4.70 %) RDOC 005456: [03:53:30] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.810040 seconds RDOC 005456: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005456: [03:53:31] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005456: [03:53:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [03:53:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 005456: [03:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 011364: [03:53:31] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (6899840 bytes) (time 1670558011) 5116 byte thumbnail RDOC 011364: [03:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011364: [03:53:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011364: [03:53:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011364: [03:53:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011364: [03:53:32] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011364: [03:53:32] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011364: [03:53:32] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011364: [03:53:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011364: [03:53:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011364: [03:53:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011364: [03:53:32] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011364: [03:53:32] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011364: [03:53:32] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011364: [03:53:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011364: [03:53:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011364: [03:53:32] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011364: [03:53:32] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011364: [03:53:33] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 804.218 ms RDOC 011364: [03:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006120: [03:53:33] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006120: [03:53:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006120: [03:53:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006120: [03:53:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006120: [03:53:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5004 RDOC 005004: [03:53:33] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005004: [03:53:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005004: [03:53:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005004: [03:53:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005004: [03:53:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005004: [03:53:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005004: [03:53:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005004: [03:53:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005004: [03:53:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005004: [03:53:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005004: [03:53:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005004: [03:53:33] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005004: [03:53:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005004: [03:53:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005004: [03:53:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006120: [03:53:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5004] RDOC 005004: [03:53:33] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005004: [03:53:33] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000014F6D2418D8 RDOC 005004: [03:53:33] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005004: [03:53:33] core.cpp(1984) - Log - Removing device frame capturer for 0x0000014F6D2418D8 RDOC 005004: [03:53:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005004: [03:53:33] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005004: [03:53:33] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000014F6D2418D8 RDOC 005004: [03:53:33] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006120: [03:53:33] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005004: [03:53:34] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005004: [03:53:34] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000014F6D2418D8 / 0x00000000003B03AC RDOC 006120: [03:53:34] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005004: [03:53:44] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005004: [03:53:44] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 005004: [03:53:44] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005004: [03:53:44] d3d12_device.cpp(2450) - Log - Finished capture, Frame 40 RDOC 005004: [03:53:44] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 005004: [03:53:44] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 005004: [03:53:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7424 (21.05 %) RDOC 005004: [03:53:44] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.361752 seconds RDOC 005004: [03:53:44] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005004: [03:53:44] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005004: [03:53:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005004: [03:53:44] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 005004: [03:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 006120: [03:53:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 40) (2556531 bytes) (time 1670558024) 5116 byte thumbnail RDOC 006120: [03:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 006120: [03:53:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006120: [03:53:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006120: [03:53:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006120: [03:53:45] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006120: [03:53:45] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006120: [03:53:45] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006120: [03:53:45] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006120: [03:53:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006120: [03:53:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006120: [03:53:45] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006120: [03:53:45] d3d12_replay.cpp(4590) - Log - Created device. RDOC 006120: [03:53:45] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006120: [03:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006120: [03:53:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006120: [03:53:45] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006120: [03:53:45] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006120: [03:53:45] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 185.954 ms RDOC 006120: [03:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000632: [03:53:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 000632: [03:53:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000632: [03:53:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000632: [03:53:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000632: [03:53:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10980 RDOC 010980: [03:53:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010980: [03:53:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010980: [03:53:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010980: [03:53:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010980: [03:53:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010980: [03:53:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010980: [03:53:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010980: [03:53:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010980: [03:53:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010980: [03:53:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010980: [03:53:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010980: [03:53:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010980: [03:53:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010980: [03:53:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010980: [03:53:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000632: [03:53:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10980] RDOC 010980: [03:53:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010980: [03:53:46] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000208983F0178 RDOC 010980: [03:53:46] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010980: [03:53:46] core.cpp(1984) - Log - Removing device frame capturer for 0x00000208983F0178 RDOC 010980: [03:53:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010980: [03:53:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010980: [03:53:46] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000208983F0178 RDOC 010980: [03:53:46] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000632: [03:53:46] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010980: [03:53:46] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010980: [03:53:46] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000208983F0178 / 0x00000000001403A4 RDOC 000632: [03:53:46] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010980: [03:53:46] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010980: [03:53:46] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010980: [03:53:46] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010980: [03:53:46] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010980: [03:53:46] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 010980: [03:53:46] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010980: [03:53:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146048 bytes to 15306 (10.48 %) RDOC 010980: [03:53:46] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.139282 MB capture section in 0.086158 seconds RDOC 010980: [03:53:47] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010980: [03:53:47] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010980: [03:53:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010980: [03:53:47] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 010980: [03:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 000632: [03:53:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564828 bytes) (time 1670558027) 5531 byte thumbnail RDOC 000632: [03:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 000632: [03:53:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000632: [03:53:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000632: [03:53:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000632: [03:53:48] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000632: [03:53:48] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000632: [03:53:48] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000632: [03:53:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000632: [03:53:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000632: [03:53:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000632: [03:53:48] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000632: [03:53:48] d3d12_replay.cpp(4590) - Log - Created device. RDOC 000632: [03:53:48] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000632: [03:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000632: [03:53:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000632: [03:53:48] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 000632: [03:53:48] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 000632: [03:53:48] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 236.286 ms RDOC 000632: [03:53:48] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 000632: [03:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012208: [03:53:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 012208: [03:53:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012208: [03:53:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012208: [03:53:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012208: [03:53:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2672 RDOC 002672: [03:53:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002672: [03:53:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002672: [03:53:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002672: [03:53:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002672: [03:53:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002672: [03:53:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002672: [03:53:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002672: [03:53:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002672: [03:53:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002672: [03:53:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002672: [03:53:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002672: [03:53:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002672: [03:53:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002672: [03:53:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002672: [03:53:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012208: [03:53:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2672] RDOC 002672: [03:53:49] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002672: [03:53:49] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000217D00E03B8 RDOC 002672: [03:53:49] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002672: [03:53:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000217D00E03B8 RDOC 002672: [03:53:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002672: [03:53:49] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002672: [03:53:49] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000217D00E03B8 RDOC 002672: [03:53:49] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012208: [03:53:49] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002672: [03:53:49] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002672: [03:53:49] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000217D00E03B8 / 0x00000000001503A4 RDOC 012208: [03:53:49] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002672: [03:53:49] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002672: [03:53:49] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 002672: [03:53:49] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002672: [03:53:49] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002672: [03:53:49] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 002672: [03:53:49] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 002672: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835072 bytes to 19155 (2.29 %) RDOC 002672: [03:53:49] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.796387 MB capture section in 0.090926 seconds RDOC 002672: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002672: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002672: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 002672: [03:53:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 002672: [03:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012208: [03:53:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2571409 bytes) (time 1670558029) 8427 byte thumbnail RDOC 012208: [03:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012208: [03:53:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012208: [03:53:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012208: [03:53:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012208: [03:53:50] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012208: [03:53:50] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012208: [03:53:50] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012208: [03:53:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012208: [03:53:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012208: [03:53:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012208: [03:53:50] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012208: [03:53:50] d3d12_replay.cpp(4590) - Log - Created device. RDOC 012208: [03:53:50] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012208: [03:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012208: [03:53:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012208: [03:53:51] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012208: [03:53:51] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 012208: [03:53:51] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 189.733 ms RDOC 012208: [03:53:51] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 012208: [03:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011788: [03:53:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011788: [03:53:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011788: [03:53:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011788: [03:53:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011788: [03:53:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10616 RDOC 010616: [03:53:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010616: [03:53:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010616: [03:53:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010616: [03:53:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010616: [03:53:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010616: [03:53:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010616: [03:53:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010616: [03:53:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010616: [03:53:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010616: [03:53:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010616: [03:53:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010616: [03:53:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010616: [03:53:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010616: [03:53:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010616: [03:53:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011788: [03:53:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10616] RDOC 010616: [03:53:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010616: [03:53:51] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001A5A32F17D8 RDOC 010616: [03:53:51] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010616: [03:53:51] core.cpp(1984) - Log - Removing device frame capturer for 0x000001A5A32F17D8 RDOC 010616: [03:53:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010616: [03:53:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010616: [03:53:52] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001A5A32F17D8 RDOC 010616: [03:53:52] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011788: [03:53:52] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010616: [03:53:52] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010616: [03:53:52] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001A5A32F17D8 / 0x00000000002D03AE RDOC 010616: [03:53:52] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010616: [03:53:52] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011788: [03:53:52] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010616: [03:53:52] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010616: [03:53:52] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010616: [03:53:52] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 010616: [03:53:52] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 47 referenced resources RDOC 010616: [03:53:52] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 8 unreferenced RDOC 010616: [03:53:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10356928 bytes to 209411 (2.02 %) RDOC 010616: [03:53:52] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 9.877136 MB capture section in 0.115269 seconds RDOC 010616: [03:53:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010616: [03:53:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010616: [03:53:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 010616: [03:53:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 010616: [03:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011788: [03:53:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2765578 bytes) (time 1670558032) 10031 byte thumbnail RDOC 011788: [03:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011788: [03:53:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011788: [03:53:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011788: [03:53:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011788: [03:53:53] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011788: [03:53:53] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011788: [03:53:53] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011788: [03:53:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011788: [03:53:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011788: [03:53:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011788: [03:53:53] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011788: [03:53:53] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011788: [03:53:53] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011788: [03:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011788: [03:53:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011788: [03:53:53] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 011788: [03:53:53] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011788: [03:53:53] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011788: [03:53:53] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 230.783 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 17.159 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.791 ms RDOC 011788: [03:53:54] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 11.079 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.408 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 51.850 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 15.583 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.164 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 3.442 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.356 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.873 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.444 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.995 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.907 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.878 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.133 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.536 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.341 ms RDOC 011788: [03:53:54] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.416 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.193 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.207 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.053 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.454 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.510 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.951 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.416 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.241 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.576 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.757 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.190 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.756 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.429 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 50.175 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 15.817 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.934 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.584 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.455 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.761 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.798 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.842 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.602 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.320 ms RDOC 011788: [03:53:55] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.144 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.682 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.075 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.950 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.538 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.150 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.438 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.277 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.274 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.973 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.665 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 12.026 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 6.064 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.303 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.326 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.193 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 21.480 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.928 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.548 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 3.078 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 51.423 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 17.015 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.962 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.825 ms RDOC 011788: [03:53:56] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.629 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 13.079 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 6.103 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.563 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.372 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.130 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.346 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 12.989 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.750 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.279 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.305 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.960 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 12.072 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.724 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.418 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.172 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.096 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 13.077 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.784 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 10.315 ms RDOC 011788: [03:53:57] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.819 ms RDOC 011788: [03:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007768: [03:53:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007768: [03:53:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007768: [03:53:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007768: [03:53:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007768: [03:53:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2468 RDOC 002468: [03:53:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002468: [03:53:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002468: [03:53:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002468: [03:53:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002468: [03:53:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002468: [03:53:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002468: [03:53:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002468: [03:53:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002468: [03:53:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002468: [03:53:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002468: [03:53:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002468: [03:53:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002468: [03:53:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002468: [03:53:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002468: [03:53:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007768: [03:53:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2468] RDOC 002468: [03:53:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002468: [03:53:58] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002515FB4FC28 RDOC 002468: [03:53:58] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002468: [03:53:58] core.cpp(1984) - Log - Removing device frame capturer for 0x000002515FB4FC28 RDOC 002468: [03:53:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002468: [03:53:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002468: [03:53:58] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002515FB4FC28 RDOC 002468: [03:53:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007768: [03:53:58] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002468: [03:53:58] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002468: [03:53:58] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002515FB4FC28 / 0x00000000002E03AE RDOC 007768: [03:53:58] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002468: [03:53:58] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002468: [03:53:58] resource_manager.h(1441) - Log - Preparing up to 31 potentially dirty resources RDOC 002468: [03:53:58] resource_manager.h(1494) - Log - Prepared 18 dirty resources, postponed 0, skipped 0 RDOC 002468: [03:53:58] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002468: [03:53:58] resource_manager.h(1506) - Log - Checking 18 resources with initial contents against 33 referenced resources RDOC 002468: [03:53:58] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 4 unreferenced RDOC 002468: [03:53:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141094016 bytes to 649001 (0.46 %) RDOC 002468: [03:53:58] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.557739 MB capture section in 0.127333 seconds RDOC 002468: [03:53:58] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002468: [03:53:58] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002468: [03:53:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002468: [03:53:58] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 002468: [03:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 007768: [03:53:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3199068 bytes) (time 1670558038) 6076 byte thumbnail RDOC 007768: [03:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 007768: [03:53:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007768: [03:53:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007768: [03:53:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007768: [03:53:59] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007768: [03:53:59] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007768: [03:53:59] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007768: [03:53:59] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007768: [03:53:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007768: [03:53:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007768: [03:53:59] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007768: [03:54:00] d3d12_replay.cpp(4590) - Log - Created device. RDOC 007768: [03:54:00] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007768: [03:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007768: [03:54:00] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007768: [03:54:00] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007768: [03:54:00] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 007768: [03:54:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 007768: [03:54:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 007768: [03:54:00] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 411.989 ms RDOC 007768: [03:54:00] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 007768: [03:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011400: [03:54:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011400: [03:54:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011400: [03:54:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011400: [03:54:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011400: [03:54:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 460 RDOC 000460: [03:54:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000460: [03:54:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000460: [03:54:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000460: [03:54:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000460: [03:54:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000460: [03:54:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000460: [03:54:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000460: [03:54:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000460: [03:54:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000460: [03:54:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000460: [03:54:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000460: [03:54:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000460: [03:54:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000460: [03:54:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000460: [03:54:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011400: [03:54:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [460] RDOC 000460: [03:54:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000460: [03:54:01] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000024E86F51408 RDOC 000460: [03:54:01] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 000460: [03:54:01] core.cpp(1984) - Log - Removing device frame capturer for 0x0000024E86F51408 RDOC 000460: [03:54:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000460: [03:54:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000460: [03:54:01] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000024E86F51408 RDOC 000460: [03:54:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011400: [03:54:01] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000460: [03:54:01] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000460: [03:54:01] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000024E86F51408 / 0x00000000000A03AA RDOC 000460: [03:54:01] d3d12_device.cpp(2320) - Log - Starting capture RDOC 000460: [03:54:01] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011400: [03:54:01] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 000460: [03:54:01] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 000460: [03:54:01] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 000460: [03:54:01] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 13 referenced resources RDOC 000460: [03:54:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 000460: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 20732 (13.39 %) RDOC 000460: [03:54:01] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.083809 seconds RDOC 000460: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000460: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000460: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 000460: [03:54:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 000460: [03:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011400: [03:54:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2574137 bytes) (time 1670558041) 8902 byte thumbnail RDOC 011400: [03:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011400: [03:54:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011400: [03:54:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011400: [03:54:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011400: [03:54:02] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011400: [03:54:02] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011400: [03:54:02] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011400: [03:54:02] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011400: [03:54:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011400: [03:54:02] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011400: [03:54:02] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011400: [03:54:02] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011400: [03:54:02] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011400: [03:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011400: [03:54:02] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011400: [03:54:03] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011400: [03:54:03] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011400: [03:54:03] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 202.062 ms RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011400: [03:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010496: [03:54:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010496: [03:54:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010496: [03:54:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010496: [03:54:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010496: [03:54:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1760 RDOC 001760: [03:54:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001760: [03:54:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001760: [03:54:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001760: [03:54:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001760: [03:54:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001760: [03:54:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001760: [03:54:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001760: [03:54:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001760: [03:54:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001760: [03:54:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001760: [03:54:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001760: [03:54:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001760: [03:54:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001760: [03:54:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001760: [03:54:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010496: [03:54:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1760] RDOC 001760: [03:54:03] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001760: [03:54:03] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F661051228 RDOC 001760: [03:54:03] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001760: [03:54:03] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F661051228 RDOC 001760: [03:54:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001760: [03:54:04] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001760: [03:54:04] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F661051228 RDOC 001760: [03:54:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010496: [03:54:04] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001760: [03:54:04] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001760: [03:54:04] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001F661051228 / 0x00000000000B03AA RDOC 001760: [03:54:04] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001760: [03:54:04] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 010496: [03:54:04] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001760: [03:54:04] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 001760: [03:54:04] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001760: [03:54:04] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 001760: [03:54:04] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 001760: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8249 (13.89 %) RDOC 001760: [03:54:04] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.094345 seconds RDOC 001760: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001760: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001760: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001760: [03:54:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 001760: [03:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 010496: [03:54:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557356 bytes) (time 1670558044) 5116 byte thumbnail RDOC 010496: [03:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 010496: [03:54:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010496: [03:54:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010496: [03:54:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010496: [03:54:05] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010496: [03:54:05] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010496: [03:54:05] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010496: [03:54:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010496: [03:54:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010496: [03:54:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010496: [03:54:05] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010496: [03:54:05] d3d12_replay.cpp(4590) - Log - Created device. RDOC 010496: [03:54:05] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010496: [03:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010496: [03:54:05] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010496: [03:54:05] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010496: [03:54:05] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010496: [03:54:05] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 190.837 ms RDOC 010496: [03:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008256: [03:54:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008256: [03:54:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008256: [03:54:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008256: [03:54:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008256: [03:54:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5748 RDOC 005748: [03:54:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005748: [03:54:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005748: [03:54:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005748: [03:54:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005748: [03:54:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005748: [03:54:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005748: [03:54:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005748: [03:54:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005748: [03:54:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005748: [03:54:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005748: [03:54:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005748: [03:54:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005748: [03:54:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005748: [03:54:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005748: [03:54:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008256: [03:54:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5748] RDOC 005748: [03:54:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005748: [03:54:06] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001FC94FF0528 RDOC 005748: [03:54:06] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005748: [03:54:06] core.cpp(1984) - Log - Removing device frame capturer for 0x000001FC94FF0528 RDOC 005748: [03:54:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005748: [03:54:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005748: [03:54:06] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001FC94FF0528 RDOC 005748: [03:54:06] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008256: [03:54:06] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005748: [03:54:06] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005748: [03:54:06] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001FC94FF0528 / 0x00000000000C03AA RDOC 005748: [03:54:06] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005748: [03:54:06] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 008256: [03:54:06] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005748: [03:54:06] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 005748: [03:54:06] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005748: [03:54:06] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 005748: [03:54:06] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 11 referenced resources RDOC 005748: [03:54:06] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 8 unreferenced RDOC 005748: [03:54:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 97081 (40.53 %) RDOC 005748: [03:54:06] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.087007 seconds RDOC 005748: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005748: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005748: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005748: [03:54:07] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 005748: [03:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 008256: [03:54:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2643093 bytes) (time 1670558047) 2526 byte thumbnail RDOC 008256: [03:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 008256: [03:54:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008256: [03:54:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008256: [03:54:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008256: [03:54:08] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008256: [03:54:08] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008256: [03:54:08] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008256: [03:54:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008256: [03:54:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008256: [03:54:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008256: [03:54:08] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008256: [03:54:08] d3d12_replay.cpp(4590) - Log - Created device. RDOC 008256: [03:54:08] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008256: [03:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008256: [03:54:08] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008256: [03:54:08] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 008256: [03:54:08] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008256: [03:54:08] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008256: [03:54:08] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 222.589 ms RDOC 008256: [03:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000516: [03:54:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 000516: [03:54:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000516: [03:54:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000516: [03:54:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000516: [03:54:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6064 RDOC 006064: [03:54:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006064: [03:54:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006064: [03:54:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006064: [03:54:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006064: [03:54:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006064: [03:54:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006064: [03:54:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006064: [03:54:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006064: [03:54:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006064: [03:54:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006064: [03:54:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006064: [03:54:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006064: [03:54:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006064: [03:54:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006064: [03:54:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000516: [03:54:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6064] RDOC 006064: [03:54:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006064: [03:54:09] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000012FF90EFA98 RDOC 006064: [03:54:09] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006064: [03:54:09] core.cpp(1984) - Log - Removing device frame capturer for 0x0000012FF90EFA98 RDOC 006064: [03:54:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006064: [03:54:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006064: [03:54:09] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000012FF90EFA98 RDOC 006064: [03:54:09] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000516: [03:54:09] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006064: [03:54:09] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006064: [03:54:09] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000012FF90EFA98 / 0x00000000000D03AA RDOC 006064: [03:54:09] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006064: [03:54:09] resource_manager.h(1441) - Log - Preparing up to 33 potentially dirty resources RDOC 000516: [03:54:09] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006064: [03:54:09] resource_manager.h(1494) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 006064: [03:54:09] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 006064: [03:54:09] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 19 referenced resources RDOC 006064: [03:54:09] resource_manager.h(1579) - Log - Serialised 11 resources, skipped 9 unreferenced RDOC 006064: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4881920 bytes to 60420 (1.24 %) RDOC 006064: [03:54:09] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 4.655762 MB capture section in 0.093224 seconds RDOC 006064: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006064: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006064: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006064: [03:54:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 006064: [03:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 000516: [03:54:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2606436 bytes) (time 1670558049) 2530 byte thumbnail RDOC 000516: [03:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 000516: [03:54:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000516: [03:54:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000516: [03:54:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000516: [03:54:10] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000516: [03:54:10] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000516: [03:54:10] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000516: [03:54:10] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000516: [03:54:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000516: [03:54:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000516: [03:54:10] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000516: [03:54:10] d3d12_replay.cpp(4590) - Log - Created device. RDOC 000516: [03:54:10] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000516: [03:54:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000516: [03:54:10] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000516: [03:54:11] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 000516: [03:54:11] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 000516: [03:54:11] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 201.779 ms RDOC 000516: [03:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008300: [03:54:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008300: [03:54:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008300: [03:54:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008300: [03:54:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008300: [03:54:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6440 RDOC 006440: [03:54:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006440: [03:54:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006440: [03:54:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006440: [03:54:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006440: [03:54:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006440: [03:54:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006440: [03:54:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006440: [03:54:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006440: [03:54:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006440: [03:54:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006440: [03:54:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006440: [03:54:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006440: [03:54:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006440: [03:54:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006440: [03:54:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008300: [03:54:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6440] RDOC 006440: [03:54:11] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006440: [03:54:11] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000225EAD20168 RDOC 006440: [03:54:11] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006440: [03:54:11] core.cpp(1984) - Log - Removing device frame capturer for 0x00000225EAD20168 RDOC 006440: [03:54:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006440: [03:54:11] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006440: [03:54:11] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000225EAD20168 RDOC 006440: [03:54:11] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008300: [03:54:11] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006440: [03:54:12] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006440: [03:54:12] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000225EAD20168 / 0x00000000000E03AA RDOC 006440: [03:54:12] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006440: [03:54:12] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 008300: [03:54:12] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006440: [03:54:12] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 006440: [03:54:12] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 006440: [03:54:12] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 006440: [03:54:12] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 9 unreferenced RDOC 006440: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988288 bytes to 27856 (2.82 %) RDOC 006440: [03:54:12] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.942505 MB capture section in 0.090389 seconds RDOC 006440: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006440: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006440: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 006440: [03:54:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 006440: [03:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 008300: [03:54:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2580342 bytes) (time 1670558052) 8201 byte thumbnail RDOC 008300: [03:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 008300: [03:54:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008300: [03:54:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008300: [03:54:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008300: [03:54:13] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008300: [03:54:13] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008300: [03:54:13] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008300: [03:54:13] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008300: [03:54:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008300: [03:54:13] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008300: [03:54:13] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008300: [03:54:13] d3d12_replay.cpp(4590) - Log - Created device. RDOC 008300: [03:54:13] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008300: [03:54:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008300: [03:54:13] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008300: [03:54:13] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008300: [03:54:13] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008300: [03:54:13] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 184.462 ms RDOC 008300: [03:54:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011760: [03:54:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011760: [03:54:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011760: [03:54:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011760: [03:54:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011760: [03:54:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2876 RDOC 002876: [03:54:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002876: [03:54:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002876: [03:54:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002876: [03:54:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002876: [03:54:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002876: [03:54:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002876: [03:54:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002876: [03:54:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002876: [03:54:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002876: [03:54:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002876: [03:54:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002876: [03:54:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002876: [03:54:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002876: [03:54:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002876: [03:54:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011760: [03:54:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2876] RDOC 002876: [03:54:14] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002876: [03:54:14] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001158AE00238 RDOC 002876: [03:54:14] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002876: [03:54:14] core.cpp(1984) - Log - Removing device frame capturer for 0x000001158AE00238 RDOC 002876: [03:54:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002876: [03:54:14] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002876: [03:54:14] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001158AE00238 RDOC 002876: [03:54:14] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011760: [03:54:14] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002876: [03:54:14] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002876: [03:54:14] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001158AE00238 / 0x00000000000F03AA RDOC 011760: [03:54:14] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002876: [03:54:19] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002876: [03:54:19] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 002876: [03:54:19] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 002876: [03:54:19] d3d12_device.cpp(2450) - Log - Finished capture, Frame 200 RDOC 002876: [03:54:19] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 29 referenced resources RDOC 002876: [03:54:19] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 9 unreferenced RDOC 002876: [03:54:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851840 bytes to 47691 (0.81 %) RDOC 002876: [03:54:19] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 5.580750 MB capture section in 0.120390 seconds RDOC 002876: [03:54:19] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002876: [03:54:19] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002876: [03:54:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 002876: [03:54:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 002876: [03:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011760: [03:54:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (2600463 bytes) (time 1670558059) 7788 byte thumbnail RDOC 011760: [03:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011760: [03:54:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011760: [03:54:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011760: [03:54:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011760: [03:54:20] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011760: [03:54:20] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011760: [03:54:20] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011760: [03:54:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011760: [03:54:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011760: [03:54:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011760: [03:54:20] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011760: [03:54:20] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011760: [03:54:20] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011760: [03:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011760: [03:54:20] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011760: [03:54:20] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011760: [03:54:20] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011760: [03:54:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::279 from upload to default for efficient replay RDOC 011760: [03:54:20] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 229.347 ms RDOC 011760: [03:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005716: [03:54:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005716: [03:54:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005716: [03:54:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005716: [03:54:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005716: [03:54:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1096 RDOC 001096: [03:54:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001096: [03:54:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001096: [03:54:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001096: [03:54:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001096: [03:54:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001096: [03:54:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001096: [03:54:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001096: [03:54:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001096: [03:54:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001096: [03:54:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001096: [03:54:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001096: [03:54:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001096: [03:54:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001096: [03:54:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001096: [03:54:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005716: [03:54:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1096] RDOC 001096: [03:54:21] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001096: [03:54:21] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015EE6AC0948 RDOC 001096: [03:54:21] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001096: [03:54:21] core.cpp(1984) - Log - Removing device frame capturer for 0x0000015EE6AC0948 RDOC 001096: [03:54:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001096: [03:54:21] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001096: [03:54:21] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015EE6AC0948 RDOC 001096: [03:54:21] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005716: [03:54:21] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001096: [03:54:21] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001096: [03:54:21] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000015EE6AC0948 / 0x00000000001003AA RDOC 001096: [03:54:21] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001096: [03:54:21] resource_manager.h(1441) - Log - Preparing up to 34 potentially dirty resources RDOC 005716: [03:54:21] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001096: [03:54:21] resource_manager.h(1494) - Log - Prepared 21 dirty resources, postponed 0, skipped 0 RDOC 001096: [03:54:21] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001096: [03:54:22] resource_manager.h(1506) - Log - Checking 21 resources with initial contents against 41 referenced resources RDOC 001096: [03:54:22] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 001096: [03:54:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143760832 bytes to 629881 (0.44 %) RDOC 001096: [03:54:22] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 137.101013 MB capture section in 0.134636 seconds RDOC 001096: [03:54:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001096: [03:54:22] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001096: [03:54:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001096: [03:54:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 001096: [03:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 005716: [03:54:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3175896 bytes) (time 1670558062) 2529 byte thumbnail RDOC 005716: [03:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 005716: [03:54:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005716: [03:54:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005716: [03:54:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005716: [03:54:23] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005716: [03:54:23] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005716: [03:54:23] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005716: [03:54:23] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005716: [03:54:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005716: [03:54:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005716: [03:54:23] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005716: [03:54:23] d3d12_replay.cpp(4590) - Log - Created device. RDOC 005716: [03:54:23] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005716: [03:54:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005716: [03:54:23] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005716: [03:54:23] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005716: [03:54:23] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005716: [03:54:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 005716: [03:54:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 005716: [03:54:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::281 from upload to default for efficient replay RDOC 005716: [03:54:23] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 397.229 ms RDOC 005716: [03:54:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005620: [03:54:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005620: [03:54:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005620: [03:54:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005620: [03:54:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005620: [03:54:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2520 RDOC 002520: [03:54:25] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002520: [03:54:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002520: [03:54:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002520: [03:54:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002520: [03:54:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002520: [03:54:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002520: [03:54:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002520: [03:54:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002520: [03:54:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002520: [03:54:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002520: [03:54:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002520: [03:54:25] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002520: [03:54:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002520: [03:54:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002520: [03:54:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005620: [03:54:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2520] RDOC 002520: [03:54:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002520: [03:54:25] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001902DB7E8E8 RDOC 002520: [03:54:25] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002520: [03:54:25] core.cpp(1984) - Log - Removing device frame capturer for 0x000001902DB7E8E8 RDOC 002520: [03:54:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002520: [03:54:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002520: [03:54:25] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001902DB7E8E8 RDOC 002520: [03:54:25] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005620: [03:54:25] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002520: [03:54:25] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002520: [03:54:25] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001902DB7E8E8 / 0x00000000001103AA RDOC 005620: [03:54:26] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002520: [03:54:26] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002520: [03:54:26] resource_manager.h(1441) - Log - Preparing up to 42 potentially dirty resources RDOC 002520: [03:54:26] resource_manager.h(1494) - Log - Prepared 29 dirty resources, postponed 0, skipped 0 RDOC 002520: [03:54:26] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002520: [03:54:26] resource_manager.h(1506) - Log - Checking 29 resources with initial contents against 36 referenced resources RDOC 002520: [03:54:26] resource_manager.h(1579) - Log - Serialised 19 resources, skipped 10 unreferenced RDOC 002520: [03:54:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686080 bytes to 145001 (21.13 %) RDOC 002520: [03:54:26] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.654297 MB capture section in 0.131373 seconds RDOC 002520: [03:54:26] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002520: [03:54:26] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002520: [03:54:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 002520: [03:54:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 002520: [03:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 005620: [03:54:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2693826 bytes) (time 1670558066) 4931 byte thumbnail RDOC 005620: [03:54:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 005620: [03:54:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005620: [03:54:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005620: [03:54:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005620: [03:54:27] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005620: [03:54:27] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005620: [03:54:27] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005620: [03:54:27] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005620: [03:54:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005620: [03:54:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005620: [03:54:27] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005620: [03:54:27] d3d12_replay.cpp(4590) - Log - Created device. RDOC 005620: [03:54:27] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005620: [03:54:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005620: [03:54:27] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005620: [03:54:27] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005620: [03:54:27] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005620: [03:54:27] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 324.364 ms RDOC 005620: [03:54:31] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:31] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:31] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:31] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:31] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:31] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:31] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:31] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:32] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:36] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:36] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:36] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 005620: [03:54:36] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:36] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:36] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:36] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:36] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 005620: [03:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011508: [03:54:37] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011508: [03:54:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011508: [03:54:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011508: [03:54:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011508: [03:54:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9620 RDOC 009620: [03:54:37] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009620: [03:54:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009620: [03:54:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009620: [03:54:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009620: [03:54:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009620: [03:54:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009620: [03:54:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009620: [03:54:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009620: [03:54:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009620: [03:54:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009620: [03:54:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009620: [03:54:37] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009620: [03:54:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009620: [03:54:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009620: [03:54:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011508: [03:54:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9620] RDOC 009620: [03:54:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009620: [03:54:38] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000019A52810B98 RDOC 009620: [03:54:38] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009620: [03:54:38] core.cpp(1984) - Log - Removing device frame capturer for 0x0000019A52810B98 RDOC 009620: [03:54:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009620: [03:54:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009620: [03:54:38] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000019A52810B98 RDOC 009620: [03:54:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011508: [03:54:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009620: [03:54:38] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009620: [03:54:38] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000019A52810B98 / 0x00000000003D03AC RDOC 009620: [03:54:38] d3d12_device.cpp(2320) - Log - Starting capture RDOC 009620: [03:54:38] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 011508: [03:54:38] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009620: [03:54:38] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 009620: [03:54:38] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009620: [03:54:38] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 009620: [03:54:38] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 009620: [03:54:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979520 bytes to 19448 (0.98 %) RDOC 009620: [03:54:38] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.887817 MB capture section in 0.088612 seconds RDOC 009620: [03:54:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009620: [03:54:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009620: [03:54:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 009620: [03:54:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 009620: [03:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 011508: [03:54:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2582013 bytes) (time 1670558078) 9073 byte thumbnail RDOC 011508: [03:54:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 011508: [03:54:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011508: [03:54:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011508: [03:54:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011508: [03:54:39] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011508: [03:54:39] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011508: [03:54:39] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011508: [03:54:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011508: [03:54:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011508: [03:54:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011508: [03:54:39] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011508: [03:54:39] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011508: [03:54:39] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011508: [03:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011508: [03:54:39] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011508: [03:54:39] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011508: [03:54:40] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011508: [03:54:40] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 188.725 ms RDOC 011508: [03:54:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000928: [03:54:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 000928: [03:54:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000928: [03:54:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000928: [03:54:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000928: [03:54:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11800 RDOC 011800: [03:54:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011800: [03:54:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011800: [03:54:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011800: [03:54:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011800: [03:54:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011800: [03:54:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011800: [03:54:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011800: [03:54:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011800: [03:54:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011800: [03:54:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011800: [03:54:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011800: [03:54:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011800: [03:54:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011800: [03:54:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011800: [03:54:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000928: [03:54:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11800] RDOC 011800: [03:54:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011800: [03:54:40] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000013F469803C8 RDOC 011800: [03:54:40] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011800: [03:54:40] core.cpp(1984) - Log - Removing device frame capturer for 0x0000013F469803C8 RDOC 011800: [03:54:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011800: [03:54:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011800: [03:54:40] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000013F469803C8 RDOC 011800: [03:54:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000928: [03:54:40] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011800: [03:54:40] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011800: [03:54:40] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000013F469803C8 / 0x00000000003903AE RDOC 000928: [03:54:40] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011800: [03:54:41] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:54:41] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 011800: [03:54:41] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:54:41] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011800: [03:54:41] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 011800: [03:54:41] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 011800: [03:54:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37056 bytes to 7596 (20.50 %) RDOC 011800: [03:54:41] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035339 MB capture section in 0.088600 seconds RDOC 011800: [03:54:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:54:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:54:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:54:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 011800: [03:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 000928: [03:54:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556703 bytes) (time 1670558081) 5116 byte thumbnail RDOC 000928: [03:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 000928: [03:54:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000928: [03:54:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000928: [03:54:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000928: [03:54:42] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000928: [03:54:42] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000928: [03:54:42] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000928: [03:54:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000928: [03:54:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000928: [03:54:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000928: [03:54:42] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000928: [03:54:42] d3d12_replay.cpp(4590) - Log - Created device. RDOC 000928: [03:54:42] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000928: [03:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000928: [03:54:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000928: [03:54:42] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 000928: [03:54:42] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 000928: [03:54:42] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 192.933 ms RDOC 000928: [03:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006932: [03:54:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006932: [03:54:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006932: [03:54:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006932: [03:54:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006932: [03:54:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7624 RDOC 007624: [03:54:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007624: [03:54:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007624: [03:54:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007624: [03:54:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007624: [03:54:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007624: [03:54:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007624: [03:54:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007624: [03:54:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007624: [03:54:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007624: [03:54:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007624: [03:54:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007624: [03:54:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007624: [03:54:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007624: [03:54:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007624: [03:54:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006932: [03:54:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7624] RDOC 007624: [03:54:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007624: [03:54:43] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000279A8BDFBE8 RDOC 007624: [03:54:43] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007624: [03:54:43] core.cpp(1984) - Log - Removing device frame capturer for 0x00000279A8BDFBE8 RDOC 007624: [03:54:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007624: [03:54:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007624: [03:54:43] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000279A8BDFBE8 RDOC 007624: [03:54:43] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006932: [03:54:43] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007624: [03:54:43] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007624: [03:54:43] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000279A8BDFBE8 / 0x00000000003A03AE RDOC 006932: [03:54:44] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007624: [03:54:44] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007624: [03:54:44] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007624: [03:54:44] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007624: [03:54:44] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007624: [03:54:44] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 48 referenced resources RDOC 007624: [03:54:44] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 007624: [03:54:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136768 bytes to 113362 (3.61 %) RDOC 007624: [03:54:44] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.991455 MB capture section in 0.087407 seconds RDOC 007624: [03:54:44] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007624: [03:54:44] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007624: [03:54:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007624: [03:54:44] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 007624: [03:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006932: [03:54:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2659377 bytes) (time 1670558084) 2529 byte thumbnail RDOC 006932: [03:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006932: [03:54:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006932: [03:54:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006932: [03:54:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006932: [03:54:45] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006932: [03:54:45] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006932: [03:54:45] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006932: [03:54:45] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006932: [03:54:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006932: [03:54:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006932: [03:54:45] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006932: [03:54:45] d3d12_replay.cpp(4590) - Log - Created device. RDOC 006932: [03:54:45] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006932: [03:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006932: [03:54:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006932: [03:54:45] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006932: [03:54:45] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006932: [03:54:45] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 317.809 ms RDOC 006932: [03:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004248: [03:54:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004248: [03:54:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004248: [03:54:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004248: [03:54:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004248: [03:54:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10676 RDOC 010676: [03:54:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010676: [03:54:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010676: [03:54:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010676: [03:54:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010676: [03:54:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010676: [03:54:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010676: [03:54:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010676: [03:54:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010676: [03:54:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010676: [03:54:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010676: [03:54:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010676: [03:54:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010676: [03:54:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010676: [03:54:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010676: [03:54:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004248: [03:54:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10676] RDOC 010676: [03:54:46] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010676: [03:54:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000017B4A8F1818 RDOC 010676: [03:54:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010676: [03:54:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010676: [03:54:46] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000017B4A903638 RDOC 010676: [03:54:46] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010676: [03:54:46] core.cpp(1984) - Log - Removing device frame capturer for 0x0000017B4A903638 RDOC 010676: [03:54:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010676: [03:54:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010676: [03:54:46] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000017B4A903638 RDOC 010676: [03:54:46] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004248: [03:54:46] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010676: [03:54:46] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010676: [03:54:46] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000017B4A903638 / 0x00000000003B03AE RDOC 010676: [03:54:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010676: [03:54:46] core.cpp(1984) - Log - Removing device frame capturer for 0x0000017B4A8F1818 RDOC 010676: [03:54:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000017B4A8F1818 RDOC 010676: [03:54:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010676: [03:54:46] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010676: [03:54:46] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004248: [03:54:46] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010676: [03:54:46] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010676: [03:54:46] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010676: [03:54:46] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010676: [03:54:46] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010676: [03:54:46] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 010676: [03:54:46] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010676: [03:54:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190592 bytes to 10710 (5.62 %) RDOC 010676: [03:54:46] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.181763 MB capture section in 0.086947 seconds RDOC 010676: [03:54:46] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010676: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010676: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 010676: [03:54:47] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 010676: [03:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 004248: [03:54:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558844 bytes) (time 1670558087) 4639 byte thumbnail RDOC 004248: [03:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 004248: [03:54:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004248: [03:54:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004248: [03:54:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004248: [03:54:48] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004248: [03:54:48] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004248: [03:54:48] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004248: [03:54:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004248: [03:54:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004248: [03:54:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004248: [03:54:48] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004248: [03:54:48] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004248: [03:54:48] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004248: [03:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004248: [03:54:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004248: [03:54:48] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 004248: [03:54:48] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004248: [03:54:48] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 181.525 ms RDOC 004248: [03:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008772: [03:54:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008772: [03:54:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008772: [03:54:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008772: [03:54:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008772: [03:54:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 908 RDOC 000908: [03:54:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000908: [03:54:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000908: [03:54:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000908: [03:54:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000908: [03:54:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000908: [03:54:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000908: [03:54:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000908: [03:54:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000908: [03:54:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000908: [03:54:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000908: [03:54:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000908: [03:54:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000908: [03:54:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000908: [03:54:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000908: [03:54:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008772: [03:54:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [908] RDOC 000908: [03:54:49] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000908: [03:54:49] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000219C59E0858 RDOC 000908: [03:54:49] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 000908: [03:54:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000219C59E0858 RDOC 000908: [03:54:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000908: [03:54:49] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000908: [03:54:49] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000219C59E0858 RDOC 000908: [03:54:49] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008772: [03:54:49] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000908: [03:54:49] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000908: [03:54:49] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000219C59E0858 / 0x00000000003C03AE RDOC 000908: [03:54:49] d3d12_device.cpp(2320) - Log - Starting capture RDOC 000908: [03:54:49] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 008772: [03:54:49] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 000908: [03:54:49] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 000908: [03:54:49] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 000908: [03:54:49] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 000908: [03:54:49] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 000908: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8276 (13.93 %) RDOC 000908: [03:54:49] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.093610 seconds RDOC 000908: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000908: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000908: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000908: [03:54:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 000908: [03:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008772: [03:54:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557383 bytes) (time 1670558089) 5116 byte thumbnail RDOC 008772: [03:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008772: [03:54:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008772: [03:54:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008772: [03:54:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008772: [03:54:50] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008772: [03:54:50] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008772: [03:54:50] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008772: [03:54:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008772: [03:54:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008772: [03:54:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008772: [03:54:50] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008772: [03:54:50] d3d12_replay.cpp(4590) - Log - Created device. RDOC 008772: [03:54:50] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008772: [03:54:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008772: [03:54:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008772: [03:54:50] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008772: [03:54:50] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008772: [03:54:50] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 185.449 ms RDOC 008772: [03:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008772: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3670 (6.18 %) RDOC 008772: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008772: [03:54:50] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 0.328 ms RDOC 008772: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3670 (6.18 %) RDOC 008772: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008772: [03:54:51] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 008772: [03:54:51] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 008772: [03:54:51] d3d12_replay.cpp(3498) - Error - Getting texture data for buffer ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000265! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000265! RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 008772: [03:54:51] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 008772: [03:54:51] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 008772: [03:54:51] d3d12_replay.cpp(3156) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000288! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000288! RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000279! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000279! RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000284! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000284! RDOC 008772: [03:54:51] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000288) RDOC 008772: [03:54:51] d3d12_replay.cpp(3147) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 008772: [03:54:51] d3d12_replay.cpp(3491) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 008772: [03:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011356: [03:54:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011356: [03:54:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011356: [03:54:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011356: [03:54:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011356: [03:54:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5724 RDOC 005724: [03:54:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005724: [03:54:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005724: [03:54:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005724: [03:54:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005724: [03:54:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005724: [03:54:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005724: [03:54:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005724: [03:54:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005724: [03:54:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005724: [03:54:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005724: [03:54:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005724: [03:54:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005724: [03:54:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005724: [03:54:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005724: [03:54:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011356: [03:54:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5724] RDOC 005724: [03:54:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005724: [03:54:52] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F1816102A8 RDOC 005724: [03:54:52] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005724: [03:54:52] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F1816102A8 RDOC 005724: [03:54:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005724: [03:54:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005724: [03:54:52] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F1816102A8 RDOC 005724: [03:54:52] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011356: [03:54:52] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005724: [03:54:52] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005724: [03:54:52] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001F1816102A8 / 0x00000000003D03AE RDOC 005724: [03:54:52] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001F1816102A8 / 0x000000000023039A RDOC 011356: [03:54:52] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005724: [03:54:52] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005724: [03:54:52] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 005724: [03:54:52] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005724: [03:54:52] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005724: [03:54:52] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 11 referenced resources RDOC 005724: [03:54:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 005724: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7608 (20.93 %) RDOC 005724: [03:54:52] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.084612 seconds RDOC 005724: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005724: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005724: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 005724: [03:54:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 005724: [03:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 011356: [03:54:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557980 bytes) (time 1670558092) 6530 byte thumbnail RDOC 011356: [03:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 011356: [03:54:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011356: [03:54:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011356: [03:54:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011356: [03:54:53] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011356: [03:54:53] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011356: [03:54:53] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011356: [03:54:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011356: [03:54:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011356: [03:54:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011356: [03:54:53] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011356: [03:54:53] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011356: [03:54:53] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011356: [03:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011356: [03:54:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011356: [03:54:53] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011356: [03:54:53] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011356: [03:54:53] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 174.426 ms RDOC 011356: [03:54:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009452: [03:54:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009452: [03:54:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009452: [03:54:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009452: [03:54:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009452: [03:54:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10248 RDOC 010248: [03:54:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010248: [03:54:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010248: [03:54:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010248: [03:54:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010248: [03:54:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010248: [03:54:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010248: [03:54:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010248: [03:54:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010248: [03:54:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010248: [03:54:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010248: [03:54:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010248: [03:54:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010248: [03:54:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010248: [03:54:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010248: [03:54:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009452: [03:54:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10248] RDOC 010248: [03:54:54] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010248: [03:54:54] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001BAB4A91BA8 RDOC 010248: [03:54:54] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010248: [03:54:54] core.cpp(1984) - Log - Removing device frame capturer for 0x000001BAB4A91BA8 RDOC 010248: [03:54:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010248: [03:54:54] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010248: [03:54:54] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001BAB4A91BA8 RDOC 010248: [03:54:54] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009452: [03:54:54] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010248: [03:54:54] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010248: [03:54:54] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001BAB4A91BA8 / 0x00000000003E03AE RDOC 010248: [03:54:54] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010248: [03:54:54] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 009452: [03:54:54] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010248: [03:54:55] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010248: [03:54:55] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010248: [03:54:55] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 010248: [03:54:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 010248: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 7234 (20.29 %) RDOC 010248: [03:54:55] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.084754 seconds RDOC 010248: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010248: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010248: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 010248: [03:54:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 010248: [03:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009452: [03:54:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557478 bytes) (time 1670558095) 6419 byte thumbnail RDOC 009452: [03:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009452: [03:54:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009452: [03:54:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009452: [03:54:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009452: [03:54:56] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009452: [03:54:56] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009452: [03:54:56] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009452: [03:54:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009452: [03:54:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009452: [03:54:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009452: [03:54:56] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009452: [03:54:56] d3d12_replay.cpp(4590) - Log - Created device. RDOC 009452: [03:54:56] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009452: [03:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009452: [03:54:56] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009452: [03:54:56] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009452: [03:54:56] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009452: [03:54:56] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 181.861 ms RDOC 009452: [03:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011164: [03:54:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011164: [03:54:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011164: [03:54:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011164: [03:54:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011164: [03:54:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3784 RDOC 003784: [03:54:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003784: [03:54:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003784: [03:54:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003784: [03:54:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003784: [03:54:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003784: [03:54:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003784: [03:54:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003784: [03:54:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003784: [03:54:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003784: [03:54:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003784: [03:54:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003784: [03:54:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003784: [03:54:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003784: [03:54:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003784: [03:54:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011164: [03:54:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3784] RDOC 003784: [03:54:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003784: [03:54:57] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002210E06FBA8 RDOC 003784: [03:54:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003784: [03:54:57] core.cpp(1984) - Log - Removing device frame capturer for 0x000002210E06FBA8 RDOC 003784: [03:54:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003784: [03:54:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003784: [03:54:57] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002210E06FBA8 RDOC 003784: [03:54:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011164: [03:54:57] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003784: [03:54:57] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003784: [03:54:57] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002210E06FBA8 / 0x00000000003F03AE RDOC 003784: [03:54:57] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003784: [03:54:57] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011164: [03:54:57] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003784: [03:54:57] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 003784: [03:54:57] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003784: [03:54:57] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 003784: [03:54:57] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 003784: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15534 (26.24 %) RDOC 003784: [03:54:57] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.085775 seconds RDOC 003784: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003784: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003784: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 003784: [03:54:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003784: [03:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011164: [03:54:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564102 bytes) (time 1670558097) 4687 byte thumbnail RDOC 011164: [03:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011164: [03:54:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011164: [03:54:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011164: [03:54:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011164: [03:54:58] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011164: [03:54:58] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011164: [03:54:58] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011164: [03:54:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011164: [03:54:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011164: [03:54:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011164: [03:54:58] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011164: [03:54:58] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011164: [03:54:58] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011164: [03:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011164: [03:54:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011164: [03:54:59] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011164: [03:54:59] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011164: [03:54:59] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 197.297 ms RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011164: [03:54:59] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 011164: [03:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011676: [03:54:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011676: [03:54:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011676: [03:54:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011676: [03:54:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011676: [03:54:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7452 RDOC 007452: [03:54:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007452: [03:54:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007452: [03:54:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007452: [03:54:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007452: [03:54:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007452: [03:54:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007452: [03:54:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007452: [03:54:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007452: [03:54:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007452: [03:54:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007452: [03:54:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007452: [03:54:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007452: [03:54:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007452: [03:54:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007452: [03:54:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011676: [03:54:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7452] RDOC 007452: [03:54:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007452: [03:54:59] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000118B11D0A68 RDOC 007452: [03:54:59] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007452: [03:54:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000118B11D0A68 RDOC 007452: [03:54:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007452: [03:54:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007452: [03:54:59] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000118B11D0A68 RDOC 007452: [03:54:59] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011676: [03:54:59] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007452: [03:54:59] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007452: [03:55:00] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000118B11D0A68 / 0x00000000004003AE RDOC 011676: [03:55:00] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007452: [03:55:00] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007452: [03:55:00] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007452: [03:55:00] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007452: [03:55:00] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007452: [03:55:00] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 007452: [03:55:00] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 007452: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217536 bytes to 140101 (0.46 %) RDOC 007452: [03:55:00] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 28.817688 MB capture section in 0.130923 seconds RDOC 007452: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007452: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007452: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 007452: [03:55:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 007452: [03:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 011676: [03:55:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2688074 bytes) (time 1670558100) 4618 byte thumbnail RDOC 011676: [03:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 011676: [03:55:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011676: [03:55:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011676: [03:55:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011676: [03:55:01] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011676: [03:55:01] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011676: [03:55:01] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011676: [03:55:01] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011676: [03:55:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011676: [03:55:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011676: [03:55:01] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011676: [03:55:01] d3d12_replay.cpp(4590) - Log - Created device. RDOC 011676: [03:55:01] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011676: [03:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011676: [03:55:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011676: [03:55:01] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011676: [03:55:01] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011676: [03:55:01] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 011676: [03:55:01] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 011676: [03:55:01] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 011676: [03:55:01] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 011676: [03:55:01] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 225.594 ms RDOC 011676: [03:55:01] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 011676: [03:55:01] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 011676: [03:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010128: [03:55:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010128: [03:55:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010128: [03:55:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010128: [03:55:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010128: [03:55:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11984 RDOC 011984: [03:55:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011984: [03:55:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011984: [03:55:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011984: [03:55:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011984: [03:55:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011984: [03:55:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011984: [03:55:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011984: [03:55:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011984: [03:55:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011984: [03:55:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011984: [03:55:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011984: [03:55:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011984: [03:55:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011984: [03:55:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011984: [03:55:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011984: [03:55:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010128: [03:55:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11984] RDOC 011984: [03:55:02] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011984: [03:55:02] gl_driver.cpp(1216) - Log - Created new sharegroup 0000025828A64980 RDOC 011984: [03:55:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011984: [03:55:02] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011984: [03:55:02] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011984: [03:55:02] gl_driver.cpp(1115) - Log - Deleting shader group 0000025828A64980 RDOC 011984: [03:55:02] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011984: [03:55:02] gl_driver.cpp(1216) - Log - Created new sharegroup 0000025828A642C0 RDOC 011984: [03:55:02] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011984: [03:55:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011984: [03:55:02] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011984: [03:55:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011984: [03:55:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011984: [03:55:02] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004103AE RDOC 010128: [03:55:02] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010128: [03:55:02] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011984: [03:55:02] gl_driver.cpp(2222) - Log - Starting capture RDOC 011984: [03:55:02] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011984: [03:55:02] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011984: [03:55:02] gl_driver.cpp(2293) - Log - Finished capture, Frame 10 RDOC 011984: [03:55:02] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 011984: [03:55:02] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011984: [03:55:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55808 bytes to 5501 (9.86 %) RDOC 011984: [03:55:02] gl_driver.cpp(2442) - Log - Captured GL frame with 0.053223 MB capture section in 0.096310 seconds RDOC 011984: [03:55:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011984: [03:55:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 011984: [03:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 010128: [03:55:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (15251 bytes) (time 1670558102) 5116 byte thumbnail RDOC 010128: [03:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 010128: [03:55:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010128: [03:55:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010128: [03:55:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010128: [03:55:03] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010128: [03:55:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010128: [03:55:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010128: [03:55:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010128: [03:55:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010128: [03:55:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010128: [03:55:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010128: [03:55:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010128: [03:55:03] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010128: [03:55:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010128: [03:55:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010128: [03:55:04] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010128: [03:55:06] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010128: [03:55:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010128: [03:55:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010128: [03:55:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010128: [03:55:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010128: [03:55:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010128: [03:55:06] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 134.684 ms RDOC 010128: [03:55:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010108: [03:55:07] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010108: [03:55:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010108: [03:55:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010108: [03:55:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010108: [03:55:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12228 RDOC 012228: [03:55:07] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 012228: [03:55:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012228: [03:55:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012228: [03:55:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012228: [03:55:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012228: [03:55:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012228: [03:55:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012228: [03:55:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012228: [03:55:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012228: [03:55:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012228: [03:55:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012228: [03:55:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012228: [03:55:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012228: [03:55:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012228: [03:55:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012228: [03:55:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010108: [03:55:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12228] RDOC 012228: [03:55:07] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012228: [03:55:07] gl_driver.cpp(1216) - Log - Created new sharegroup 0000029E542A2E50 RDOC 012228: [03:55:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012228: [03:55:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012228: [03:55:07] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 012228: [03:55:07] gl_driver.cpp(1115) - Log - Deleting shader group 0000029E542A2E50 RDOC 012228: [03:55:07] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012228: [03:55:07] gl_driver.cpp(1216) - Log - Created new sharegroup 0000029E542A3A50 RDOC 012228: [03:55:07] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012228: [03:55:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012228: [03:55:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012228: [03:55:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 012228: [03:55:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010108: [03:55:10] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012228: [03:55:10] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004303AE RDOC 010108: [03:55:10] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012228: [03:55:10] gl_driver.cpp(2222) - Log - Starting capture RDOC 012228: [03:55:10] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012228: [03:55:10] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012228: [03:55:11] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 012228: [03:55:11] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 131077 referenced resources RDOC 012228: [03:55:11] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012228: [03:55:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10699511 (21.25 %) RDOC 012228: [03:55:11] gl_driver.cpp(2442) - Log - Captured GL frame with 48.026306 MB capture section in 0.616954 seconds RDOC 012228: [03:55:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012228: [03:55:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 012228: [03:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 010108: [03:55:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (10709261 bytes) (time 1670558111) 5116 byte thumbnail RDOC 010108: [03:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 010108: [03:55:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010108: [03:55:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010108: [03:55:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010108: [03:55:12] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010108: [03:55:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010108: [03:55:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010108: [03:55:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010108: [03:55:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010108: [03:55:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010108: [03:55:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010108: [03:55:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010108: [03:55:12] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010108: [03:55:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010108: [03:55:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010108: [03:55:12] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010108: [03:55:13] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010108: [03:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010108: [03:55:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010108: [03:55:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010108: [03:55:18] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010108: [03:55:18] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010108: [03:55:18] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 5719.382 ms RDOC 010108: [03:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 010108: [03:55:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3211660 (6.38 %) RDOC 010108: [03:55:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010108: [03:55:20] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 763.390 ms RDOC 010108: [03:55:28] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 010108: [03:55:28] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 010108: [03:55:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3211660 (6.38 %) RDOC 010108: [03:55:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010108: [03:55:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011856: [03:55:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011856: [03:55:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011856: [03:55:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011856: [03:55:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011856: [03:55:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11992 RDOC 011992: [03:55:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011992: [03:55:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011992: [03:55:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011992: [03:55:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011992: [03:55:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011992: [03:55:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011992: [03:55:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011992: [03:55:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011992: [03:55:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011992: [03:55:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011992: [03:55:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011992: [03:55:29] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011992: [03:55:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011992: [03:55:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011992: [03:55:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011992: [03:55:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011856: [03:55:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11992] RDOC 011992: [03:55:30] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011992: [03:55:30] gl_driver.cpp(1216) - Log - Created new sharegroup 000001BC10ADEC10 RDOC 011992: [03:55:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011992: [03:55:30] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011992: [03:55:30] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011992: [03:55:30] gl_driver.cpp(1115) - Log - Deleting shader group 000001BC10ADEC10 RDOC 011992: [03:55:30] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011992: [03:55:30] gl_driver.cpp(1216) - Log - Created new sharegroup 000001BC10ADFA90 RDOC 011992: [03:55:30] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011992: [03:55:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011992: [03:55:30] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011992: [03:55:30] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011992: [03:55:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011992: [03:55:30] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001A009A RDOC 011856: [03:55:30] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011856: [03:55:30] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011992: [03:55:30] gl_driver.cpp(2222) - Log - Starting capture RDOC 011992: [03:55:30] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011992: [03:55:30] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011992: [03:55:30] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011992: [03:55:30] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 10 referenced resources RDOC 011992: [03:55:30] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011992: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 18151 (0.93 %) RDOC 011992: [03:55:30] gl_driver.cpp(2442) - Log - Captured GL frame with 1.861023 MB capture section in 0.037212 seconds RDOC 011992: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 011992: [03:55:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 011992: [03:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 011856: [03:55:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28131 bytes) (time 1670558130) 5476 byte thumbnail RDOC 011856: [03:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 011856: [03:55:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011856: [03:55:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011856: [03:55:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011856: [03:55:31] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011856: [03:55:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011856: [03:55:31] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011856: [03:55:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011856: [03:55:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011856: [03:55:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011856: [03:55:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011856: [03:55:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011856: [03:55:31] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011856: [03:55:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011856: [03:55:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011856: [03:55:31] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011856: [03:55:31] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011856: [03:55:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011856: [03:55:32] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 198.971 ms RDOC 011856: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011856: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 011856: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011856: [03:55:32] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011856: [03:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002300: [03:55:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002300: [03:55:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002300: [03:55:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002300: [03:55:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002300: [03:55:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1652 RDOC 001652: [03:55:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001652: [03:55:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001652: [03:55:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001652: [03:55:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001652: [03:55:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001652: [03:55:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001652: [03:55:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001652: [03:55:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001652: [03:55:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001652: [03:55:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001652: [03:55:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001652: [03:55:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001652: [03:55:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001652: [03:55:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001652: [03:55:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001652: [03:55:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002300: [03:55:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1652] RDOC 001652: [03:55:32] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001652: [03:55:32] gl_driver.cpp(1216) - Log - Created new sharegroup 00000202A56F3390 RDOC 001652: [03:55:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001652: [03:55:32] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001652: [03:55:32] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 001652: [03:55:32] gl_driver.cpp(1115) - Log - Deleting shader group 00000202A56F3390 RDOC 001652: [03:55:32] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001652: [03:55:32] gl_driver.cpp(1216) - Log - Created new sharegroup 00000202A56F3350 RDOC 001652: [03:55:32] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001652: [03:55:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001652: [03:55:32] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001652: [03:55:32] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001652: [03:55:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002300: [03:55:33] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001652: [03:55:33] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000210252 RDOC 002300: [03:55:33] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001652: [03:55:33] gl_driver.cpp(2222) - Log - Starting capture RDOC 001652: [03:55:33] resource_manager.h(1441) - Log - Preparing up to 20 potentially dirty resources RDOC 001652: [03:55:33] resource_manager.h(1494) - Log - Prepared 16 dirty resources, postponed 4, skipped 0 RDOC 001652: [03:55:33] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 001652: [03:55:33] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 001652: [03:55:33] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 001652: [03:55:33] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 001652: [03:55:33] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 001652: [03:55:33] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 001652: [03:55:33] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 2 unreferenced RDOC 001652: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11121 (15.78 %) RDOC 001652: [03:55:33] gl_driver.cpp(2442) - Log - Captured GL frame with 0.067200 MB capture section in 0.186214 seconds RDOC 001652: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 001652: [03:55:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 001652: [03:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 002300: [03:55:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28017 bytes) (time 1670558133) 12678 byte thumbnail RDOC 002300: [03:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 002300: [03:55:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002300: [03:55:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002300: [03:55:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002300: [03:55:34] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002300: [03:55:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002300: [03:55:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002300: [03:55:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002300: [03:55:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002300: [03:55:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002300: [03:55:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002300: [03:55:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002300: [03:55:34] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002300: [03:55:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002300: [03:55:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002300: [03:55:34] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002300: [03:55:34] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002300: [03:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002300: [03:55:35] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 269.461 ms RDOC 002300: [03:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 002300: [03:55:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010208: [03:55:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010208: [03:55:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010208: [03:55:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010208: [03:55:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010208: [03:55:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6148 RDOC 006148: [03:55:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006148: [03:55:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006148: [03:55:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006148: [03:55:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006148: [03:55:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006148: [03:55:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006148: [03:55:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006148: [03:55:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006148: [03:55:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006148: [03:55:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006148: [03:55:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006148: [03:55:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006148: [03:55:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006148: [03:55:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006148: [03:55:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006148: [03:55:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010208: [03:55:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6148] RDOC 006148: [03:55:36] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006148: [03:55:36] gl_driver.cpp(1216) - Log - Created new sharegroup 000002884102E730 RDOC 006148: [03:55:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006148: [03:55:36] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006148: [03:55:36] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 006148: [03:55:36] gl_driver.cpp(1115) - Log - Deleting shader group 000002884102E730 RDOC 006148: [03:55:36] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006148: [03:55:36] gl_driver.cpp(1216) - Log - Created new sharegroup 000002884102E1B0 RDOC 006148: [03:55:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006148: [03:55:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006148: [03:55:36] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006148: [03:55:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006148: [03:55:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006148: [03:55:36] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004903AE RDOC 010208: [03:55:36] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006148: [03:55:37] gl_driver.cpp(2222) - Log - Starting capture RDOC 006148: [03:55:37] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 006148: [03:55:37] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010208: [03:55:37] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006148: [03:55:37] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 006148: [03:55:37] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 006148: [03:55:37] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006148: [03:55:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 39992 (2.02 %) RDOC 006148: [03:55:37] gl_driver.cpp(2442) - Log - Captured GL frame with 1.892517 MB capture section in 0.035712 seconds RDOC 006148: [03:55:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006148: [03:55:37] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 006148: [03:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 010208: [03:55:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49610 bytes) (time 1670558137) 4975 byte thumbnail RDOC 010208: [03:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 010208: [03:55:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010208: [03:55:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010208: [03:55:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010208: [03:55:38] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010208: [03:55:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010208: [03:55:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010208: [03:55:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010208: [03:55:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010208: [03:55:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010208: [03:55:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010208: [03:55:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010208: [03:55:38] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010208: [03:55:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010208: [03:55:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010208: [03:55:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010208: [03:55:38] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010208: [03:55:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010208: [03:55:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010208: [03:55:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010208: [03:55:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010208: [03:55:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010208: [03:55:38] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 186.575 ms RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].b RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[0].a RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[1].a RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[2].a RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[3].a RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[1].c[0].a RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[1].c[1].a RDOC 010208: [03:55:38] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[1].c[2].a RDOC 010208: [03:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010100: [03:55:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010100: [03:55:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010100: [03:55:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010100: [03:55:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010100: [03:55:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7552 RDOC 007552: [03:55:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007552: [03:55:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007552: [03:55:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007552: [03:55:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007552: [03:55:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007552: [03:55:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007552: [03:55:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007552: [03:55:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007552: [03:55:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007552: [03:55:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007552: [03:55:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007552: [03:55:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007552: [03:55:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007552: [03:55:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007552: [03:55:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010100: [03:55:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7552] RDOC 007552: [03:55:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007552: [03:55:39] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007552: [03:55:39] gl_driver.cpp(1216) - Log - Created new sharegroup 000002B585D27340 RDOC 007552: [03:55:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007552: [03:55:39] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007552: [03:55:39] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 007552: [03:55:39] gl_driver.cpp(1115) - Log - Deleting shader group 000002B585D27340 RDOC 007552: [03:55:39] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007552: [03:55:39] gl_driver.cpp(1216) - Log - Created new sharegroup 000002B585D27D40 RDOC 007552: [03:55:39] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007552: [03:55:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007552: [03:55:39] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007552: [03:55:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007552: [03:55:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007552: [03:55:39] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002503AA RDOC 010100: [03:55:39] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007552: [03:55:39] gl_driver.cpp(2222) - Log - Starting capture RDOC 007552: [03:55:39] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007552: [03:55:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010100: [03:55:39] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007552: [03:55:39] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 007552: [03:55:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 007552: [03:55:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007552: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3383 (11.37 %) RDOC 007552: [03:55:39] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028381 MB capture section in 0.027536 seconds RDOC 007552: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 007552: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007552: [03:55:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 007552: [03:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 010100: [03:55:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (18084 bytes) (time 1670558139) 5116 byte thumbnail RDOC 010100: [03:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 010100: [03:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010100: [03:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010100: [03:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010100: [03:55:40] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010100: [03:55:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010100: [03:55:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010100: [03:55:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010100: [03:55:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010100: [03:55:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010100: [03:55:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010100: [03:55:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010100: [03:55:40] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010100: [03:55:40] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010100: [03:55:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010100: [03:55:40] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010100: [03:55:41] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010100: [03:55:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010100: [03:55:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010100: [03:55:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010100: [03:55:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010100: [03:55:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010100: [03:55:41] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 106.680 ms RDOC 010100: [03:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 010100: [03:55:41] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 010100: [03:55:43] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntdll.pdb RDOC 010100: [03:55:45] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernel32.pdb RDOC 010100: [03:55:49] win32_callstack.cpp(1016) - 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Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 010100: [03:57:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 010100: [03:57:07] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 010100: [03:57:09] win32_callstack.cpp(1016) - Log - Loaded Symbols for symsrv.pdb RDOC 010100: [03:57:10] win32_callstack.cpp(1016) - Log - Loaded Symbols for mswsock.pdb RDOC 010100: [03:57:12] win32_callstack.cpp(1016) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 010100: [03:57:14] win32_callstack.cpp(1016) - Log - Loaded Symbols for opengl32.pdb RDOC 010100: [03:57:15] win32_callstack.cpp(1016) - Log - Loaded Symbols for glu32.pdb RDOC 010100: [03:57:16] win32_callstack.cpp(1016) - Log - Loaded Symbols for DXCore.pdb RDOC 010100: [03:57:17] win32_callstack.cpp(1016) - Log - Loaded Symbols for UxTheme.pdb RDOC 010100: [03:57:19] win32_callstack.cpp(1016) - Log - Loaded Symbols for msctf.pdb RDOC 010100: [03:57:20] win32_callstack.cpp(1016) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 010100: [03:57:24] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 010100: [03:57:26] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 010100: [03:57:34] win32_callstack.cpp(1016) - Log - Loaded Symbols for WinTypes.pdb RDOC 010100: [03:57:34] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntmarta.pdb RDOC 010100: [03:57:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for iertutil.pdb RDOC 010100: [03:57:38] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 010100: [03:57:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for wtsapi32.pdb RDOC 010100: [03:57:39] win32_callstack.cpp(1016) - Log - Loaded Symbols for version.pdb RDOC 010100: [03:57:40] win32_callstack.cpp(1016) - Log - Loaded Symbols for msasn1.pdb RDOC 010100: [03:57:40] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptnet.pdb RDOC 010100: [03:57:41] win32_callstack.cpp(1016) - Log - Loaded Symbols for crypt32.pdb RDOC 010100: [03:57:42] win32_callstack.cpp(1016) - Log - Loaded Symbols for drvstore.pdb RDOC 010100: [03:57:43] win32_callstack.cpp(1016) - Log - Loaded Symbols for devobj.pdb RDOC 010100: [03:57:44] win32_callstack.cpp(1016) - Log - Loaded Symbols for WLDP.pdb RDOC 010100: [03:57:46] win32_callstack.cpp(1016) - Log - Loaded Symbols for wintrust.pdb RDOC 010100: [03:57:46] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptbase.pdb RDOC 010100: [03:57:47] win32_callstack.cpp(1016) - Log - Loaded Symbols for dwmapi.pdb RDOC 010100: [03:57:48] win32_callstack.cpp(1016) - Log - Loaded Symbols for winsta.pdb RDOC 010100: [03:57:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005848: [03:57:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005848: [03:57:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005848: [03:57:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005848: [03:57:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005848: [03:57:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11948 RDOC 011948: [03:57:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011948: [03:57:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011948: [03:57:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011948: [03:57:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011948: [03:57:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011948: [03:57:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011948: [03:57:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011948: [03:57:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011948: [03:57:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011948: [03:57:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011948: [03:57:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011948: [03:57:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011948: [03:57:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011948: [03:57:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011948: [03:57:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005848: [03:57:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11948] RDOC 011948: [03:57:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011948: [03:57:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011948: [03:57:49] gl_driver.cpp(1216) - Log - Created new sharegroup 00000239F2E37710 RDOC 011948: [03:57:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011948: [03:57:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011948: [03:57:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011948: [03:57:49] gl_driver.cpp(1115) - Log - Deleting shader group 00000239F2E37710 RDOC 011948: [03:57:49] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011948: [03:57:49] gl_driver.cpp(1216) - Log - Created new sharegroup 00000239F2E37850 RDOC 011948: [03:57:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011948: [03:57:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011948: [03:57:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011948: [03:57:49] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011948: [03:57:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011948: [03:57:49] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002F036C RDOC 005848: [03:57:49] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011948: [03:57:49] gl_driver.cpp(2222) - Log - Starting capture RDOC 011948: [03:57:49] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011948: [03:57:49] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005848: [03:57:49] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011948: [03:57:49] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011948: [03:57:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011948: [03:57:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011948: [03:57:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3376 (11.11 %) RDOC 011948: [03:57:49] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028992 MB capture section in 0.030011 seconds RDOC 011948: [03:57:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011948: [03:57:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011948: [03:57:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 005848: [03:57:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13126 bytes) (time 1670558269) 5116 byte thumbnail RDOC 005848: [03:57:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 005848: [03:57:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005848: [03:57:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005848: [03:57:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005848: [03:57:50] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005848: [03:57:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005848: [03:57:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005848: [03:57:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005848: [03:57:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005848: [03:57:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005848: [03:57:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005848: [03:57:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005848: [03:57:50] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 005848: [03:57:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005848: [03:57:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005848: [03:57:51] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005848: [03:57:51] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005848: [03:57:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005848: [03:57:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005848: [03:57:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005848: [03:57:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005848: [03:57:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005848: [03:57:51] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 119.874 ms RDOC 005848: [03:57:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011960: [03:57:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011960: [03:57:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011960: [03:57:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011960: [03:57:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011960: [03:57:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2984 RDOC 002984: [03:57:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002984: [03:57:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002984: [03:57:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002984: [03:57:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002984: [03:57:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002984: [03:57:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002984: [03:57:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002984: [03:57:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002984: [03:57:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002984: [03:57:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002984: [03:57:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002984: [03:57:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002984: [03:57:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002984: [03:57:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002984: [03:57:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011960: [03:57:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2984] RDOC 002984: [03:57:51] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002984: [03:57:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002650F99F238 RDOC 002984: [03:57:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002984: [03:57:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002984: [03:57:52] core.cpp(1984) - Log - Removing device frame capturer for 0x000002650F99F238 RDOC 002984: [03:57:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002650F99F238 RDOC 002984: [03:57:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002984: [03:57:52] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002984: [03:57:52] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002984: [03:57:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002984: [03:57:52] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002984: [03:57:52] gl_driver.cpp(1216) - Log - Created new sharegroup 00000265185425F0 RDOC 002984: [03:57:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002984: [03:57:52] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002984: [03:57:52] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 002984: [03:57:52] gl_driver.cpp(1115) - Log - Deleting shader group 00000265185425F0 RDOC 002984: [03:57:52] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002984: [03:57:52] gl_driver.cpp(1216) - Log - Created new sharegroup 0000026517F322A0 RDOC 002984: [03:57:52] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002984: [03:57:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002984: [03:57:52] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002984: [03:57:52] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 002984: [03:57:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002984: [03:57:52] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000031036C RDOC 011960: [03:57:52] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011960: [03:57:52] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011960: [03:57:52] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002984: [03:57:52] gl_driver.cpp(2222) - Log - Starting capture RDOC 002984: [03:57:52] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 002984: [03:57:52] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 002984: [03:57:52] gl_driver.cpp(2293) - Log - Finished capture, Frame 4 RDOC 002984: [03:57:52] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 002984: [03:57:52] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 002984: [03:57:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65807 (0.52 %) RDOC 002984: [03:57:52] gl_driver.cpp(2442) - Log - Captured GL frame with 12.032593 MB capture section in 0.080687 seconds RDOC 002984: [03:57:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 002984: [03:57:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 002984: [03:57:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011960: [03:57:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4) (88494 bytes) (time 1670558272) 18309 byte thumbnail RDOC 011960: [03:57:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011960: [03:57:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011960: [03:57:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011960: [03:57:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011960: [03:57:53] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011960: [03:57:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011960: [03:57:53] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011960: [03:57:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011960: [03:57:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011960: [03:57:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011960: [03:57:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011960: [03:57:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011960: [03:57:53] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011960: [03:57:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011960: [03:57:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011960: [03:57:53] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011960: [03:57:54] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011960: [03:57:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011960: [03:57:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011960: [03:57:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011960: [03:57:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011960: [03:57:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011960: [03:57:54] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 171.646 ms RDOC 011960: [03:57:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002240: [03:57:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002240: [03:57:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002240: [03:57:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002240: [03:57:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002240: [03:57:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10592 RDOC 010592: [03:57:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010592: [03:57:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010592: [03:57:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010592: [03:57:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010592: [03:57:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010592: [03:57:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010592: [03:57:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010592: [03:57:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010592: [03:57:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010592: [03:57:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010592: [03:57:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010592: [03:57:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010592: [03:57:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010592: [03:57:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010592: [03:57:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002240: [03:57:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10592] RDOC 010592: [03:57:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010592: [03:57:55] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010592: [03:57:55] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020ABE509AE0 RDOC 010592: [03:57:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010592: [03:57:55] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010592: [03:57:55] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 010592: [03:57:55] gl_driver.cpp(1115) - Log - Deleting shader group 0000020ABE509AE0 RDOC 010592: [03:57:55] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010592: [03:57:55] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020ABE50A560 RDOC 010592: [03:57:55] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010592: [03:57:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010592: [03:57:55] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010592: [03:57:55] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010592: [03:57:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010592: [03:57:55] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002B03AA RDOC 002240: [03:57:55] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010592: [03:57:55] gl_driver.cpp(2222) - Log - Starting capture RDOC 010592: [03:57:55] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010592: [03:57:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002240: [03:57:55] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010592: [03:57:55] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 010592: [03:57:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 010592: [03:57:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010592: [03:57:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28032 bytes to 3046 (10.87 %) RDOC 010592: [03:57:55] gl_driver.cpp(2442) - Log - Captured GL frame with 0.026733 MB capture section in 0.040177 seconds RDOC 010592: [03:57:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 010592: [03:57:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 010592: [03:57:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 002240: [03:57:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12785 bytes) (time 1670558275) 5270 byte thumbnail RDOC 002240: [03:57:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 002240: [03:57:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002240: [03:57:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002240: [03:57:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002240: [03:57:56] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002240: [03:57:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002240: [03:57:56] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002240: [03:57:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002240: [03:57:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002240: [03:57:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002240: [03:57:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002240: [03:57:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002240: [03:57:56] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002240: [03:57:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002240: [03:57:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002240: [03:57:56] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002240: [03:57:56] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002240: [03:57:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002240: [03:57:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002240: [03:57:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002240: [03:57:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002240: [03:57:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002240: [03:57:56] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 139.772 ms RDOC 002240: [03:57:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 004928: [03:57:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004928: [03:57:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004928: [03:57:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004928: [03:57:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004928: [03:57:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8124 RDOC 008124: [03:57:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008124: [03:57:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008124: [03:57:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008124: [03:57:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008124: [03:57:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008124: [03:57:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008124: [03:57:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008124: [03:57:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008124: [03:57:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008124: [03:57:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008124: [03:57:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008124: [03:57:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008124: [03:57:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008124: [03:57:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008124: [03:57:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004928: [03:57:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8124] RDOC 008124: [03:57:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008124: [03:57:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008124: [03:57:57] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E0EF0B6FD0 RDOC 008124: [03:57:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008124: [03:57:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008124: [03:57:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 008124: [03:57:57] gl_driver.cpp(1115) - Log - Deleting shader group 000001E0EF0B6FD0 RDOC 008124: [03:57:57] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008124: [03:57:57] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E0EF0B7850 RDOC 008124: [03:57:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008124: [03:57:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008124: [03:57:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008124: [03:57:57] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008124: [03:57:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004928: [03:57:57] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008124: [03:57:57] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000036039C RDOC 004928: [03:57:57] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008124: [03:57:57] gl_driver.cpp(2222) - Log - Starting capture RDOC 008124: [03:57:57] resource_manager.h(1441) - Log - Preparing up to 55 potentially dirty resources RDOC 008124: [03:57:58] resource_manager.h(1494) - Log - Prepared 55 dirty resources, postponed 0, skipped 0 RDOC 008124: [03:57:58] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 008124: [03:57:58] resource_manager.h(1506) - Log - Checking 55 resources with initial contents against 67 referenced resources RDOC 008124: [03:57:58] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 008124: [03:57:58] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 008124: [03:57:58] resource_manager.h(1579) - Log - Serialised 55 resources, skipped 0 unreferenced RDOC 008124: [03:57:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721272 (0.46 %) RDOC 008124: [03:57:58] gl_driver.cpp(2442) - Log - Captured GL frame with 150.532654 MB capture section in 0.595302 seconds RDOC 008124: [03:57:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008124: [03:57:58] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 008124: [03:57:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 004928: [03:57:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (727927 bytes) (time 1670558278) 2526 byte thumbnail RDOC 004928: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 004928: [03:57:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004928: [03:57:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004928: [03:57:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004928: [03:57:59] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004928: [03:57:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004928: [03:57:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004928: [03:57:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004928: [03:57:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004928: [03:57:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004928: [03:57:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004928: [03:57:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004928: [03:57:59] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004928: [03:57:59] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004928: [03:57:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004928: [03:57:59] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004928: [03:57:59] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004928: [03:57:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004928: [03:58:00] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 004928: [03:58:00] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 004928: [03:58:01] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 1510.761 ms RDOC 004928: [03:58:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002880: [03:58:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002880: [03:58:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002880: [03:58:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002880: [03:58:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002880: [03:58:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9596 RDOC 009596: [03:58:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009596: [03:58:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009596: [03:58:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009596: [03:58:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009596: [03:58:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009596: [03:58:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009596: [03:58:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009596: [03:58:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009596: [03:58:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009596: [03:58:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009596: [03:58:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009596: [03:58:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009596: [03:58:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009596: [03:58:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009596: [03:58:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002880: [03:58:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9596] RDOC 009596: [03:58:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009596: [03:58:06] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009596: [03:58:06] gl_driver.cpp(1216) - Log - Created new sharegroup 0000018EB93021C0 RDOC 009596: [03:58:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009596: [03:58:06] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009596: [03:58:06] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009596: [03:58:06] gl_driver.cpp(1115) - Log - Deleting shader group 0000018EB93021C0 RDOC 009596: [03:58:06] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009596: [03:58:06] gl_driver.cpp(1216) - Log - Created new sharegroup 0000018EB9302580 RDOC 009596: [03:58:06] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009596: [03:58:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009596: [03:58:06] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009596: [03:58:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009596: [03:58:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009596: [03:58:06] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001A00EC RDOC 002880: [03:58:06] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009596: [03:58:06] gl_driver.cpp(2222) - Log - Starting capture RDOC 009596: [03:58:06] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 009596: [03:58:06] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 002880: [03:58:06] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009596: [03:58:06] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 009596: [03:58:06] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 12 referenced resources RDOC 009596: [03:58:06] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 009596: [03:58:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52941 (2.15 %) RDOC 009596: [03:58:06] gl_driver.cpp(2442) - Log - Captured GL frame with 2.353210 MB capture section in 0.135894 seconds RDOC 009596: [03:58:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 009596: [03:58:06] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 009596: [03:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 002880: [03:58:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68166 bytes) (time 1670558286) 9593 byte thumbnail RDOC 002880: [03:58:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 002880: [03:58:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002880: [03:58:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002880: [03:58:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002880: [03:58:07] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002880: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002880: [03:58:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002880: [03:58:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002880: [03:58:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002880: [03:58:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002880: [03:58:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002880: [03:58:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002880: [03:58:07] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002880: [03:58:07] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002880: [03:58:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002880: [03:58:07] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002880: [03:58:08] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002880: [03:58:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002880: [03:58:08] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 205.956 ms RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 002880: [03:58:08] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002880: [03:58:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011300: [03:58:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011300: [03:58:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011300: [03:58:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011300: [03:58:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011300: [03:58:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9488 RDOC 009488: [03:58:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009488: [03:58:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009488: [03:58:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009488: [03:58:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009488: [03:58:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009488: [03:58:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009488: [03:58:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009488: [03:58:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009488: [03:58:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009488: [03:58:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009488: [03:58:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009488: [03:58:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009488: [03:58:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009488: [03:58:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009488: [03:58:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009488: [03:58:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011300: [03:58:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9488] RDOC 009488: [03:58:09] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009488: [03:58:09] gl_driver.cpp(1216) - Log - Created new sharegroup 0000023AE40E5530 RDOC 009488: [03:58:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009488: [03:58:09] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009488: [03:58:09] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009488: [03:58:09] gl_driver.cpp(1115) - Log - Deleting shader group 0000023AE40E5530 RDOC 009488: [03:58:09] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009488: [03:58:09] gl_driver.cpp(1216) - Log - Created new sharegroup 0000023AE40E5870 RDOC 009488: [03:58:09] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009488: [03:58:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009488: [03:58:09] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009488: [03:58:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009488: [03:58:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009488: [03:58:09] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000013009C RDOC 011300: [03:58:09] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009488: [03:58:09] gl_driver.cpp(2222) - Log - Starting capture RDOC 009488: [03:58:09] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 009488: [03:58:09] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009488: [03:58:09] gl_driver.cpp(2293) - Log - Finished capture, Frame 4294967295 RDOC 011300: [03:58:09] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009488: [03:58:09] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 009488: [03:58:09] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009488: [03:58:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1244 (5.08 %) RDOC 009488: [03:58:09] gl_driver.cpp(2442) - Log - Captured GL frame with 0.023376 MB capture section in 0.019394 seconds RDOC 009488: [03:58:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 009488: [03:58:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 009488: [03:58:09] gl_driver.cpp(2222) - Log - Starting capture RDOC 009488: [03:58:09] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009488: [03:58:09] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009488: [03:58:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 009488: [03:58:09] gl_driver.cpp(2293) - Log - Finished capture, Frame 4294967295 RDOC 009488: [03:58:09] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 009488: [03:58:09] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009488: [03:58:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1227 (5.01 %) RDOC 009488: [03:58:09] gl_driver.cpp(2442) - Log - Captured GL frame with 0.023376 MB capture section in 0.017708 seconds RDOC 009488: [03:58:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 009488: [03:58:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 009488: [03:58:09] gl_driver.cpp(2222) - Log - Starting capture RDOC 009488: [03:58:09] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009488: [03:58:09] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009488: [03:58:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 011300: [03:58:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (7556 bytes) (time 1670558289) 2527 byte thumbnail RDOC 011300: [03:58:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 011300: [03:58:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011300: [03:58:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011300: [03:58:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011300: [03:58:10] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011300: [03:58:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011300: [03:58:10] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011300: [03:58:10] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011300: [03:58:10] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011300: [03:58:10] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011300: [03:58:10] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011300: [03:58:10] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011300: [03:58:10] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011300: [03:58:10] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011300: [03:58:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011300: [03:58:10] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011300: [03:58:11] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011300: [03:58:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011300: [03:58:11] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 5.102 ms RDOC 011300: [03:58:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002596: [03:58:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002596: [03:58:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002596: [03:58:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002596: [03:58:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002596: [03:58:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11672 RDOC 011672: [03:58:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011672: [03:58:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011672: [03:58:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011672: [03:58:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011672: [03:58:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011672: [03:58:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011672: [03:58:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011672: [03:58:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011672: [03:58:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011672: [03:58:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011672: [03:58:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011672: [03:58:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011672: [03:58:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011672: [03:58:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011672: [03:58:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002596: [03:58:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11672] RDOC 011672: [03:58:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011672: [03:58:12] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011672: [03:58:12] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E3658346D0 RDOC 011672: [03:58:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011672: [03:58:12] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011672: [03:58:12] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011672: [03:58:12] gl_driver.cpp(1115) - Log - Deleting shader group 000001E3658346D0 RDOC 011672: [03:58:12] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011672: [03:58:12] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E365835150 RDOC 011672: [03:58:12] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011672: [03:58:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011672: [03:58:12] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011672: [03:58:12] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011672: [03:58:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011672: [03:58:12] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003D036C RDOC 002596: [03:58:12] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011672: [03:58:12] gl_driver.cpp(2222) - Log - Starting capture RDOC 011672: [03:58:12] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011672: [03:58:12] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002596: [03:58:12] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011672: [03:58:12] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011672: [03:58:12] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 011672: [03:58:12] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011672: [03:58:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3082 (10.73 %) RDOC 011672: [03:58:12] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027405 MB capture section in 0.037987 seconds RDOC 011672: [03:58:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 011672: [03:58:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 011672: [03:58:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 002596: [03:58:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12797 bytes) (time 1670558292) 5223 byte thumbnail RDOC 002596: [03:58:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 002596: [03:58:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002596: [03:58:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002596: [03:58:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002596: [03:58:13] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002596: [03:58:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002596: [03:58:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002596: [03:58:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002596: [03:58:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002596: [03:58:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002596: [03:58:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002596: [03:58:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002596: [03:58:13] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002596: [03:58:13] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002596: [03:58:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002596: [03:58:13] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002596: [03:58:13] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002596: [03:58:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002596: [03:58:13] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 121.351 ms RDOC 002596: [03:58:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009556: [03:58:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009556: [03:58:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009556: [03:58:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009556: [03:58:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009556: [03:58:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11464 RDOC 011464: [03:58:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011464: [03:58:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011464: [03:58:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011464: [03:58:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011464: [03:58:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011464: [03:58:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011464: [03:58:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011464: [03:58:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011464: [03:58:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011464: [03:58:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011464: [03:58:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011464: [03:58:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011464: [03:58:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011464: [03:58:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011464: [03:58:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009556: [03:58:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11464] RDOC 011464: [03:58:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011464: [03:58:14] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011464: [03:58:14] gl_driver.cpp(1216) - Log - Created new sharegroup 000001C73012EA20 RDOC 011464: [03:58:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011464: [03:58:14] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011464: [03:58:14] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011464: [03:58:14] gl_driver.cpp(1115) - Log - Deleting shader group 000001C73012EA20 RDOC 011464: [03:58:14] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011464: [03:58:14] gl_driver.cpp(1216) - Log - Created new sharegroup 000001C73012F760 RDOC 011464: [03:58:14] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011464: [03:58:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011464: [03:58:14] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011464: [03:58:14] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011464: [03:58:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011464: [03:58:14] gl_driver.cpp(2222) - Log - Starting capture RDOC 011464: [03:58:14] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011464: [03:58:14] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009556: [03:58:14] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011464: [03:58:14] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000041039A RDOC 011464: [03:58:14] gl_driver.cpp(2293) - Log - Finished capture, Frame 0 RDOC 011464: [03:58:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011464: [03:58:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011464: [03:58:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 3058 (10.55 %) RDOC 011464: [03:58:14] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027649 MB capture section in 0.137821 seconds RDOC 011464: [03:58:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011464: [03:58:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009556: [03:58:14] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011464: [03:58:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009556: [03:58:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (12808 bytes) (time 1670558294) 5116 byte thumbnail RDOC 009556: [03:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009556: [03:58:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009556: [03:58:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009556: [03:58:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009556: [03:58:15] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009556: [03:58:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009556: [03:58:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009556: [03:58:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009556: [03:58:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009556: [03:58:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009556: [03:58:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009556: [03:58:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009556: [03:58:16] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 009556: [03:58:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009556: [03:58:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009556: [03:58:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009556: [03:58:16] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009556: [03:58:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009556: [03:58:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009556: [03:58:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009556: [03:58:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009556: [03:58:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009556: [03:58:16] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 135.937 ms RDOC 009556: [03:58:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009556: [03:58:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1452 (5.01 %) RDOC 009556: [03:58:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:58:16] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 0.592 ms RDOC 009556: [03:58:16] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 009556: [03:58:16] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 009556: [03:58:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1452 (5.01 %) RDOC 009556: [03:58:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 009556: [03:58:16] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 009556: [03:58:16] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 009556: [03:58:16] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 009556: [03:58:16] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 009556: [03:58:16] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 009556: [03:58:16] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 009556: [03:58:16] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 009556: [03:58:16] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 009556: [03:58:16] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 009556: [03:58:16] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 009556: [03:58:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009124: [03:58:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009124: [03:58:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009124: [03:58:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009124: [03:58:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009124: [03:58:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 880 RDOC 000880: [03:58:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000880: [03:58:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000880: [03:58:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000880: [03:58:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000880: [03:58:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000880: [03:58:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000880: [03:58:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000880: [03:58:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000880: [03:58:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000880: [03:58:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000880: [03:58:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000880: [03:58:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000880: [03:58:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000880: [03:58:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000880: [03:58:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009124: [03:58:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [880] RDOC 000880: [03:58:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000880: [03:58:17] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000880: [03:58:17] gl_driver.cpp(1216) - Log - Created new sharegroup 0000021B91AFB010 RDOC 000880: [03:58:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000880: [03:58:17] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000880: [03:58:17] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 000880: [03:58:17] gl_driver.cpp(1115) - Log - Deleting shader group 0000021B91AFB010 RDOC 000880: [03:58:17] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000880: [03:58:17] gl_driver.cpp(1216) - Log - Created new sharegroup 0000021B91AFA050 RDOC 000880: [03:58:17] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000880: [03:58:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000880: [03:58:17] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000880: [03:58:17] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 000880: [03:58:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000880: [03:58:23] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003B0252 RDOC 009124: [03:58:23] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009124: [03:58:23] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000880: [03:58:23] gl_driver.cpp(2222) - Log - Starting capture RDOC 000880: [03:58:23] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 000880: [03:58:23] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000880: [03:58:23] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 000880: [03:58:24] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 000880: [03:58:24] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000880: [03:58:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398848 bytes to 9230531 (0.41 %) RDOC 000880: [03:58:24] gl_driver.cpp(2442) - Log - Captured GL frame with 2128.027771 MB capture section in 0.472157 seconds RDOC 000880: [03:58:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000880: [03:58:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 000880: [03:58:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 009124: [03:58:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (9240281 bytes) (time 1670558304) 5116 byte thumbnail RDOC 009124: [03:58:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 009124: [03:58:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009124: [03:58:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009124: [03:58:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009124: [03:58:25] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009124: [03:58:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009124: [03:58:25] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009124: [03:58:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009124: [03:58:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009124: [03:58:25] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009124: [03:58:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009124: [03:58:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009124: [03:58:25] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 009124: [03:58:25] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009124: [03:58:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009124: [03:58:25] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009124: [03:58:25] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009124: [03:58:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009124: [03:58:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009124: [03:58:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009124: [03:58:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009124: [03:58:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009124: [03:58:29] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 4185.715 ms RDOC 009124: [03:58:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006400: [03:58:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006400: [03:58:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006400: [03:58:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006400: [03:58:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006400: [03:58:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7148 RDOC 007148: [03:58:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007148: [03:58:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007148: [03:58:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007148: [03:58:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007148: [03:58:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007148: [03:58:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007148: [03:58:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007148: [03:58:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007148: [03:58:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007148: [03:58:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007148: [03:58:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007148: [03:58:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007148: [03:58:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007148: [03:58:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007148: [03:58:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007148: [03:58:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006400: [03:58:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7148] RDOC 007148: [03:58:35] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007148: [03:58:35] gl_driver.cpp(1216) - Log - Created new sharegroup 000002070DAB5C90 RDOC 007148: [03:58:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007148: [03:58:35] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007148: [03:58:35] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 007148: [03:58:35] gl_driver.cpp(1115) - Log - Deleting shader group 000002070DAB5C90 RDOC 007148: [03:58:35] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007148: [03:58:35] gl_driver.cpp(1216) - Log - Created new sharegroup 000002070DAB5510 RDOC 007148: [03:58:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007148: [03:58:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007148: [03:58:35] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007148: [03:58:35] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007148: [03:58:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007148: [03:58:35] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000046039A RDOC 006400: [03:58:36] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006400: [03:58:36] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50000 RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 3291 (11.56 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027161 MB capture section in 0.015035 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50001 RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3361 (11.34 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.013644 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50002 RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (13041 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3368 (11.37 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.014426 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50003 RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (13111 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3371 (11.38 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.013448 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50004 RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (13118 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3368 (11.37 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.013494 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50005 RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (13121 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3367 (11.36 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.013573 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50006 RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (13118 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3372 (11.38 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.013931 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50007 RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3370 (11.37 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012121 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (13117 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50008 RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3381 (11.41 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012062 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 007148: [03:58:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007148: [03:58:50] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007148: [03:58:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007148: [03:58:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 50009 RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (13122 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007148: [03:58:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3372 (11.38 %) RDOC 007148: [03:58:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.011731 seconds RDOC 007148: [03:58:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007148: [03:58:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (13120 bytes) (time 1670558330) 5116 byte thumbnail RDOC 007148: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (13131 bytes) (time 1670558330) 5116 byte thumbnail RDOC 006400: [03:58:50] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (13122 bytes) (time 1670558330) 5116 byte thumbnail RDOC 006400: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 006400: [03:58:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006400: [03:58:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006400: [03:58:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006400: [03:58:51] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006400: [03:58:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006400: [03:58:51] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006400: [03:58:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006400: [03:58:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006400: [03:58:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006400: [03:58:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006400: [03:58:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006400: [03:58:51] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006400: [03:58:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006400: [03:58:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006400: [03:58:51] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006400: [03:58:51] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006400: [03:58:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006400: [03:58:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006400: [03:58:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006400: [03:58:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006400: [03:58:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006400: [03:58:51] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 133.580 ms RDOC 006400: [03:58:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 008420: [03:58:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008420: [03:58:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008420: [03:58:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008420: [03:58:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008420: [03:58:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5560 RDOC 005560: [03:58:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005560: [03:58:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005560: [03:58:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005560: [03:58:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005560: [03:58:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005560: [03:58:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005560: [03:58:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005560: [03:58:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005560: [03:58:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005560: [03:58:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005560: [03:58:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005560: [03:58:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005560: [03:58:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005560: [03:58:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005560: [03:58:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008420: [03:58:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5560] RDOC 005560: [03:58:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005560: [03:58:52] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005560: [03:58:52] gl_driver.cpp(1216) - Log - Created new sharegroup 000002F3A1BC96E0 RDOC 005560: [03:58:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005560: [03:58:52] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005560: [03:58:52] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 005560: [03:58:52] gl_driver.cpp(1115) - Log - Deleting shader group 000002F3A1BC96E0 RDOC 005560: [03:58:52] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005560: [03:58:52] gl_driver.cpp(1216) - Log - Created new sharegroup 000002F3A1BCA160 RDOC 005560: [03:58:52] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005560: [03:58:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005560: [03:58:52] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005560: [03:58:52] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005560: [03:58:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005560: [03:58:52] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000048039A RDOC 008420: [03:58:52] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008420: [03:58:52] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005560: [03:58:52] gl_driver.cpp(2222) - Log - Starting capture RDOC 005560: [03:58:52] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005560: [03:58:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005560: [03:58:52] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 005560: [03:58:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 005560: [03:58:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005560: [03:58:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29696 bytes to 3605 (12.14 %) RDOC 005560: [03:58:52] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028320 MB capture section in 0.028978 seconds RDOC 005560: [03:58:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005560: [03:58:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 005560: [03:58:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 008420: [03:58:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13355 bytes) (time 1670558332) 5116 byte thumbnail RDOC 008420: [03:58:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 008420: [03:58:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008420: [03:58:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008420: [03:58:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008420: [03:58:53] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008420: [03:58:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008420: [03:58:53] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008420: [03:58:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008420: [03:58:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008420: [03:58:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008420: [03:58:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008420: [03:58:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008420: [03:58:53] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008420: [03:58:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008420: [03:58:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008420: [03:58:54] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008420: [03:58:54] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008420: [03:58:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008420: [03:58:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008420: [03:58:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008420: [03:58:54] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008420: [03:58:54] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008420: [03:58:54] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 124.675 ms RDOC 008420: [03:58:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 010772: [03:58:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010772: [03:58:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010772: [03:58:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010772: [03:58:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010772: [03:58:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10520 RDOC 010520: [03:58:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010520: [03:58:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010520: [03:58:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010520: [03:58:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010520: [03:58:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010520: [03:58:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010520: [03:58:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010520: [03:58:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010520: [03:58:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010520: [03:58:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010520: [03:58:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010520: [03:58:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010520: [03:58:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010520: [03:58:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010520: [03:58:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010520: [03:58:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010772: [03:58:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10520] RDOC 010520: [03:58:55] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010520: [03:58:55] gl_driver.cpp(1216) - Log - Created new sharegroup 00000253338B6440 RDOC 010520: [03:58:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010520: [03:58:55] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010520: [03:58:55] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 010520: [03:58:55] gl_driver.cpp(1115) - Log - Deleting shader group 00000253338B6440 RDOC 010520: [03:58:55] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010520: [03:58:55] gl_driver.cpp(1216) - Log - Created new sharegroup 00000253338B61C0 RDOC 010520: [03:58:55] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010520: [03:58:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010520: [03:58:55] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010520: [03:58:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010520: [03:58:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010520: [03:58:55] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004A039A RDOC 010772: [03:58:55] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010520: [03:58:55] gl_driver.cpp(2222) - Log - Starting capture RDOC 010520: [03:58:55] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 010520: [03:58:55] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 010772: [03:58:55] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010520: [03:58:55] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 010520: [03:58:55] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 15 referenced resources RDOC 010520: [03:58:55] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 010520: [03:58:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 21814 (2.18 %) RDOC 010520: [03:58:55] gl_driver.cpp(2442) - Log - Captured GL frame with 0.952759 MB capture section in 0.075157 seconds RDOC 010520: [03:58:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 010520: [03:58:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 010520: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 010772: [03:58:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37969 bytes) (time 1670558335) 11067 byte thumbnail RDOC 010772: [03:58:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 010772: [03:58:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010772: [03:58:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010772: [03:58:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010772: [03:58:56] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010772: [03:58:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010772: [03:58:56] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010772: [03:58:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010772: [03:58:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010772: [03:58:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010772: [03:58:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010772: [03:58:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010772: [03:58:56] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010772: [03:58:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010772: [03:58:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010772: [03:58:56] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010772: [03:58:56] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010772: [03:58:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010772: [03:58:57] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 414.814 ms RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 010772: [03:58:57] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 010772: [03:58:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010364: [03:58:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010364: [03:58:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010364: [03:58:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010364: [03:58:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010364: [03:58:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6008 RDOC 006008: [03:58:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006008: [03:58:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006008: [03:58:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006008: [03:58:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006008: [03:58:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006008: [03:58:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006008: [03:58:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006008: [03:58:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006008: [03:58:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006008: [03:58:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006008: [03:58:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006008: [03:58:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006008: [03:58:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006008: [03:58:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006008: [03:58:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010364: [03:58:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6008] RDOC 006008: [03:58:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006008: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006008: [03:58:58] gl_driver.cpp(1216) - Log - Created new sharegroup 000001546C78A000 RDOC 006008: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006008: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006008: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 006008: [03:58:58] gl_driver.cpp(1115) - Log - Deleting shader group 000001546C78A000 RDOC 006008: [03:58:58] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006008: [03:58:58] gl_driver.cpp(1216) - Log - Created new sharegroup 000001546C78A580 RDOC 006008: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006008: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006008: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006008: [03:58:58] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006008: [03:58:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006008: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003001089B - possibly stale. Using new DC FFFFFFFFAF010895 to ensure context is rebound properly RDOC 006008: [03:58:58] gl_driver.cpp(1204) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 006008: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 000001546C78A580 RDOC 006008: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 006008: [03:58:58] gl_driver.cpp(1204) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 006008: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 000001546C78A580 RDOC 006008: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 006008: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006008: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006008: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006008: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010364: [03:58:58] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006008: [03:58:58] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004F03A4 RDOC 010364: [03:58:58] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006008: [03:58:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 006008: [03:58:59] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 006008: [03:58:59] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 006008: [03:59:04] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 006008: [03:59:04] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 14 referenced resources RDOC 006008: [03:59:04] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 2 unreferenced RDOC 006008: [03:59:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8061760 bytes to 379552 (4.71 %) RDOC 006008: [03:59:04] gl_driver.cpp(2442) - Log - Captured GL frame with 7.688293 MB capture section in 4.918970 seconds RDOC 006008: [03:59:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 006008: [03:59:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 006008: [03:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010364: [03:59:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (457151 bytes) (time 1670558344) 69967 byte thumbnail RDOC 010364: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010364: [03:59:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010364: [03:59:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010364: [03:59:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010364: [03:59:05] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010364: [03:59:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010364: [03:59:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010364: [03:59:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010364: [03:59:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010364: [03:59:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010364: [03:59:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010364: [03:59:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010364: [03:59:05] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010364: [03:59:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010364: [03:59:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010364: [03:59:05] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010364: [03:59:05] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010364: [03:59:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010364: [03:59:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010364: [03:59:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010364: [03:59:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010364: [03:59:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010364: [03:59:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010364: [03:59:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010364: [03:59:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010364: [03:59:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010364: [03:59:08] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 2631.335 ms RDOC 010364: [03:59:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002872: [03:59:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002872: [03:59:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002872: [03:59:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002872: [03:59:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002872: [03:59:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9992 RDOC 009992: [03:59:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009992: [03:59:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009992: [03:59:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009992: [03:59:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009992: [03:59:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009992: [03:59:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009992: [03:59:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009992: [03:59:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009992: [03:59:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009992: [03:59:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009992: [03:59:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009992: [03:59:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009992: [03:59:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009992: [03:59:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009992: [03:59:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009992: [03:59:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002872: [03:59:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9992] RDOC 009992: [03:59:09] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009992: [03:59:09] gl_driver.cpp(1216) - Log - Created new sharegroup 000001B91A372A20 RDOC 009992: [03:59:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009992: [03:59:09] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009992: [03:59:09] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009992: [03:59:09] gl_driver.cpp(1115) - Log - Deleting shader group 000001B91A372A20 RDOC 009992: [03:59:09] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009992: [03:59:09] gl_driver.cpp(1216) - Log - Created new sharegroup 000001B91A3729E0 RDOC 009992: [03:59:09] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009992: [03:59:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009992: [03:59:09] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009992: [03:59:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009992: [03:59:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002872: [03:59:09] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009992: [03:59:09] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000440062 RDOC 002872: [03:59:10] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009992: [03:59:10] gl_driver.cpp(2222) - Log - Starting capture RDOC 009992: [03:59:10] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 009992: [03:59:10] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 009992: [03:59:10] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 009992: [03:59:10] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 16 referenced resources RDOC 009992: [03:59:10] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 009992: [03:59:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8028544 bytes to 112130 (1.40 %) RDOC 009992: [03:59:10] gl_driver.cpp(2442) - Log - Captured GL frame with 7.656616 MB capture section in 0.165106 seconds RDOC 009992: [03:59:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 009992: [03:59:10] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 009992: [03:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 002872: [03:59:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (128876 bytes) (time 1670558350) 9954 byte thumbnail RDOC 002872: [03:59:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 002872: [03:59:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002872: [03:59:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002872: [03:59:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002872: [03:59:11] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002872: [03:59:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002872: [03:59:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002872: [03:59:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002872: [03:59:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002872: [03:59:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002872: [03:59:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002872: [03:59:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002872: [03:59:11] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002872: [03:59:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002872: [03:59:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002872: [03:59:11] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002872: [03:59:11] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002872: [03:59:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002872: [03:59:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002872: [03:59:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002872: [03:59:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002872: [03:59:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002872: [03:59:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002872: [03:59:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002872: [03:59:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002872: [03:59:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002872: [03:59:11] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 246.969 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 23.245 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.744 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 8.613 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 1.199 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 60.463 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 10.275 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.535 ms RDOC 002872: [03:59:12] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.475 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 7.519 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.100 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 4.533 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.433 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.465 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 10.933 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.427 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.916 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.943 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.553 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 5.644 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.083 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.927 ms RDOC 002872: [03:59:13] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.939 ms RDOC 002872: [03:59:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 004248: [03:59:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004248: [03:59:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004248: [03:59:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004248: [03:59:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004248: [03:59:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11724 RDOC 011724: [03:59:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011724: [03:59:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011724: [03:59:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011724: [03:59:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011724: [03:59:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011724: [03:59:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011724: [03:59:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011724: [03:59:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011724: [03:59:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011724: [03:59:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011724: [03:59:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011724: [03:59:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011724: [03:59:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011724: [03:59:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011724: [03:59:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011724: [03:59:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004248: [03:59:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11724] RDOC 011724: [03:59:14] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011724: [03:59:14] gl_driver.cpp(1216) - Log - Created new sharegroup 000001AA3B456060 RDOC 011724: [03:59:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011724: [03:59:14] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011724: [03:59:14] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011724: [03:59:14] gl_driver.cpp(1115) - Log - Deleting shader group 000001AA3B456060 RDOC 011724: [03:59:14] gl_driver.cpp(1204) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011724: [03:59:14] gl_driver.cpp(1216) - Log - Created new sharegroup 000001AA3B4568E0 RDOC 011724: [03:59:14] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011724: [03:59:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011724: [03:59:14] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011724: [03:59:14] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000050039A RDOC 004248: [03:59:14] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004248: [03:59:14] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011724: [03:59:14] gl_driver.cpp(2222) - Log - Starting capture RDOC 011724: [03:59:14] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011724: [03:59:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011724: [03:59:14] gl_driver.cpp(2293) - Log - Finished capture, Frame 6 RDOC 011724: [03:59:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011724: [03:59:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011724: [03:59:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3556 (11.27 %) RDOC 011724: [03:59:14] gl_driver.cpp(2442) - Log - Captured GL frame with 0.030090 MB capture section in 0.045033 seconds RDOC 011724: [03:59:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 011724: [03:59:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 011724: [03:59:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 004248: [03:59:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (14298 bytes) (time 1670558354) 6102 byte thumbnail RDOC 004248: [03:59:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 004248: [03:59:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004248: [03:59:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004248: [03:59:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004248: [03:59:15] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004248: [03:59:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004248: [03:59:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004248: [03:59:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004248: [03:59:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004248: [03:59:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004248: [03:59:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004248: [03:59:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004248: [03:59:15] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004248: [03:59:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004248: [03:59:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004248: [03:59:15] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004248: [03:59:16] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004248: [03:59:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004248: [03:59:16] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 169.027 ms RDOC 004248: [03:59:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010896: [03:59:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010896: [03:59:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010896: [03:59:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010896: [03:59:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010896: [03:59:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2820 RDOC 002820: [03:59:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002820: [03:59:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002820: [03:59:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002820: [03:59:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002820: [03:59:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002820: [03:59:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002820: [03:59:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002820: [03:59:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002820: [03:59:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002820: [03:59:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002820: [03:59:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002820: [03:59:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002820: [03:59:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002820: [03:59:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002820: [03:59:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010896: [03:59:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2820] RDOC 002820: [03:59:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002820: [03:59:17] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002820: [03:59:17] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020606CF8220 RDOC 002820: [03:59:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002820: [03:59:17] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002820: [03:59:17] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 002820: [03:59:17] gl_driver.cpp(1115) - Log - Deleting shader group 0000020606CF8220 RDOC 002820: [03:59:17] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002820: [03:59:17] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020606CF8320 RDOC 002820: [03:59:17] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002820: [03:59:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002820: [03:59:17] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002820: [03:59:17] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 002820: [03:59:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010896: [03:59:17] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002820: [03:59:17] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000480252 RDOC 002820: [03:59:17] gl_driver.cpp(2222) - Log - Starting capture RDOC 002820: [03:59:17] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002820: [03:59:17] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010896: [03:59:17] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002820: [03:59:17] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 002820: [03:59:17] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 002820: [03:59:17] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002820: [03:59:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3692 (12.49 %) RDOC 002820: [03:59:17] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028198 MB capture section in 0.027903 seconds RDOC 002820: [03:59:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002820: [03:59:17] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 002820: [03:59:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010896: [03:59:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14155 bytes) (time 1670558357) 5829 byte thumbnail RDOC 010896: [03:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010896: [03:59:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010896: [03:59:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010896: [03:59:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010896: [03:59:18] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010896: [03:59:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010896: [03:59:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010896: [03:59:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010896: [03:59:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010896: [03:59:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010896: [03:59:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010896: [03:59:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010896: [03:59:18] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010896: [03:59:18] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010896: [03:59:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010896: [03:59:18] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010896: [03:59:19] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010896: [03:59:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010896: [03:59:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010896: [03:59:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010896: [03:59:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010896: [03:59:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010896: [03:59:19] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 134.811 ms RDOC 010896: [03:59:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010500: [03:59:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010500: [03:59:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010500: [03:59:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010500: [03:59:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010500: [03:59:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10248 RDOC 010248: [03:59:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010248: [03:59:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010248: [03:59:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010248: [03:59:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010248: [03:59:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010248: [03:59:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010248: [03:59:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010248: [03:59:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010248: [03:59:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010248: [03:59:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010248: [03:59:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010248: [03:59:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010248: [03:59:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010248: [03:59:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010248: [03:59:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010248: [03:59:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010500: [03:59:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10248] RDOC 010248: [03:59:19] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010248: [03:59:19] gl_driver.cpp(1216) - Log - Created new sharegroup 000001A5B622BEA0 RDOC 010248: [03:59:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010248: [03:59:19] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010248: [03:59:19] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 010248: [03:59:19] gl_driver.cpp(1115) - Log - Deleting shader group 000001A5B622BEA0 RDOC 010248: [03:59:19] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010248: [03:59:19] gl_driver.cpp(1216) - Log - Created new sharegroup 000001A5B622B9E0 RDOC 010248: [03:59:19] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010248: [03:59:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010248: [03:59:19] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010248: [03:59:19] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010248: [03:59:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010248: [03:59:20] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006D03AE RDOC 010500: [03:59:20] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010248: [03:59:20] gl_driver.cpp(2222) - Log - Starting capture RDOC 010248: [03:59:20] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010248: [03:59:20] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010500: [03:59:20] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010248: [03:59:20] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 010248: [03:59:20] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 010248: [03:59:20] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010248: [03:59:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32128 bytes to 3682 (11.46 %) RDOC 010248: [03:59:20] gl_driver.cpp(2442) - Log - Captured GL frame with 0.030640 MB capture section in 0.037277 seconds RDOC 010248: [03:59:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010248: [03:59:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010248: [03:59:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010500: [03:59:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13432 bytes) (time 1670558360) 5116 byte thumbnail RDOC 010500: [03:59:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010500: [03:59:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010500: [03:59:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010500: [03:59:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010500: [03:59:21] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010500: [03:59:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010500: [03:59:21] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010500: [03:59:21] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010500: [03:59:21] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010500: [03:59:21] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010500: [03:59:21] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010500: [03:59:21] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010500: [03:59:21] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010500: [03:59:21] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010500: [03:59:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010500: [03:59:21] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010500: [03:59:21] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010500: [03:59:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010500: [03:59:21] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010500: [03:59:21] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010500: [03:59:21] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010500: [03:59:21] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010500: [03:59:21] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 127.463 ms RDOC 010500: [03:59:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012260: [03:59:22] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 012260: [03:59:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012260: [03:59:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012260: [03:59:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012260: [03:59:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9308 RDOC 009308: [03:59:22] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009308: [03:59:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009308: [03:59:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009308: [03:59:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009308: [03:59:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009308: [03:59:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009308: [03:59:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009308: [03:59:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009308: [03:59:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009308: [03:59:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009308: [03:59:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009308: [03:59:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009308: [03:59:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009308: [03:59:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009308: [03:59:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012260: [03:59:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9308] RDOC 009308: [03:59:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009308: [03:59:22] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009308: [03:59:22] gl_driver.cpp(1216) - Log - Created new sharegroup 0000023639118570 RDOC 009308: [03:59:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009308: [03:59:22] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009308: [03:59:22] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009308: [03:59:22] gl_driver.cpp(1115) - Log - Deleting shader group 0000023639118570 RDOC 009308: [03:59:22] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009308: [03:59:22] gl_driver.cpp(1216) - Log - Created new sharegroup 0000023639117F70 RDOC 009308: [03:59:22] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009308: [03:59:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009308: [03:59:22] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009308: [03:59:22] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009308: [03:59:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012260: [03:59:22] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009308: [03:59:22] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000055039C RDOC 009308: [03:59:22] gl_driver.cpp(2222) - Log - Starting capture RDOC 009308: [03:59:22] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 009308: [03:59:22] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012260: [03:59:22] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009308: [03:59:22] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 009308: [03:59:22] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 15 referenced resources RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009308: [03:59:22] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009308: [03:59:22] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 009308: [03:59:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33920 bytes to 4770 (14.06 %) RDOC 009308: [03:59:22] gl_driver.cpp(2442) - Log - Captured GL frame with 0.032349 MB capture section in 0.133952 seconds RDOC 009308: [03:59:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 009308: [03:59:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 009308: [03:59:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012260: [03:59:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28732 bytes) (time 1670558362) 9804 byte thumbnail RDOC 012260: [03:59:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012260: [03:59:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012260: [03:59:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012260: [03:59:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012260: [03:59:23] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012260: [03:59:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012260: [03:59:24] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012260: [03:59:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012260: [03:59:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012260: [03:59:24] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012260: [03:59:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012260: [03:59:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012260: [03:59:24] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 012260: [03:59:24] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012260: [03:59:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012260: [03:59:24] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012260: [03:59:24] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 012260: [03:59:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012260: [03:59:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012260: [03:59:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012260: [03:59:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012260: [03:59:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012260: [03:59:24] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012260: [03:59:24] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 176.691 ms RDOC 012260: [03:59:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010088: [03:59:25] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010088: [03:59:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010088: [03:59:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010088: [03:59:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010088: [03:59:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7784 RDOC 007784: [03:59:25] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007784: [03:59:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007784: [03:59:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007784: [03:59:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007784: [03:59:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007784: [03:59:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007784: [03:59:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007784: [03:59:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007784: [03:59:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007784: [03:59:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007784: [03:59:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007784: [03:59:25] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007784: [03:59:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007784: [03:59:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007784: [03:59:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010088: [03:59:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7784] RDOC 007784: [03:59:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007784: [03:59:25] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007784: [03:59:25] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E2BE377E90 RDOC 007784: [03:59:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007784: [03:59:25] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007784: [03:59:25] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 007784: [03:59:25] gl_driver.cpp(1115) - Log - Deleting shader group 000001E2BE377E90 RDOC 007784: [03:59:25] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007784: [03:59:25] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E2BE377750 RDOC 007784: [03:59:25] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007784: [03:59:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007784: [03:59:25] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007784: [03:59:25] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007784: [03:59:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010088: [03:59:25] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007784: [03:59:25] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000057039C RDOC 010088: [03:59:25] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007784: [03:59:26] gl_driver.cpp(2222) - Log - Starting capture RDOC 007784: [03:59:26] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 007784: [03:59:26] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 007784: [03:59:26] gl_driver.cpp(2293) - Log - Finished capture, Frame 200 RDOC 007784: [03:59:26] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 34 referenced resources RDOC 007784: [03:59:26] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 0 unreferenced RDOC 007784: [03:59:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13048 (10.44 %) RDOC 007784: [03:59:26] gl_driver.cpp(2442) - Log - Captured GL frame with 0.119202 MB capture section in 0.017771 seconds RDOC 007784: [03:59:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 007784: [03:59:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 007784: [03:59:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010088: [03:59:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (26463 bytes) (time 1670558366) 7788 byte thumbnail RDOC 010088: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 010088: [03:59:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010088: [03:59:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010088: [03:59:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010088: [03:59:27] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010088: [03:59:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010088: [03:59:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010088: [03:59:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010088: [03:59:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010088: [03:59:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010088: [03:59:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010088: [03:59:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010088: [03:59:27] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010088: [03:59:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010088: [03:59:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010088: [03:59:27] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010088: [03:59:27] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010088: [03:59:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010088: [03:59:27] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 186.823 ms RDOC 010088: [03:59:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012232: [03:59:28] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 012232: [03:59:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012232: [03:59:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012232: [03:59:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012232: [03:59:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5448 RDOC 005448: [03:59:28] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005448: [03:59:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005448: [03:59:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005448: [03:59:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005448: [03:59:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005448: [03:59:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005448: [03:59:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005448: [03:59:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005448: [03:59:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005448: [03:59:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005448: [03:59:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005448: [03:59:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005448: [03:59:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005448: [03:59:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005448: [03:59:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005448: [03:59:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012232: [03:59:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5448] RDOC 005448: [03:59:28] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005448: [03:59:28] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027F7A700CA0 RDOC 005448: [03:59:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005448: [03:59:28] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005448: [03:59:28] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 005448: [03:59:28] gl_driver.cpp(1115) - Log - Deleting shader group 0000027F7A700CA0 RDOC 005448: [03:59:28] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005448: [03:59:28] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027F7A700A20 RDOC 005448: [03:59:28] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005448: [03:59:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005448: [03:59:28] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005448: [03:59:28] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005448: [03:59:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005448: [03:59:28] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000510252 RDOC 012232: [03:59:28] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005448: [03:59:29] gl_driver.cpp(2222) - Log - Starting capture RDOC 005448: [03:59:29] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 005448: [03:59:29] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012232: [03:59:29] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005448: [03:59:29] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 005448: [03:59:29] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 005448: [03:59:29] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005448: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3753 (13.06 %) RDOC 005448: [03:59:29] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027405 MB capture section in 0.027358 seconds RDOC 005448: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 005448: [03:59:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 005448: [03:59:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 012232: [03:59:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (17996 bytes) (time 1670558369) 8936 byte thumbnail RDOC 012232: [03:59:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 012232: [03:59:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012232: [03:59:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012232: [03:59:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012232: [03:59:30] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012232: [03:59:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012232: [03:59:30] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012232: [03:59:30] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012232: [03:59:30] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012232: [03:59:30] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012232: [03:59:30] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012232: [03:59:30] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012232: [03:59:30] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 012232: [03:59:30] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012232: [03:59:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012232: [03:59:30] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012232: [03:59:30] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 012232: [03:59:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012232: [03:59:30] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 156.331 ms RDOC 012232: [03:59:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010020: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010020: [03:59:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010020: [03:59:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010020: [03:59:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010020: [03:59:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1176 RDOC 001176: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001176: [03:59:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001176: [03:59:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001176: [03:59:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001176: [03:59:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001176: [03:59:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001176: [03:59:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001176: [03:59:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001176: [03:59:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001176: [03:59:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001176: [03:59:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001176: [03:59:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001176: [03:59:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001176: [03:59:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001176: [03:59:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001176: [03:59:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010020: [03:59:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1176] RDOC 001176: [03:59:31] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001176: [03:59:31] gl_driver.cpp(1216) - Log - Created new sharegroup 0000019F14332E40 RDOC 001176: [03:59:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001176: [03:59:31] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001176: [03:59:31] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 001176: [03:59:31] gl_driver.cpp(1115) - Log - Deleting shader group 0000019F14332E40 RDOC 001176: [03:59:31] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001176: [03:59:31] gl_driver.cpp(1216) - Log - Created new sharegroup 0000019F14333B40 RDOC 001176: [03:59:31] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001176: [03:59:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001176: [03:59:31] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001176: [03:59:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001176: [03:59:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001176: [03:59:31] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000570328 RDOC 010020: [03:59:31] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001176: [03:59:31] gl_driver.cpp(2222) - Log - Starting capture RDOC 001176: [03:59:31] resource_manager.h(1441) - Log - Preparing up to 7 potentially dirty resources RDOC 001176: [03:59:31] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 010020: [03:59:31] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001176: [03:59:31] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 001176: [03:59:31] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 11 referenced resources RDOC 001176: [03:59:31] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001176: [03:59:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 17249 (0.88 %) RDOC 001176: [03:59:31] gl_driver.cpp(2442) - Log - Captured GL frame with 1.863708 MB capture section in 0.053363 seconds RDOC 001176: [03:59:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 001176: [03:59:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 001176: [03:59:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 010020: [03:59:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (29674 bytes) (time 1670558371) 7478 byte thumbnail RDOC 010020: [03:59:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 010020: [03:59:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010020: [03:59:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010020: [03:59:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010020: [03:59:32] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010020: [03:59:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010020: [03:59:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010020: [03:59:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010020: [03:59:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010020: [03:59:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010020: [03:59:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010020: [03:59:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010020: [03:59:33] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010020: [03:59:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010020: [03:59:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010020: [03:59:33] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010020: [03:59:33] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010020: [03:59:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010020: [03:59:33] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 130.155 ms RDOC 010020: [03:59:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011248: [03:59:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011248: [03:59:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011248: [03:59:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011248: [03:59:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011248: [03:59:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1156 RDOC 001156: [03:59:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001156: [03:59:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001156: [03:59:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001156: [03:59:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001156: [03:59:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001156: [03:59:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001156: [03:59:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001156: [03:59:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001156: [03:59:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001156: [03:59:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001156: [03:59:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001156: [03:59:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001156: [03:59:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001156: [03:59:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001156: [03:59:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001156: [03:59:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011248: [03:59:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1156] RDOC 001156: [03:59:34] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001156: [03:59:34] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020483F20630 RDOC 001156: [03:59:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001156: [03:59:34] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001156: [03:59:34] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 001156: [03:59:34] gl_driver.cpp(1115) - Log - Deleting shader group 0000020483F20630 RDOC 001156: [03:59:34] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001156: [03:59:34] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020483F209B0 RDOC 001156: [03:59:34] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001156: [03:59:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001156: [03:59:34] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001156: [03:59:34] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001156: [03:59:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001156: [03:59:34] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007803AE RDOC 011248: [03:59:34] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001156: [03:59:34] gl_driver.cpp(2222) - Log - Starting capture RDOC 001156: [03:59:34] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 001156: [03:59:34] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011248: [03:59:34] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001156: [03:59:34] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 001156: [03:59:34] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 001156: [03:59:34] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001156: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3314 (11.58 %) RDOC 001156: [03:59:34] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027283 MB capture section in 0.032078 seconds RDOC 001156: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001156: [03:59:34] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 001156: [03:59:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 011248: [03:59:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13064 bytes) (time 1670558374) 5116 byte thumbnail RDOC 011248: [03:59:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 011248: [03:59:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011248: [03:59:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011248: [03:59:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011248: [03:59:35] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011248: [03:59:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011248: [03:59:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011248: [03:59:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011248: [03:59:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011248: [03:59:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011248: [03:59:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011248: [03:59:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011248: [03:59:35] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011248: [03:59:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011248: [03:59:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011248: [03:59:35] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011248: [03:59:36] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011248: [03:59:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011248: [03:59:36] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011248: [03:59:36] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011248: [03:59:36] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011248: [03:59:36] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011248: [03:59:36] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 87.277 ms RDOC 011248: [03:59:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005096: [03:59:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005096: [03:59:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005096: [03:59:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005096: [03:59:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005096: [03:59:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6168 RDOC 006168: [03:59:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006168: [03:59:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006168: [03:59:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006168: [03:59:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006168: [03:59:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006168: [03:59:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006168: [03:59:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006168: [03:59:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006168: [03:59:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006168: [03:59:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006168: [03:59:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006168: [03:59:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006168: [03:59:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006168: [03:59:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006168: [03:59:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006168: [03:59:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005096: [03:59:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6168] RDOC 006168: [03:59:37] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006168: [03:59:37] gl_driver.cpp(1216) - Log - Created new sharegroup 0000019C867EF610 RDOC 006168: [03:59:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006168: [03:59:37] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006168: [03:59:37] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 006168: [03:59:37] gl_driver.cpp(1115) - Log - Deleting shader group 0000019C867EF610 RDOC 006168: [03:59:37] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006168: [03:59:37] gl_driver.cpp(1216) - Log - Created new sharegroup 0000019C867F02D0 RDOC 006168: [03:59:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006168: [03:59:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006168: [03:59:37] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006168: [03:59:37] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006168: [03:59:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006168: [03:59:37] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005B0328 RDOC 005096: [03:59:37] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005096: [03:59:37] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006168: [03:59:37] gl_driver.cpp(2222) - Log - Starting capture RDOC 006168: [03:59:37] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006168: [03:59:37] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006168: [03:59:37] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 006168: [03:59:37] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 006168: [03:59:37] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006168: [03:59:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3282 (10.80 %) RDOC 006168: [03:59:37] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028992 MB capture section in 0.028835 seconds RDOC 006168: [03:59:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006168: [03:59:37] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006168: [03:59:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005096: [03:59:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13032 bytes) (time 1670558377) 5116 byte thumbnail RDOC 005096: [03:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005096: [03:59:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005096: [03:59:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005096: [03:59:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005096: [03:59:38] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005096: [03:59:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005096: [03:59:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005096: [03:59:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005096: [03:59:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005096: [03:59:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005096: [03:59:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005096: [03:59:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005096: [03:59:38] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 005096: [03:59:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005096: [03:59:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005096: [03:59:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005096: [03:59:38] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005096: [03:59:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005096: [03:59:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005096: [03:59:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005096: [03:59:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005096: [03:59:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005096: [03:59:38] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 121.278 ms RDOC 005096: [03:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005096: [03:59:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1460 (4.80 %) RDOC 005096: [03:59:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005096: [03:59:39] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 1.048 ms RDOC 005096: [03:59:39] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 005096: [03:59:39] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 005096: [03:59:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1460 (4.80 %) RDOC 005096: [03:59:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 005096: [03:59:39] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 005096: [03:59:39] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 005096: [03:59:39] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 005096: [03:59:39] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 005096: [03:59:39] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 005096: [03:59:39] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 005096: [03:59:39] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 005096: [03:59:39] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 005096: [03:59:39] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 005096: [03:59:39] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 005096: [03:59:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 008900: [03:59:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008900: [03:59:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008900: [03:59:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008900: [03:59:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008900: [03:59:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1784 RDOC 001784: [03:59:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001784: [03:59:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001784: [03:59:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001784: [03:59:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001784: [03:59:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001784: [03:59:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001784: [03:59:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001784: [03:59:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001784: [03:59:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001784: [03:59:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001784: [03:59:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001784: [03:59:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001784: [03:59:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001784: [03:59:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001784: [03:59:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001784: [03:59:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008900: [03:59:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1784] RDOC 001784: [03:59:39] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001784: [03:59:39] gl_driver.cpp(1216) - Log - Created new sharegroup 000002201A5550A0 RDOC 001784: [03:59:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001784: [03:59:39] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001784: [03:59:39] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 001784: [03:59:39] gl_driver.cpp(1115) - Log - Deleting shader group 000002201A5550A0 RDOC 001784: [03:59:39] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001784: [03:59:39] gl_driver.cpp(1216) - Log - Created new sharegroup 000002201A555FE0 RDOC 001784: [03:59:39] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001784: [03:59:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001784: [03:59:39] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001784: [03:59:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001784: [03:59:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008900: [03:59:39] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001784: [03:59:39] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000038009C RDOC 008900: [03:59:39] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001784: [03:59:39] gl_driver.cpp(2222) - Log - Starting capture RDOC 001784: [03:59:39] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 001784: [03:59:39] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 001784: [03:59:39] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 001784: [03:59:39] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 001784: [03:59:40] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 001784: [03:59:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14839936 bytes to 68083 (0.46 %) RDOC 001784: [03:59:40] gl_driver.cpp(2442) - Log - Captured GL frame with 14.152466 MB capture section in 0.094844 seconds RDOC 001784: [03:59:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 001784: [03:59:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 001784: [03:59:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 008900: [03:59:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (77612 bytes) (time 1670558380) 4886 byte thumbnail RDOC 008900: [03:59:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 008900: [03:59:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008900: [03:59:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008900: [03:59:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008900: [03:59:41] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008900: [03:59:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008900: [03:59:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008900: [03:59:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008900: [03:59:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008900: [03:59:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008900: [03:59:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008900: [03:59:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008900: [03:59:41] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008900: [03:59:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008900: [03:59:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008900: [03:59:41] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008900: [03:59:41] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008900: [03:59:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008900: [03:59:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008900: [03:59:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008900: [03:59:41] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008900: [03:59:41] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008900: [03:59:41] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 233.666 ms RDOC 008900: [03:59:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011840: [03:59:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011840: [03:59:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011840: [03:59:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011840: [03:59:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011840: [03:59:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3392 RDOC 003392: [03:59:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003392: [03:59:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003392: [03:59:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003392: [03:59:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003392: [03:59:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003392: [03:59:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003392: [03:59:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003392: [03:59:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003392: [03:59:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003392: [03:59:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003392: [03:59:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003392: [03:59:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003392: [03:59:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003392: [03:59:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003392: [03:59:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003392: [03:59:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011840: [03:59:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3392] RDOC 003392: [03:59:42] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003392: [03:59:42] gl_driver.cpp(1216) - Log - Created new sharegroup 0000023924D14240 RDOC 003392: [03:59:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003392: [03:59:42] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003392: [03:59:42] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 003392: [03:59:42] gl_driver.cpp(1115) - Log - Deleting shader group 0000023924D14240 RDOC 003392: [03:59:42] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003392: [03:59:42] gl_driver.cpp(1216) - Log - Created new sharegroup 0000023924D13EC0 RDOC 003392: [03:59:42] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003392: [03:59:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003392: [03:59:42] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 003392: [03:59:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 003392: [03:59:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003392: [03:59:42] gl_driver.cpp(1204) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 003392: [03:59:42] gl_driver.cpp(1216) - Log - Created new sharegroup 0000023924D1B080 RDOC 003392: [03:59:42] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 003392: [03:59:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003392: [03:59:42] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011840: [03:59:42] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003392: [03:59:45] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005B0252 RDOC 011840: [03:59:45] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003392: [03:59:45] gl_driver.cpp(2222) - Log - Starting capture RDOC 003392: [03:59:45] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 003392: [03:59:45] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 1, skipped 0 RDOC 003392: [03:59:45] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 003392: [03:59:45] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 003392: [03:59:45] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 003392: [03:59:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 6234 (1.08 %) RDOC 003392: [03:59:45] gl_driver.cpp(2442) - Log - Captured GL frame with 0.550049 MB capture section in 0.053879 seconds RDOC 003392: [03:59:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 003392: [03:59:45] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 003392: [03:59:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 011840: [03:59:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12892 bytes) (time 1670558385) 2530 byte thumbnail RDOC 011840: [03:59:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 011840: [03:59:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011840: [03:59:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011840: [03:59:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011840: [03:59:46] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011840: [03:59:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011840: [03:59:47] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011840: [03:59:47] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011840: [03:59:47] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011840: [03:59:47] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011840: [03:59:47] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011840: [03:59:47] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011840: [03:59:47] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011840: [03:59:47] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011840: [03:59:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011840: [03:59:47] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011840: [03:59:47] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011840: [03:59:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011840: [03:59:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011840: [03:59:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011840: [03:59:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011840: [03:59:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011840: [03:59:47] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 130.492 ms RDOC 011840: [03:59:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 010440: [03:59:47] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010440: [03:59:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010440: [03:59:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010440: [03:59:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010440: [03:59:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7336 RDOC 007336: [03:59:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007336: [03:59:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007336: [03:59:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007336: [03:59:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007336: [03:59:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007336: [03:59:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007336: [03:59:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007336: [03:59:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007336: [03:59:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007336: [03:59:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007336: [03:59:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007336: [03:59:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007336: [03:59:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007336: [03:59:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007336: [03:59:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007336: [03:59:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010440: [03:59:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7336] RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007336: [03:59:48] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020B2A9E39A0 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 007336: [03:59:48] gl_driver.cpp(1115) - Log - Deleting shader group 0000020B2A9E39A0 RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007336: [03:59:48] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000010002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000020002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000030002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000040002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000050002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000060002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000070002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000080002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000090002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000000A0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000000B0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000000C0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000000D0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000000E0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000000F0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000100002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000110002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000120002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000130002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000140002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000150002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000160002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000170002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000180002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000190002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000001A0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000001B0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 007336: [03:59:48] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:48] gl_driver.cpp(1204) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:48] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 007336: [03:59:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:48] gl_driver.cpp(1091) - Log - Deleting context 00000000001C0002 RDOC 007336: [03:59:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000001D0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000001E0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000001F0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000200002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000210002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000220002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000230002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000240002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000250002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000260002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000270002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000280002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000290002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000002A0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000002B0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000002C0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000002D0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000002E0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000002F0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000300002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000310002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000320002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000330002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000340002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000350002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000360002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000370002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000380002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000390002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000003A0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000003B0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000003C0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000003D0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000003E0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 00000000003F0002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000400002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000410002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000420002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000430002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000440002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000450002 RDOC 007336: [03:59:49] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 007336: [03:59:49] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:49] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 007336: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000460002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000470002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000480002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000490002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000004A0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000004B0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000004C0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000004D0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000004E0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000004F0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000500002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000510002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000520002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000530002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000540002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000550002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000560002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000570002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000580002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000590002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000005A0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000005B0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000005C0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000005D0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000005E0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF9A010952 - possibly stale. Using new DC FFFFFFFF9A010952 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 00000000005F0002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003C010884 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000600002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000610002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000620002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 000000003C010884 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000630002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 007336: [03:59:50] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000064010886 - possibly stale. Using new DC 0000000064010886 to ensure context is rebound properly RDOC 007336: [03:59:50] gl_driver.cpp(1204) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 007336: [03:59:50] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000020B2A9E33E0 RDOC 007336: [03:59:50] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 007336: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [03:59:50] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007336: [03:59:50] gl_driver.cpp(1091) - Log - Deleting context 0000000000640002 RDOC 007336: [03:59:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 007336: [03:59:50] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001303B6 RDOC 010440: [03:59:50] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007336: [03:59:50] gl_driver.cpp(2222) - Log - Starting capture RDOC 007336: [03:59:50] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007336: [03:59:50] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010440: [03:59:50] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007336: [03:59:50] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 007336: [03:59:50] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007336: [03:59:50] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007336: [03:59:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5388 (14.05 %) RDOC 007336: [03:59:50] gl_driver.cpp(2442) - Log - Captured GL frame with 0.036560 MB capture section in 0.073486 seconds RDOC 007336: [03:59:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 007336: [03:59:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 007336: [03:59:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010440: [03:59:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (22246 bytes) (time 1670558390) 12009 byte thumbnail RDOC 010440: [03:59:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010440: [03:59:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010440: [03:59:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010440: [03:59:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010440: [03:59:51] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010440: [03:59:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010440: [03:59:52] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010440: [03:59:52] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010440: [03:59:52] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010440: [03:59:52] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010440: [03:59:52] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010440: [03:59:52] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010440: [03:59:52] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010440: [03:59:52] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010440: [03:59:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010440: [03:59:52] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010440: [03:59:52] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010440: [03:59:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010440: [03:59:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010440: [03:59:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010440: [03:59:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010440: [03:59:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010440: [03:59:52] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 135.205 ms RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 010440: [03:59:52] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 010440: [03:59:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005812: [03:59:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005812: [03:59:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005812: [03:59:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005812: [03:59:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005812: [03:59:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9960 RDOC 009960: [03:59:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009960: [03:59:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009960: [03:59:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009960: [03:59:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009960: [03:59:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009960: [03:59:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009960: [03:59:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009960: [03:59:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009960: [03:59:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009960: [03:59:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009960: [03:59:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009960: [03:59:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009960: [03:59:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009960: [03:59:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009960: [03:59:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009960: [03:59:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005812: [03:59:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9960] RDOC 009960: [03:59:53] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009960: [03:59:53] gl_driver.cpp(1216) - Log - Created new sharegroup 000002057CE7F880 RDOC 009960: [03:59:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009960: [03:59:53] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009960: [03:59:53] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009960: [03:59:53] gl_driver.cpp(1115) - Log - Deleting shader group 000002057CE7F880 RDOC 009960: [03:59:53] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009960: [03:59:53] gl_driver.cpp(1216) - Log - Created new sharegroup 000002057CE7F380 RDOC 009960: [03:59:53] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009960: [03:59:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009960: [03:59:53] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009960: [03:59:53] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009960: [03:59:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009960: [03:59:53] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001503B6 RDOC 005812: [03:59:53] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005812: [03:59:53] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009960: [03:59:53] gl_driver.cpp(2222) - Log - Starting capture RDOC 009960: [03:59:53] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009960: [03:59:53] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009960: [03:59:53] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 009960: [03:59:53] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 009960: [03:59:53] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009960: [03:59:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5277 (16.69 %) RDOC 009960: [03:59:53] gl_driver.cpp(2442) - Log - Captured GL frame with 0.030151 MB capture section in 0.031509 seconds RDOC 009960: [03:59:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009960: [03:59:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009960: [03:59:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005812: [03:59:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14488 bytes) (time 1670558393) 4687 byte thumbnail RDOC 005812: [03:59:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005812: [03:59:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005812: [03:59:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005812: [03:59:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005812: [03:59:54] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005812: [03:59:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005812: [03:59:54] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005812: [03:59:54] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005812: [03:59:54] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005812: [03:59:54] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005812: [03:59:54] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005812: [03:59:54] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005812: [03:59:54] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 005812: [03:59:54] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005812: [03:59:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005812: [03:59:55] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005812: [03:59:55] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005812: [03:59:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005812: [03:59:55] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 224.247 ms RDOC 005812: [03:59:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003568: [03:59:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 003568: [03:59:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003568: [03:59:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003568: [03:59:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003568: [03:59:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7308 RDOC 007308: [03:59:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007308: [03:59:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007308: [03:59:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007308: [03:59:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007308: [03:59:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007308: [03:59:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007308: [03:59:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007308: [03:59:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007308: [03:59:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007308: [03:59:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007308: [03:59:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007308: [03:59:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007308: [03:59:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007308: [03:59:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007308: [03:59:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003568: [03:59:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7308] RDOC 007308: [03:59:56] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001D202960CE0 RDOC 007308: [03:59:56] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 007308: [03:59:56] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007308: [03:59:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007308: [03:59:56] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007308: [03:59:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007308: [03:59:57] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000001703B6 RDOC 007308: [03:59:57] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001D202960CE0 / 0x00000000001703B6 RDOC 003568: [03:59:57] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007308: [03:59:57] vk_core.cpp(1836) - Log - Starting capture RDOC 007308: [03:59:57] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007308: [03:59:57] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007308: [03:59:57] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 007308: [03:59:57] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 007308: [03:59:57] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007308: [03:59:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525312 bytes to 26150 (0.74 %) RDOC 007308: [03:59:57] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.362000 MB capture section in 0.016370 seconds RDOC 007308: [03:59:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007308: [03:59:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007308: [03:59:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 003568: [03:59:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35900 bytes) (time 1670558397) 5116 byte thumbnail RDOC 003568: [03:59:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 003568: [03:59:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003568: [03:59:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003568: [03:59:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003568: [03:59:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003568: [03:59:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003568: [03:59:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003568: [03:59:58] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003568: [03:59:58] vk_replay.cpp(4715) - Log - Created device. RDOC 003568: [03:59:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003568: [03:59:58] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003568: [03:59:58] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003568: [03:59:58] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003568: [03:59:58] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003568: [03:59:58] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003568: [03:59:58] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003568: [03:59:58] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003568: [03:59:58] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003568: [03:59:58] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003568: [03:59:58] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003568: [03:59:58] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003568: [03:59:58] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003568: [03:59:58] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003568: [03:59:58] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003568: [03:59:58] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [03:59:58] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [03:59:58] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003568: [03:59:58] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [03:59:58] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [03:59:58] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003568: [03:59:58] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [03:59:58] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [03:59:58] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003568: [03:59:58] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [03:59:58] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003568: [03:59:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003568: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003568: [03:59:59] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003568: [03:59:59] vk_core.cpp(2629) - Log - Timer chunk initialisation - 1130.482 ms RDOC 003568: [03:59:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010548: [04:00:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010548: [04:00:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010548: [04:00:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010548: [04:00:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010548: [04:00:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 476 RDOC 000476: [04:00:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000476: [04:00:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000476: [04:00:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000476: [04:00:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000476: [04:00:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000476: [04:00:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000476: [04:00:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000476: [04:00:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000476: [04:00:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000476: [04:00:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000476: [04:00:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000476: [04:00:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000476: [04:00:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000476: [04:00:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000476: [04:00:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010548: [04:00:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [476] RDOC 000476: [04:00:01] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001DC568301E0 RDOC 000476: [04:00:01] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 000476: [04:00:01] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000476: [04:00:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000476: [04:00:01] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000476: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000476: [04:00:01] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000630062 RDOC 000476: [04:00:01] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001DC568301E0 / 0x0000000000630062 RDOC 000476: [04:00:01] vk_core.cpp(1836) - Log - Starting capture RDOC 000476: [04:00:01] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 000476: [04:00:01] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000476: [04:00:01] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010548: [04:00:01] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000476: [04:00:01] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 000476: [04:00:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000476: [04:00:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 21174 (0.60 %) RDOC 000476: [04:00:01] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.015821 seconds RDOC 000476: [04:00:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 000476: [04:00:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 000476: [04:00:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 010548: [04:00:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30673 bytes) (time 1670558401) 4844 byte thumbnail RDOC 010548: [04:00:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 010548: [04:00:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010548: [04:00:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010548: [04:00:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010548: [04:00:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010548: [04:00:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010548: [04:00:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010548: [04:00:02] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010548: [04:00:02] vk_replay.cpp(4715) - Log - Created device. RDOC 010548: [04:00:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010548: [04:00:02] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010548: [04:00:02] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010548: [04:00:02] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010548: [04:00:02] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010548: [04:00:02] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010548: [04:00:02] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010548: [04:00:02] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010548: [04:00:02] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010548: [04:00:02] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010548: [04:00:02] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010548: [04:00:02] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010548: [04:00:02] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010548: [04:00:02] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010548: [04:00:02] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010548: [04:00:02] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010548: [04:00:02] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010548: [04:00:02] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010548: [04:00:02] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010548: [04:00:02] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010548: [04:00:02] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010548: [04:00:02] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010548: [04:00:02] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010548: [04:00:02] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010548: [04:00:02] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010548: [04:00:02] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010548: [04:00:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010548: [04:00:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010548: [04:00:02] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010548: [04:00:02] vk_core.cpp(2629) - Log - Timer chunk initialisation - 163.688 ms RDOC 010548: [04:00:03] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010548: [04:00:03] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010548: [04:00:03] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 010548: [04:00:03] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010548: [04:00:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 15000 total instances RDOC 010548: [04:00:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007212: [04:00:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007212: [04:00:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007212: [04:00:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007212: [04:00:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007212: [04:00:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2880 RDOC 002880: [04:00:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002880: [04:00:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002880: [04:00:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002880: [04:00:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002880: [04:00:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002880: [04:00:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002880: [04:00:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002880: [04:00:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002880: [04:00:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002880: [04:00:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002880: [04:00:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002880: [04:00:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002880: [04:00:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002880: [04:00:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002880: [04:00:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007212: [04:00:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2880] RDOC 002880: [04:00:04] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002C338CB3240 RDOC 002880: [04:00:04] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 002880: [04:00:04] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002880: [04:00:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002880: [04:00:04] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002880: [04:00:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002880: [04:00:04] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000001903B6 RDOC 002880: [04:00:04] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002C338CB3240 / 0x00000000001903B6 RDOC 007212: [04:00:04] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002880: [04:00:04] vk_core.cpp(1836) - Log - Starting capture RDOC 002880: [04:00:04] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007212: [04:00:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002880: [04:00:04] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002880: [04:00:04] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 002880: [04:00:04] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 002880: [04:00:04] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002880: [04:00:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479424 bytes to 59136 (1.08 %) RDOC 002880: [04:00:04] vk_core.cpp(2375) - Log - Captured Vulkan frame with 5.225586 MB capture section in 0.020798 seconds RDOC 002880: [04:00:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 002880: [04:00:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 002880: [04:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 007212: [04:00:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68754 bytes) (time 1670558404) 4975 byte thumbnail RDOC 007212: [04:00:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 007212: [04:00:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:00:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:00:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:00:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007212: [04:00:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007212: [04:00:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007212: [04:00:05] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007212: [04:00:06] vk_replay.cpp(4715) - Log - Created device. RDOC 007212: [04:00:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:00:06] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007212: [04:00:06] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007212: [04:00:06] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007212: [04:00:06] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007212: [04:00:06] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007212: [04:00:06] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007212: [04:00:06] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007212: [04:00:06] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007212: [04:00:06] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007212: [04:00:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007212: [04:00:06] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007212: [04:00:06] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007212: [04:00:06] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007212: [04:00:06] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007212: [04:00:06] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007212: [04:00:06] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007212: [04:00:06] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007212: [04:00:06] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007212: [04:00:06] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007212: [04:00:06] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007212: [04:00:06] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007212: [04:00:06] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007212: [04:00:06] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007212: [04:00:06] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007212: [04:00:06] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007212: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007212: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007212: [04:00:06] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007212: [04:00:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 007212: [04:00:06] vk_core.cpp(2629) - Log - Timer chunk initialisation - 172.684 ms RDOC 007212: [04:00:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007084: [04:00:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007084: [04:00:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007084: [04:00:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007084: [04:00:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007084: [04:00:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11940 RDOC 011940: [04:00:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011940: [04:00:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011940: [04:00:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011940: [04:00:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011940: [04:00:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011940: [04:00:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011940: [04:00:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011940: [04:00:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011940: [04:00:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011940: [04:00:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011940: [04:00:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011940: [04:00:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011940: [04:00:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011940: [04:00:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011940: [04:00:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007084: [04:00:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11940] RDOC 011940: [04:00:07] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000022993345CA0 RDOC 011940: [04:00:07] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011940: [04:00:07] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011940: [04:00:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011940: [04:00:07] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011940: [04:00:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011940: [04:00:07] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000042009C RDOC 011940: [04:00:07] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000022993345CA0 / 0x000000000042009C RDOC 007084: [04:00:08] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011940: [04:00:08] vk_core.cpp(1836) - Log - Starting capture RDOC 011940: [04:00:08] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011940: [04:00:08] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011940: [04:00:08] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 007084: [04:00:08] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011940: [04:00:08] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 011940: [04:00:08] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011940: [04:00:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21841 (0.62 %) RDOC 011940: [04:00:08] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.017012 seconds RDOC 011940: [04:00:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011940: [04:00:08] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 011940: [04:00:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 007084: [04:00:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31591 bytes) (time 1670558408) 5116 byte thumbnail RDOC 007084: [04:00:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 007084: [04:00:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007084: [04:00:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007084: [04:00:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007084: [04:00:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007084: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007084: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007084: [04:00:09] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007084: [04:00:09] vk_replay.cpp(4715) - Log - Created device. RDOC 007084: [04:00:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007084: [04:00:09] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007084: [04:00:09] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007084: [04:00:09] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007084: [04:00:09] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007084: [04:00:09] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007084: [04:00:09] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007084: [04:00:09] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007084: [04:00:09] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007084: [04:00:09] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007084: [04:00:09] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007084: [04:00:09] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007084: [04:00:09] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007084: [04:00:09] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007084: [04:00:09] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007084: [04:00:09] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007084: [04:00:09] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007084: [04:00:09] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007084: [04:00:09] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007084: [04:00:09] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007084: [04:00:09] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007084: [04:00:09] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007084: [04:00:09] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007084: [04:00:09] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007084: [04:00:09] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007084: [04:00:09] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007084: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007084: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007084: [04:00:09] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007084: [04:00:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 007084: [04:00:09] vk_core.cpp(2629) - Log - Timer chunk initialisation - 168.092 ms RDOC 007084: [04:00:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007144: [04:00:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007144: [04:00:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007144: [04:00:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007144: [04:00:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007144: [04:00:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4228 RDOC 004228: [04:00:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 004228: [04:00:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004228: [04:00:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004228: [04:00:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004228: [04:00:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004228: [04:00:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004228: [04:00:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004228: [04:00:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004228: [04:00:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004228: [04:00:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004228: [04:00:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004228: [04:00:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004228: [04:00:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004228: [04:00:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004228: [04:00:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007144: [04:00:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4228] RDOC 004228: [04:00:10] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001BAC5131A00 RDOC 004228: [04:00:10] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 004228: [04:00:10] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004228: [04:00:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004228: [04:00:10] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004228: [04:00:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004228: [04:00:10] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006A0328 RDOC 004228: [04:00:10] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001BAC5131A00 / 0x00000000006A0328 RDOC 004228: [04:00:11] vk_core.cpp(1836) - Log - Starting capture RDOC 004228: [04:00:11] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 007144: [04:00:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004228: [04:00:11] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004228: [04:00:11] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 004228: [04:00:11] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 004228: [04:00:11] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 004228: [04:00:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 23872 bytes to 9052 (37.92 %) RDOC 004228: [04:00:11] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.022766 MB capture section in 0.015581 seconds RDOC 004228: [04:00:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 004228: [04:00:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 004228: [04:00:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 007144: [04:00:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27377 bytes) (time 1670558411) 11541 byte thumbnail RDOC 007144: [04:00:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 007144: [04:00:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007144: [04:00:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007144: [04:00:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007144: [04:00:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007144: [04:00:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007144: [04:00:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007144: [04:00:12] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007144: [04:00:12] vk_replay.cpp(4715) - Log - Created device. RDOC 007144: [04:00:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007144: [04:00:12] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007144: [04:00:12] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007144: [04:00:12] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007144: [04:00:12] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007144: [04:00:12] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007144: [04:00:12] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007144: [04:00:12] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007144: [04:00:12] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007144: [04:00:12] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007144: [04:00:12] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007144: [04:00:12] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007144: [04:00:12] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007144: [04:00:12] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007144: [04:00:12] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007144: [04:00:12] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007144: [04:00:12] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007144: [04:00:12] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007144: [04:00:12] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007144: [04:00:12] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007144: [04:00:12] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007144: [04:00:12] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007144: [04:00:12] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007144: [04:00:12] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007144: [04:00:12] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007144: [04:00:12] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007144: [04:00:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007144: [04:00:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007144: [04:00:12] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007144: [04:00:12] vk_core.cpp(2629) - Log - Timer chunk initialisation - 170.256 ms RDOC 007144: [04:00:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010612: [04:00:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010612: [04:00:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010612: [04:00:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010612: [04:00:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010612: [04:00:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9436 RDOC 009436: [04:00:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009436: [04:00:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009436: [04:00:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009436: [04:00:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009436: [04:00:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009436: [04:00:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009436: [04:00:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009436: [04:00:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009436: [04:00:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009436: [04:00:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009436: [04:00:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009436: [04:00:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009436: [04:00:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009436: [04:00:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009436: [04:00:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010612: [04:00:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9436] RDOC 009436: [04:00:14] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001CFF7B80320 RDOC 009436: [04:00:14] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 009436: [04:00:14] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009436: [04:00:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009436: [04:00:14] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009436: [04:00:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009436: [04:00:14] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000001C03B6 RDOC 009436: [04:00:14] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001CFF7B80320 / 0x00000000001C03B6 RDOC 009436: [04:00:15] vk_core.cpp(1836) - Log - Starting capture RDOC 009436: [04:00:15] resource_manager.h(1441) - Log - Preparing up to 17 potentially dirty resources RDOC 010612: [04:00:15] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009436: [04:00:15] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 009436: [04:00:15] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 009436: [04:00:15] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 009436: [04:00:15] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 009436: [04:00:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214016 bytes to 171593 (0.46 %) RDOC 009436: [04:00:15] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.490051 MB capture section in 0.045557 seconds RDOC 009436: [04:00:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 009436: [04:00:15] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 009436: [04:00:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 010612: [04:00:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (201986 bytes) (time 1670558415) 6074 byte thumbnail RDOC 010612: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 010612: [04:00:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010612: [04:00:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010612: [04:00:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010612: [04:00:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010612: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010612: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010612: [04:00:16] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010612: [04:00:16] vk_replay.cpp(4715) - Log - Created device. RDOC 010612: [04:00:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010612: [04:00:16] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010612: [04:00:16] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010612: [04:00:16] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010612: [04:00:16] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010612: [04:00:16] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010612: [04:00:16] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010612: [04:00:16] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010612: [04:00:16] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010612: [04:00:16] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010612: [04:00:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010612: [04:00:16] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010612: [04:00:16] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010612: [04:00:16] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010612: [04:00:16] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010612: [04:00:16] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010612: [04:00:16] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010612: [04:00:16] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010612: [04:00:16] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010612: [04:00:16] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010612: [04:00:16] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010612: [04:00:16] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010612: [04:00:16] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010612: [04:00:16] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010612: [04:00:16] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010612: [04:00:16] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010612: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010612: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010612: [04:00:16] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010612: [04:00:17] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010612: [04:00:17] vk_core.cpp(2629) - Log - Timer chunk initialisation - 778.365 ms RDOC 010612: [04:00:17] vk_replay.cpp(1161) - Warning - Couldn't find offset for spec ID 2 RDOC 010612: [04:00:17] vk_replay.cpp(1161) - Warning - Couldn't find offset for spec ID 2 RDOC 010612: [04:00:17] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 010612: [04:00:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1290.897000 ms = 12.781158 average frametime
RDOC 004236: [04:00:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004236: [04:00:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004236: [04:00:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004236: [04:00:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004236: [04:00:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5940 RDOC 005940: [04:00:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005940: [04:00:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005940: [04:00:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005940: [04:00:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005940: [04:00:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005940: [04:00:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005940: [04:00:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005940: [04:00:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005940: [04:00:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005940: [04:00:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005940: [04:00:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005940: [04:00:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005940: [04:00:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005940: [04:00:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005940: [04:00:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004236: [04:00:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5940] RDOC 005940: [04:00:18] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002791CCBAE20 RDOC 005940: [04:00:18] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005940: [04:00:18] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005940: [04:00:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005940: [04:00:19] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005940: [04:00:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005940: [04:00:19] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000040004E RDOC 005940: [04:00:19] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002791CCBAE20 / 0x000000000040004E RDOC 004236: [04:00:19] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004236: [04:00:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005940: [04:00:20] vk_core.cpp(1836) - Log - Starting capture RDOC 005940: [04:00:20] resource_manager.h(1441) - Log - Preparing up to 15377 potentially dirty resources RDOC 005940: [04:00:20] resource_manager.h(1494) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 005940: [04:00:20] vk_core.cpp(1971) - Log - Finished capture, Frame 100 RDOC 005940: [04:00:20] resource_manager.h(1506) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 005940: [04:00:20] resource_manager.h(1579) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 005940: [04:00:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247360 bytes to 1532759 (3.63 %) RDOC 005940: [04:00:20] vk_core.cpp(2375) - Log - Captured Vulkan frame with 40.290222 MB capture section in 0.815665 seconds RDOC 005940: [04:00:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005940: [04:00:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 005940: [04:00:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 004236: [04:00:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 100) (1539414 bytes) (time 1670558420) 2526 byte thumbnail RDOC 004236: [04:00:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 004236: [04:00:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [04:00:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [04:00:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [04:00:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004236: [04:00:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004236: [04:00:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004236: [04:00:21] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004236: [04:00:21] vk_replay.cpp(4715) - Log - Created device. RDOC 004236: [04:00:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [04:00:21] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 004236: [04:00:21] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004236: [04:00:21] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004236: [04:00:21] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 004236: [04:00:21] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004236: [04:00:21] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004236: [04:00:21] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 004236: [04:00:21] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 004236: [04:00:21] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 004236: [04:00:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004236: [04:00:21] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004236: [04:00:21] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004236: [04:00:21] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 004236: [04:00:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 004236: [04:00:21] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [04:00:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [04:00:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 004236: [04:00:21] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [04:00:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [04:00:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 004236: [04:00:21] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [04:00:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [04:00:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 004236: [04:00:21] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004236: [04:00:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004236: [04:00:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004236: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004236: [04:00:22] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 004236: [04:00:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 004236: [04:00:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 004236: [04:00:22] vk_core.cpp(2629) - Log - Timer chunk initialisation - 618.515 ms RDOC 004236: [04:00:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008012: [04:00:23] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008012: [04:00:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008012: [04:00:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008012: [04:00:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008012: [04:00:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9360 RDOC 009360: [04:00:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009360: [04:00:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009360: [04:00:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009360: [04:00:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009360: [04:00:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009360: [04:00:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009360: [04:00:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009360: [04:00:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009360: [04:00:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009360: [04:00:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009360: [04:00:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009360: [04:00:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009360: [04:00:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009360: [04:00:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009360: [04:00:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008012: [04:00:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9360] RDOC 009360: [04:00:24] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021A62015220 RDOC 009360: [04:00:24] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 009360: [04:00:24] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009360: [04:00:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009360: [04:00:24] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009360: [04:00:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009360: [04:00:24] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000046009C RDOC 009360: [04:00:24] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021A62015220 / 0x000000000046009C RDOC 008012: [04:00:25] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008012: [04:00:25] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009360: [04:00:25] vk_core.cpp(1836) - Log - Starting capture RDOC 009360: [04:00:25] resource_manager.h(1441) - Log - Preparing up to 10250 potentially dirty resources RDOC 009360: [04:00:25] resource_manager.h(1494) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 009360: [04:00:25] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 009360: [04:00:25] resource_manager.h(1506) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 009360: [04:00:25] resource_manager.h(1579) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 009360: [04:00:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552576 bytes to 618985 (5.36 %) RDOC 009360: [04:00:25] vk_core.cpp(2375) - Log - Captured Vulkan frame with 11.017395 MB capture section in 0.129144 seconds RDOC 009360: [04:00:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009360: [04:00:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 009360: [04:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 008012: [04:00:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (628735 bytes) (time 1670558425) 5116 byte thumbnail RDOC 008012: [04:00:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 008012: [04:00:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008012: [04:00:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008012: [04:00:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008012: [04:00:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008012: [04:00:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008012: [04:00:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008012: [04:00:26] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008012: [04:00:26] vk_replay.cpp(4715) - Log - Created device. RDOC 008012: [04:00:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008012: [04:00:26] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008012: [04:00:26] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008012: [04:00:26] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008012: [04:00:26] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008012: [04:00:26] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008012: [04:00:26] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008012: [04:00:26] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008012: [04:00:26] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008012: [04:00:26] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008012: [04:00:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008012: [04:00:26] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008012: [04:00:26] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008012: [04:00:26] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008012: [04:00:26] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008012: [04:00:26] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008012: [04:00:26] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008012: [04:00:26] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008012: [04:00:26] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008012: [04:00:26] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008012: [04:00:26] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008012: [04:00:26] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008012: [04:00:26] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008012: [04:00:26] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008012: [04:00:26] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008012: [04:00:26] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008012: [04:00:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008012: [04:00:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008012: [04:00:26] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008012: [04:00:26] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 008012: [04:00:27] vk_core.cpp(2629) - Log - Timer chunk initialisation - 526.635 ms RDOC 008012: [04:00:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008564: [04:00:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008564: [04:00:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008564: [04:00:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008564: [04:00:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008564: [04:00:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3432 RDOC 003432: [04:00:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003432: [04:00:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003432: [04:00:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003432: [04:00:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003432: [04:00:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003432: [04:00:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003432: [04:00:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003432: [04:00:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003432: [04:00:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003432: [04:00:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003432: [04:00:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003432: [04:00:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003432: [04:00:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003432: [04:00:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003432: [04:00:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008564: [04:00:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3432] RDOC 003432: [04:00:28] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001B4034C7840 RDOC 003432: [04:00:28] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003432: [04:00:28] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003432: [04:00:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003432: [04:00:28] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003432: [04:00:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003432: [04:00:28] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000001F03B6 RDOC 003432: [04:00:28] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001B4034C7840 / 0x00000000001F03B6 RDOC 008564: [04:00:28] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008564: [04:00:28] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003432: [04:00:28] vk_core.cpp(1836) - Log - Starting capture RDOC 003432: [04:00:28] resource_manager.h(1441) - Log - Preparing up to 60 potentially dirty resources RDOC 003432: [04:00:29] resource_manager.h(1494) - Log - Prepared 52 dirty resources, postponed 0, skipped 0 RDOC 003432: [04:00:29] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 003432: [04:00:29] resource_manager.h(1506) - Log - Checking 52 resources with initial contents against 82 referenced resources RDOC 003432: [04:00:29] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 0 unreferenced RDOC 003432: [04:00:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 436891200 bytes to 1873930 (0.43 %) RDOC 003432: [04:00:29] vk_core.cpp(2375) - Log - Captured Vulkan frame with 416.651917 MB capture section in 0.939472 seconds RDOC 003432: [04:00:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003432: [04:00:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 003432: [04:00:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 008564: [04:00:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1880585 bytes) (time 1670558429) 2526 byte thumbnail RDOC 008564: [04:00:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 008564: [04:00:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008564: [04:00:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008564: [04:00:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008564: [04:00:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008564: [04:00:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008564: [04:00:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008564: [04:00:30] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008564: [04:00:30] vk_replay.cpp(4715) - Log - Created device. RDOC 008564: [04:00:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008564: [04:00:30] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008564: [04:00:30] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008564: [04:00:30] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008564: [04:00:30] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008564: [04:00:30] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008564: [04:00:30] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008564: [04:00:30] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008564: [04:00:30] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008564: [04:00:30] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008564: [04:00:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008564: [04:00:30] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008564: [04:00:30] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008564: [04:00:30] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008564: [04:00:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008564: [04:00:30] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008564: [04:00:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008564: [04:00:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008564: [04:00:30] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008564: [04:00:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008564: [04:00:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008564: [04:00:30] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008564: [04:00:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008564: [04:00:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008564: [04:00:30] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008564: [04:00:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008564: [04:00:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008564: [04:00:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008564: [04:00:30] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008564: [04:00:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 008564: [04:00:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 008564: [04:00:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::217 RDOC 008564: [04:00:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::226 RDOC 008564: [04:00:31] vk_core.cpp(2629) - Log - Timer chunk initialisation - 591.644 ms RDOC 008564: [04:00:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001252: [04:00:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 001252: [04:00:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001252: [04:00:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001252: [04:00:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001252: [04:00:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2796 RDOC 002796: [04:00:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002796: [04:00:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002796: [04:00:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002796: [04:00:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002796: [04:00:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002796: [04:00:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002796: [04:00:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002796: [04:00:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002796: [04:00:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002796: [04:00:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002796: [04:00:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002796: [04:00:38] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002796: [04:00:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002796: [04:00:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002796: [04:00:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001252: [04:00:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2796] RDOC 002796: [04:00:39] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000019ADF579920 RDOC 002796: [04:00:39] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 002796: [04:00:39] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002796: [04:00:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002796: [04:00:39] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002796: [04:00:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002796: [04:00:39] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002003B6 RDOC 002796: [04:00:39] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000019ADF579920 / 0x00000000002003B6 RDOC 001252: [04:00:39] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002796: [04:00:39] vk_core.cpp(1836) - Log - Starting capture RDOC 002796: [04:00:39] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 002796: [04:00:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002796: [04:00:39] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 001252: [04:00:39] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002796: [04:00:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 002796: [04:00:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002796: [04:00:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955264 bytes to 83144 (0.93 %) RDOC 002796: [04:00:39] vk_core.cpp(2375) - Log - Captured Vulkan frame with 8.540405 MB capture section in 0.021367 seconds RDOC 002796: [04:00:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 002796: [04:00:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 002796: [04:00:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 001252: [04:00:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (98456 bytes) (time 1670558439) 9645 byte thumbnail RDOC 001252: [04:00:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 001252: [04:00:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001252: [04:00:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001252: [04:00:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001252: [04:00:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001252: [04:00:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001252: [04:00:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001252: [04:00:40] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001252: [04:00:40] vk_replay.cpp(4715) - Log - Created device. RDOC 001252: [04:00:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001252: [04:00:40] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 001252: [04:00:40] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001252: [04:00:40] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001252: [04:00:40] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 001252: [04:00:40] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001252: [04:00:40] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001252: [04:00:40] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 001252: [04:00:40] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 001252: [04:00:40] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 001252: [04:00:40] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001252: [04:00:40] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001252: [04:00:40] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001252: [04:00:40] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 001252: [04:00:40] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 001252: [04:00:40] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001252: [04:00:40] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001252: [04:00:40] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 001252: [04:00:40] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001252: [04:00:40] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001252: [04:00:40] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 001252: [04:00:40] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001252: [04:00:40] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001252: [04:00:40] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 001252: [04:00:40] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001252: [04:00:40] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001252: [04:00:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001252: [04:00:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001252: [04:00:40] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 001252: [04:00:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 001252: [04:00:41] vk_core.cpp(2629) - Log - Timer chunk initialisation - 171.767 ms RDOC 001252: [04:00:41] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 001252: [04:00:42] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 001252: [04:00:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011904: [04:00:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011904: [04:00:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011904: [04:00:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011904: [04:00:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011904: [04:00:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5780 RDOC 005780: [04:00:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005780: [04:00:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005780: [04:00:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005780: [04:00:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005780: [04:00:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005780: [04:00:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005780: [04:00:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005780: [04:00:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005780: [04:00:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005780: [04:00:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005780: [04:00:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005780: [04:00:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005780: [04:00:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005780: [04:00:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005780: [04:00:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011904: [04:00:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5780] RDOC 005780: [04:00:43] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000240E1113370 RDOC 005780: [04:00:43] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005780: [04:00:43] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005780: [04:00:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005780: [04:00:43] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005780: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005780: [04:00:43] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007A03A4 RDOC 005780: [04:00:43] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000240E1113370 / 0x00000000007A03A4 RDOC 011904: [04:00:43] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005780: [04:00:43] vk_core.cpp(1836) - Log - Starting capture RDOC 005780: [04:00:43] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 005780: [04:00:43] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005780: [04:00:43] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011904: [04:00:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005780: [04:00:43] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005780: [04:00:43] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005780: [04:00:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529408 bytes to 25067 (0.71 %) RDOC 005780: [04:00:43] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.365906 MB capture section in 0.015840 seconds RDOC 005780: [04:00:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 005780: [04:00:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 005780: [04:00:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011904: [04:00:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36023 bytes) (time 1670558443) 6118 byte thumbnail RDOC 011904: [04:00:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011904: [04:00:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011904: [04:00:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011904: [04:00:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011904: [04:00:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011904: [04:00:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011904: [04:00:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011904: [04:00:44] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011904: [04:00:44] vk_replay.cpp(4715) - Log - Created device. RDOC 011904: [04:00:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011904: [04:00:44] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011904: [04:00:44] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011904: [04:00:44] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011904: [04:00:44] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011904: [04:00:44] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011904: [04:00:44] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011904: [04:00:44] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011904: [04:00:44] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011904: [04:00:44] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011904: [04:00:44] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011904: [04:00:44] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011904: [04:00:44] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011904: [04:00:44] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011904: [04:00:44] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011904: [04:00:44] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011904: [04:00:44] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011904: [04:00:44] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011904: [04:00:44] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011904: [04:00:44] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011904: [04:00:44] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011904: [04:00:44] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011904: [04:00:44] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011904: [04:00:44] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011904: [04:00:44] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011904: [04:00:44] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011904: [04:00:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011904: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011904: [04:00:45] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011904: [04:00:45] vk_core.cpp(2629) - Log - Timer chunk initialisation - 173.068 ms RDOC 011904: [04:00:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010184: [04:00:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010184: [04:00:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010184: [04:00:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010184: [04:00:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010184: [04:00:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1548 RDOC 001548: [04:00:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001548: [04:00:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001548: [04:00:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001548: [04:00:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001548: [04:00:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001548: [04:00:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001548: [04:00:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001548: [04:00:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001548: [04:00:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001548: [04:00:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001548: [04:00:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001548: [04:00:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001548: [04:00:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001548: [04:00:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001548: [04:00:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010184: [04:00:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1548] RDOC 001548: [04:00:46] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000019806BC4D20 RDOC 001548: [04:00:46] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 001548: [04:00:46] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001548: [04:00:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001548: [04:00:46] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001548: [04:00:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001548: [04:00:46] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002203B6 RDOC 001548: [04:00:46] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000019806BC4D20 / 0x00000000002203B6 RDOC 001548: [04:00:46] vk_core.cpp(1836) - Log - Starting capture RDOC 001548: [04:00:46] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 001548: [04:00:46] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001548: [04:00:46] vk_core.cpp(1971) - Log - Finished capture, Frame 4294967295 RDOC 010184: [04:00:46] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001548: [04:00:46] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 001548: [04:00:46] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 001548: [04:00:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1744 (41.92 %) RDOC 001548: [04:00:46] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.014430 seconds RDOC 001548: [04:00:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 001548: [04:00:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 001548: [04:00:46] vk_core.cpp(1836) - Log - Starting capture RDOC 001548: [04:00:46] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 001548: [04:00:46] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001548: [04:00:46] vk_core.cpp(1971) - Log - Finished capture, Frame 4294967295 RDOC 001548: [04:00:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 001548: [04:00:46] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 001548: [04:00:46] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 001548: [04:00:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1762 (42.36 %) RDOC 001548: [04:00:46] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.016421 seconds RDOC 001548: [04:00:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 18223 bytes to 18223 (100.00 %) RDOC 001548: [04:00:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 010184: [04:00:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (24068 bytes) (time 1670558446) 8206 byte thumbnail RDOC 001548: [04:00:46] vk_core.cpp(1836) - Log - Starting capture RDOC 001548: [04:00:46] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 001548: [04:00:46] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 001548: [04:00:46] vk_core.cpp(1971) - Log - Finished capture, Frame 4294967295 RDOC 010184: [04:00:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 010184: [04:00:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010184: [04:00:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010184: [04:00:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010184: [04:00:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010184: [04:00:47] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010184: [04:00:47] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010184: [04:00:47] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010184: [04:00:47] vk_replay.cpp(4715) - Log - Created device. RDOC 010184: [04:00:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010184: [04:00:47] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010184: [04:00:47] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010184: [04:00:47] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010184: [04:00:47] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010184: [04:00:47] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010184: [04:00:47] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010184: [04:00:47] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010184: [04:00:47] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010184: [04:00:47] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010184: [04:00:47] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010184: [04:00:47] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010184: [04:00:47] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010184: [04:00:47] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010184: [04:00:47] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010184: [04:00:47] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010184: [04:00:47] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010184: [04:00:47] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010184: [04:00:47] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010184: [04:00:47] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010184: [04:00:47] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010184: [04:00:47] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010184: [04:00:47] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010184: [04:00:47] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010184: [04:00:47] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010184: [04:00:47] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010184: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010184: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010184: [04:00:47] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010184: [04:00:47] vk_core.cpp(2629) - Log - Timer chunk initialisation - 114.451 ms RDOC 010184: [04:00:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010856: [04:00:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010856: [04:00:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010856: [04:00:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010856: [04:00:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010856: [04:00:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 368 RDOC 000368: [04:00:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000368: [04:00:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000368: [04:00:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000368: [04:00:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000368: [04:00:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000368: [04:00:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000368: [04:00:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000368: [04:00:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000368: [04:00:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000368: [04:00:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000368: [04:00:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000368: [04:00:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000368: [04:00:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000368: [04:00:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000368: [04:00:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010856: [04:00:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [368] RDOC 000368: [04:00:49] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C2403A7610 RDOC 000368: [04:00:49] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 000368: [04:00:49] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000368: [04:00:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000368: [04:00:49] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000368: [04:00:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000368: [04:00:49] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006E0062 RDOC 000368: [04:00:49] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C2403A7610 / 0x00000000006E0062 RDOC 010856: [04:00:49] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000368: [04:00:49] vk_core.cpp(1836) - Log - Starting capture RDOC 000368: [04:00:49] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 000368: [04:00:49] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000368: [04:00:49] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 000368: [04:00:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 000368: [04:00:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000368: [04:00:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120640 bytes to 25432 (0.62 %) RDOC 000368: [04:00:49] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.929749 MB capture section in 0.016855 seconds RDOC 000368: [04:00:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 000368: [04:00:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 000368: [04:00:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010856: [04:00:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38256 bytes) (time 1670558449) 7918 byte thumbnail RDOC 010856: [04:00:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010856: [04:00:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010856: [04:00:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010856: [04:00:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010856: [04:00:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010856: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010856: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010856: [04:00:50] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010856: [04:00:50] vk_replay.cpp(4715) - Log - Created device. RDOC 010856: [04:00:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010856: [04:00:50] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010856: [04:00:50] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010856: [04:00:50] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010856: [04:00:50] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010856: [04:00:50] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010856: [04:00:50] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010856: [04:00:50] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010856: [04:00:50] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010856: [04:00:50] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010856: [04:00:50] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010856: [04:00:50] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010856: [04:00:50] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010856: [04:00:50] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010856: [04:00:50] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010856: [04:00:50] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010856: [04:00:50] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010856: [04:00:50] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010856: [04:00:50] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010856: [04:00:50] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010856: [04:00:50] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010856: [04:00:50] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010856: [04:00:50] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010856: [04:00:50] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010856: [04:00:50] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010856: [04:00:50] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010856: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010856: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010856: [04:00:51] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010856: [04:00:51] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 010856: [04:00:51] vk_core.cpp(2629) - Log - Timer chunk initialisation - 172.436 ms RDOC 010856: [04:00:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009008: [04:00:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009008: [04:00:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009008: [04:00:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009008: [04:00:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009008: [04:00:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10944 RDOC 010944: [04:00:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010944: [04:00:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010944: [04:00:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010944: [04:00:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010944: [04:00:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010944: [04:00:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010944: [04:00:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010944: [04:00:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010944: [04:00:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010944: [04:00:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010944: [04:00:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010944: [04:00:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010944: [04:00:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010944: [04:00:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010944: [04:00:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009008: [04:00:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10944] RDOC 010944: [04:00:52] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001A6B00403B0 RDOC 010944: [04:00:52] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010944: [04:00:52] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010944: [04:00:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010944: [04:00:52] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010944: [04:00:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010944: [04:00:52] vk_core.cpp(1836) - Log - Starting capture RDOC 010944: [04:00:52] vk_core.cpp(1840) - Log - Creating desired queue as none was obtained by the application RDOC 010944: [04:00:52] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 010944: [04:00:52] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 010944: [04:00:52] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000730328 RDOC 010944: [04:00:52] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001A6B00403B0 / 0x0000000000730328 RDOC 010944: [04:00:53] vk_core.cpp(1971) - Log - Finished capture, Frame 0 RDOC 009008: [04:00:53] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010944: [04:00:53] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 010944: [04:00:53] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 010944: [04:00:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21613 (0.61 %) RDOC 010944: [04:00:53] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.422568 seconds RDOC 010944: [04:00:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010944: [04:00:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 010944: [04:00:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 009008: [04:00:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (31363 bytes) (time 1670558453) 5116 byte thumbnail RDOC 009008: [04:00:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 009008: [04:00:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009008: [04:00:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009008: [04:00:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009008: [04:00:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009008: [04:00:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009008: [04:00:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009008: [04:00:54] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009008: [04:00:54] vk_replay.cpp(4715) - Log - Created device. RDOC 009008: [04:00:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009008: [04:00:54] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009008: [04:00:54] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009008: [04:00:54] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009008: [04:00:54] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009008: [04:00:54] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009008: [04:00:54] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009008: [04:00:54] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009008: [04:00:54] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009008: [04:00:54] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009008: [04:00:54] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009008: [04:00:54] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009008: [04:00:54] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009008: [04:00:54] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009008: [04:00:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009008: [04:00:54] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009008: [04:00:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009008: [04:00:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009008: [04:00:54] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009008: [04:00:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009008: [04:00:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009008: [04:00:54] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009008: [04:00:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009008: [04:00:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009008: [04:00:54] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009008: [04:00:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009008: [04:00:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009008: [04:00:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009008: [04:00:54] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009008: [04:00:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 009008: [04:00:54] vk_core.cpp(2629) - Log - Timer chunk initialisation - 134.931 ms RDOC 009008: [04:00:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 009008: [04:00:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3708 (0.11 %) RDOC 009008: [04:00:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009008: [04:00:54] vk_core.cpp(2629) - Log - Timer chunk initialisation - 8.681 ms RDOC 009008: [04:00:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3708 (0.11 %) RDOC 009008: [04:00:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 009008: [04:00:54] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 009008: [04:00:54] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 009008: [04:00:54] vk_debug.cpp(1700) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 009008: [04:00:54] vk_debug.cpp(1676) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 009008: [04:00:54] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000592! RDOC 009008: [04:00:54] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000592! RDOC 009008: [04:00:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001156: [04:00:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 001156: [04:00:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001156: [04:00:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001156: [04:00:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001156: [04:00:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3956 RDOC 003956: [04:00:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003956: [04:00:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003956: [04:00:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003956: [04:00:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003956: [04:00:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003956: [04:00:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003956: [04:00:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003956: [04:00:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003956: [04:00:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003956: [04:00:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003956: [04:00:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003956: [04:00:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003956: [04:00:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003956: [04:00:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003956: [04:00:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001156: [04:00:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3956] RDOC 003956: [04:00:55] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021223B9B8A0 RDOC 003956: [04:00:55] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003956: [04:00:55] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003956: [04:00:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003956: [04:00:55] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003956: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003956: [04:00:55] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000048004E RDOC 003956: [04:00:55] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021223B9B8A0 / 0x000000000048004E RDOC 003956: [04:00:56] vk_core.cpp(1836) - Log - Starting capture RDOC 003956: [04:00:56] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 003956: [04:00:56] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003956: [04:00:56] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 001156: [04:00:56] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003956: [04:00:56] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 003956: [04:00:56] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003956: [04:00:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22389 (0.64 %) RDOC 003956: [04:00:56] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.017257 seconds RDOC 003956: [04:00:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003956: [04:00:56] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 003956: [04:00:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 001156: [04:00:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32139 bytes) (time 1670558456) 5116 byte thumbnail RDOC 001156: [04:00:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 001156: [04:00:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001156: [04:00:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001156: [04:00:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001156: [04:00:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001156: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001156: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001156: [04:00:57] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001156: [04:00:57] vk_replay.cpp(4715) - Log - Created device. RDOC 001156: [04:00:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001156: [04:00:57] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 001156: [04:00:57] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001156: [04:00:57] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001156: [04:00:57] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 001156: [04:00:57] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001156: [04:00:57] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001156: [04:00:57] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 001156: [04:00:57] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 001156: [04:00:57] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 001156: [04:00:57] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001156: [04:00:57] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001156: [04:00:57] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001156: [04:00:57] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 001156: [04:00:57] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 001156: [04:00:57] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001156: [04:00:57] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001156: [04:00:57] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 001156: [04:00:57] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001156: [04:00:57] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001156: [04:00:57] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 001156: [04:00:57] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001156: [04:00:57] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001156: [04:00:57] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 001156: [04:00:57] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001156: [04:00:57] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001156: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001156: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001156: [04:00:57] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 001156: [04:00:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 001156: [04:00:57] vk_core.cpp(2629) - Log - Timer chunk initialisation - 145.651 ms RDOC 001156: [04:00:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005116: [04:00:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005116: [04:00:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005116: [04:00:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005116: [04:00:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005116: [04:00:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10208 RDOC 010208: [04:00:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010208: [04:00:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010208: [04:00:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010208: [04:00:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010208: [04:00:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010208: [04:00:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010208: [04:00:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010208: [04:00:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010208: [04:00:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010208: [04:00:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010208: [04:00:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010208: [04:00:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010208: [04:00:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010208: [04:00:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010208: [04:00:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005116: [04:00:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10208] RDOC 010208: [04:00:58] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000028F90F1C180 RDOC 010208: [04:00:58] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010208: [04:00:58] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010208: [04:00:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010208: [04:00:59] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010208: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010208: [04:00:59] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002603B6 RDOC 010208: [04:00:59] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000028F90F1C180 / 0x00000000002603B6 RDOC 010208: [04:00:59] vk_core.cpp(1836) - Log - Starting capture RDOC 010208: [04:00:59] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005116: [04:00:59] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010208: [04:00:59] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010208: [04:00:59] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010208: [04:00:59] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010208: [04:00:59] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010208: [04:00:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520064 bytes to 21724 (0.62 %) RDOC 010208: [04:00:59] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356995 MB capture section in 0.016096 seconds RDOC 010208: [04:00:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 010208: [04:00:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 010208: [04:00:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 005116: [04:00:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32680 bytes) (time 1670558459) 6118 byte thumbnail RDOC 005116: [04:01:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 005116: [04:01:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005116: [04:01:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005116: [04:01:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005116: [04:01:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005116: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005116: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005116: [04:01:00] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005116: [04:01:00] vk_replay.cpp(4715) - Log - Created device. RDOC 005116: [04:01:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005116: [04:01:00] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 005116: [04:01:00] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005116: [04:01:00] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005116: [04:01:00] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 005116: [04:01:00] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005116: [04:01:00] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005116: [04:01:00] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 005116: [04:01:00] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 005116: [04:01:00] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 005116: [04:01:00] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005116: [04:01:00] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005116: [04:01:00] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005116: [04:01:00] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 005116: [04:01:00] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 005116: [04:01:00] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005116: [04:01:00] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005116: [04:01:00] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 005116: [04:01:00] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005116: [04:01:00] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005116: [04:01:00] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 005116: [04:01:00] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005116: [04:01:00] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005116: [04:01:00] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 005116: [04:01:00] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005116: [04:01:00] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005116: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005116: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005116: [04:01:00] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 005116: [04:01:00] vk_core.cpp(2629) - Log - Timer chunk initialisation - 144.808 ms RDOC 005116: [04:01:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005596: [04:01:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005596: [04:01:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005596: [04:01:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005596: [04:01:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005596: [04:01:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10100 RDOC 010100: [04:01:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010100: [04:01:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010100: [04:01:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010100: [04:01:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010100: [04:01:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010100: [04:01:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010100: [04:01:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010100: [04:01:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010100: [04:01:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010100: [04:01:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010100: [04:01:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010100: [04:01:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010100: [04:01:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010100: [04:01:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010100: [04:01:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005596: [04:01:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10100] RDOC 010100: [04:01:02] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001D1BBB3CF70 RDOC 010100: [04:01:02] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010100: [04:01:02] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010100: [04:01:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010100: [04:01:02] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010100: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010100: [04:01:02] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002703B6 RDOC 010100: [04:01:02] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001D1BBB3CF70 / 0x00000000002703B6 RDOC 005596: [04:01:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010100: [04:01:02] vk_core.cpp(1836) - Log - Starting capture RDOC 010100: [04:01:02] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010100: [04:01:02] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010100: [04:01:02] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010100: [04:01:02] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 010100: [04:01:02] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010100: [04:01:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097728 bytes to 169478 (0.46 %) RDOC 010100: [04:01:02] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.379150 MB capture section in 0.037684 seconds RDOC 010100: [04:01:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 010100: [04:01:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 010100: [04:01:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 005596: [04:01:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184485 bytes) (time 1670558462) 9596 byte thumbnail RDOC 005596: [04:01:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 005596: [04:01:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005596: [04:01:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005596: [04:01:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005596: [04:01:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005596: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005596: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005596: [04:01:03] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005596: [04:01:03] vk_replay.cpp(4715) - Log - Created device. RDOC 005596: [04:01:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005596: [04:01:03] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 005596: [04:01:03] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005596: [04:01:03] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005596: [04:01:03] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 005596: [04:01:03] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005596: [04:01:03] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005596: [04:01:03] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 005596: [04:01:03] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 005596: [04:01:03] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 005596: [04:01:03] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005596: [04:01:03] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005596: [04:01:03] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005596: [04:01:03] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 005596: [04:01:03] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 005596: [04:01:03] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005596: [04:01:03] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005596: [04:01:03] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 005596: [04:01:03] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005596: [04:01:03] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005596: [04:01:03] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 005596: [04:01:03] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005596: [04:01:03] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005596: [04:01:03] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 005596: [04:01:03] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005596: [04:01:03] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005596: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005596: [04:01:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005596: [04:01:03] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 005596: [04:01:03] vk_core.cpp(2629) - Log - Timer chunk initialisation - 219.325 ms RDOC 005596: [04:01:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002464: [04:01:04] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002464: [04:01:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002464: [04:01:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002464: [04:01:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002464: [04:01:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8080 RDOC 008080: [04:01:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008080: [04:01:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008080: [04:01:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008080: [04:01:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008080: [04:01:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008080: [04:01:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008080: [04:01:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008080: [04:01:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008080: [04:01:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008080: [04:01:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008080: [04:01:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008080: [04:01:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008080: [04:01:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008080: [04:01:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008080: [04:01:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002464: [04:01:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8080] RDOC 008080: [04:01:05] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001CA50DA2560 RDOC 008080: [04:01:05] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008080: [04:01:05] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008080: [04:01:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008080: [04:01:05] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008080: [04:01:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008080: [04:01:05] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000050009C RDOC 008080: [04:01:05] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001CA50DA2560 / 0x000000000050009C RDOC 008080: [04:01:06] vk_core.cpp(1836) - Log - Starting capture RDOC 008080: [04:01:06] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 008080: [04:01:06] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008080: [04:01:06] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 002464: [04:01:06] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008080: [04:01:06] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 008080: [04:01:06] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008080: [04:01:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519040 bytes to 21653 (0.62 %) RDOC 008080: [04:01:06] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356018 MB capture section in 0.016575 seconds RDOC 008080: [04:01:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 008080: [04:01:06] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 008080: [04:01:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002464: [04:01:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31563 bytes) (time 1670558466) 5744 byte thumbnail RDOC 002464: [04:01:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 002464: [04:01:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002464: [04:01:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002464: [04:01:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002464: [04:01:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002464: [04:01:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002464: [04:01:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002464: [04:01:07] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002464: [04:01:07] vk_replay.cpp(4715) - Log - Created device. RDOC 002464: [04:01:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002464: [04:01:07] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 002464: [04:01:07] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002464: [04:01:07] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002464: [04:01:07] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 002464: [04:01:07] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002464: [04:01:07] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002464: [04:01:07] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 002464: [04:01:07] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 002464: [04:01:07] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 002464: [04:01:07] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002464: [04:01:07] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002464: [04:01:07] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002464: [04:01:07] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 002464: [04:01:07] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 002464: [04:01:07] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [04:01:07] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [04:01:07] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 002464: [04:01:07] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [04:01:07] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [04:01:07] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 002464: [04:01:07] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [04:01:07] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [04:01:07] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 002464: [04:01:07] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002464: [04:01:07] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002464: [04:01:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002464: [04:01:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002464: [04:01:07] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 002464: [04:01:07] vk_core.cpp(2629) - Log - Timer chunk initialisation - 156.007 ms RDOC 002464: [04:01:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009424: [04:01:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009424: [04:01:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009424: [04:01:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009424: [04:01:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009424: [04:01:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1512 RDOC 001512: [04:01:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001512: [04:01:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001512: [04:01:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001512: [04:01:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001512: [04:01:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001512: [04:01:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001512: [04:01:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001512: [04:01:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001512: [04:01:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001512: [04:01:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001512: [04:01:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001512: [04:01:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001512: [04:01:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001512: [04:01:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001512: [04:01:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009424: [04:01:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1512] RDOC 001512: [04:01:09] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000272E2041460 RDOC 001512: [04:01:09] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 001512: [04:01:09] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001512: [04:01:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001512: [04:01:09] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001512: [04:01:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001512: [04:01:09] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002903B6 RDOC 001512: [04:01:09] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000272E2041460 / 0x00000000002903B6 RDOC 009424: [04:01:09] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001512: [04:01:09] vk_core.cpp(1836) - Log - Starting capture RDOC 001512: [04:01:09] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009424: [04:01:09] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001512: [04:01:09] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001512: [04:01:09] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 001512: [04:01:09] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 001512: [04:01:09] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001512: [04:01:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738624 bytes to 576807 (0.42 %) RDOC 001512: [04:01:09] vk_core.cpp(2375) - Log - Captured Vulkan frame with 131.357788 MB capture section in 0.104269 seconds RDOC 001512: [04:01:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001512: [04:01:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 001512: [04:01:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 009424: [04:01:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586557 bytes) (time 1670558469) 5116 byte thumbnail RDOC 009424: [04:01:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 009424: [04:01:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009424: [04:01:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009424: [04:01:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009424: [04:01:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009424: [04:01:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009424: [04:01:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009424: [04:01:10] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009424: [04:01:10] vk_replay.cpp(4715) - Log - Created device. RDOC 009424: [04:01:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009424: [04:01:10] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009424: [04:01:10] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009424: [04:01:10] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009424: [04:01:10] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009424: [04:01:10] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009424: [04:01:10] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009424: [04:01:10] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009424: [04:01:10] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009424: [04:01:10] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009424: [04:01:10] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009424: [04:01:10] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009424: [04:01:10] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009424: [04:01:10] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009424: [04:01:10] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009424: [04:01:10] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009424: [04:01:10] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009424: [04:01:10] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009424: [04:01:10] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009424: [04:01:10] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009424: [04:01:10] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009424: [04:01:10] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009424: [04:01:10] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009424: [04:01:10] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009424: [04:01:10] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009424: [04:01:10] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009424: [04:01:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009424: [04:01:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009424: [04:01:10] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009424: [04:01:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 009424: [04:01:11] vk_core.cpp(2629) - Log - Timer chunk initialisation - 357.655 ms RDOC 009424: [04:01:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002556: [04:01:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 002556: [04:01:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002556: [04:01:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002556: [04:01:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002556: [04:01:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2484 RDOC 002484: [04:01:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002484: [04:01:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002484: [04:01:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002484: [04:01:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002484: [04:01:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002484: [04:01:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002484: [04:01:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002484: [04:01:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002484: [04:01:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002484: [04:01:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002484: [04:01:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002484: [04:01:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002484: [04:01:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002484: [04:01:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002484: [04:01:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002556: [04:01:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2484] RDOC 002484: [04:01:12] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000022C183B8A00 RDOC 002484: [04:01:12] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 002484: [04:01:12] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002484: [04:01:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002484: [04:01:13] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002484: [04:01:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002484: [04:01:13] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002A03B6 RDOC 002484: [04:01:13] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000022C183B8A00 / 0x00000000002A03B6 RDOC 002556: [04:01:13] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002484: [04:01:13] vk_core.cpp(1836) - Log - Starting capture RDOC 002484: [04:01:13] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 002556: [04:01:13] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002484: [04:01:13] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 002484: [04:01:13] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 002484: [04:01:13] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 002484: [04:01:14] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 002484: [04:01:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532608 bytes to 690310 (0.42 %) RDOC 002484: [04:01:14] vk_core.cpp(2375) - Log - Captured Vulkan frame with 155.956848 MB capture section in 1.343820 seconds RDOC 002484: [04:01:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 002484: [04:01:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 002484: [04:01:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 002556: [04:01:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (706260 bytes) (time 1670558474) 9775 byte thumbnail RDOC 002556: [04:01:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 002556: [04:01:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002556: [04:01:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002556: [04:01:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002556: [04:01:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002556: [04:01:15] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002556: [04:01:15] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002556: [04:01:15] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002556: [04:01:15] vk_replay.cpp(4715) - Log - Created device. RDOC 002556: [04:01:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002556: [04:01:15] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 002556: [04:01:15] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002556: [04:01:15] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002556: [04:01:15] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 002556: [04:01:15] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002556: [04:01:15] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002556: [04:01:15] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 002556: [04:01:15] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 002556: [04:01:15] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 002556: [04:01:15] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002556: [04:01:15] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002556: [04:01:15] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002556: [04:01:15] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 002556: [04:01:15] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 002556: [04:01:15] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002556: [04:01:15] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002556: [04:01:15] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 002556: [04:01:15] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002556: [04:01:15] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002556: [04:01:15] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 002556: [04:01:15] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002556: [04:01:15] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002556: [04:01:15] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 002556: [04:01:15] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002556: [04:01:15] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002556: [04:01:15] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002556: [04:01:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002556: [04:01:16] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 002556: [04:01:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 002556: [04:01:16] vk_core.cpp(4785) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 002556: [04:01:16] vk_core.cpp(2629) - Log - Timer chunk initialisation - 670.996 ms RDOC 002556: [04:01:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011404: [04:01:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011404: [04:01:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011404: [04:01:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011404: [04:01:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011404: [04:01:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12016 RDOC 012016: [04:01:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 012016: [04:01:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012016: [04:01:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012016: [04:01:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012016: [04:01:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012016: [04:01:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012016: [04:01:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012016: [04:01:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012016: [04:01:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012016: [04:01:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012016: [04:01:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012016: [04:01:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012016: [04:01:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012016: [04:01:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012016: [04:01:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011404: [04:01:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12016] RDOC 012016: [04:01:17] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001F871ACB0A0 RDOC 012016: [04:01:17] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 012016: [04:01:17] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012016: [04:01:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012016: [04:01:17] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012016: [04:01:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012016: [04:01:17] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002B03B6 RDOC 012016: [04:01:17] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001F871ACB0A0 / 0x00000000002B03B6 RDOC 011404: [04:01:18] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012016: [04:01:32] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:32] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 012016: [04:01:32] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:32] vk_core.cpp(1971) - Log - Finished capture, Frame 50000 RDOC 012016: [04:01:32] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:32] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21486 (0.61 %) RDOC 012016: [04:01:32] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.020096 seconds RDOC 012016: [04:01:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:32] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 012016: [04:01:32] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:32] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 012016: [04:01:32] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:32] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:32] vk_core.cpp(1971) - Log - Finished capture, Frame 50001 RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21478 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.021729 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (31236 bytes) (time 1670558492) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50002 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21548 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.023973 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (31228 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50003 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (31298 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21536 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029775 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (31286 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50004 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21488 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029605 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (31238 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50005 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21578 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029574 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (31328 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50006 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21510 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029331 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (31260 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50007 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21548 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029230 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (31298 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50008 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21461 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.029390 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 012016: [04:01:33] vk_core.cpp(1836) - Log - Starting capture RDOC 012016: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (31211 bytes) (time 1670558493) 5116 byte thumbnail RDOC 012016: [04:01:33] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 012016: [04:01:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 012016: [04:01:33] vk_core.cpp(1971) - Log - Finished capture, Frame 50009 RDOC 012016: [04:01:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012016: [04:01:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21516 (0.61 %) RDOC 012016: [04:01:33] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.032252 seconds RDOC 012016: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 012016: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 011404: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (31266 bytes) (time 1670558493) 5116 byte thumbnail RDOC 011404: [04:01:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011404: [04:01:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:01:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:01:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:01:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011404: [04:01:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011404: [04:01:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011404: [04:01:34] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011404: [04:01:34] vk_replay.cpp(4715) - Log - Created device. RDOC 011404: [04:01:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:01:34] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011404: [04:01:34] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011404: [04:01:34] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011404: [04:01:34] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011404: [04:01:34] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011404: [04:01:34] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011404: [04:01:34] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011404: [04:01:34] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011404: [04:01:34] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011404: [04:01:34] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011404: [04:01:34] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011404: [04:01:34] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011404: [04:01:34] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011404: [04:01:34] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011404: [04:01:34] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011404: [04:01:34] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011404: [04:01:34] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011404: [04:01:34] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011404: [04:01:34] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011404: [04:01:34] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011404: [04:01:34] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011404: [04:01:34] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011404: [04:01:34] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011404: [04:01:34] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011404: [04:01:34] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011404: [04:01:34] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011404: [04:01:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011404: [04:01:34] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011404: [04:01:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011404: [04:01:34] vk_core.cpp(2629) - Log - Timer chunk initialisation - 160.643 ms RDOC 011404: [04:01:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008424: [04:01:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008424: [04:01:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008424: [04:01:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008424: [04:01:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008424: [04:01:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11156 RDOC 011156: [04:01:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011156: [04:01:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011156: [04:01:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011156: [04:01:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011156: [04:01:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011156: [04:01:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011156: [04:01:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011156: [04:01:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011156: [04:01:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011156: [04:01:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011156: [04:01:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011156: [04:01:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011156: [04:01:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011156: [04:01:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011156: [04:01:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008424: [04:01:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11156] RDOC 011156: [04:01:36] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001874AB3EC90 RDOC 011156: [04:01:36] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011156: [04:01:36] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011156: [04:01:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011156: [04:01:36] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011156: [04:01:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011156: [04:01:36] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009A03AE RDOC 011156: [04:01:36] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001874AB3EC90 / 0x00000000009A03AE RDOC 011156: [04:01:36] vk_core.cpp(1836) - Log - Starting capture RDOC 011156: [04:01:36] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011156: [04:01:36] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011156: [04:01:36] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008424: [04:01:36] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011156: [04:01:36] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 011156: [04:01:36] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011156: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522816 bytes to 20772 (0.59 %) RDOC 011156: [04:01:36] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359619 MB capture section in 0.015426 seconds RDOC 011156: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 011156: [04:01:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 011156: [04:01:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 008424: [04:01:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37362 bytes) (time 1670558496) 10965 byte thumbnail RDOC 008424: [04:01:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 008424: [04:01:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008424: [04:01:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008424: [04:01:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008424: [04:01:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008424: [04:01:37] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008424: [04:01:37] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008424: [04:01:37] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008424: [04:01:37] vk_replay.cpp(4715) - Log - Created device. RDOC 008424: [04:01:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008424: [04:01:37] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008424: [04:01:37] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008424: [04:01:37] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008424: [04:01:37] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008424: [04:01:37] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008424: [04:01:37] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008424: [04:01:37] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008424: [04:01:37] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008424: [04:01:37] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008424: [04:01:37] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008424: [04:01:37] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008424: [04:01:37] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008424: [04:01:37] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008424: [04:01:37] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008424: [04:01:37] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008424: [04:01:37] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008424: [04:01:37] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008424: [04:01:37] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008424: [04:01:37] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008424: [04:01:37] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008424: [04:01:37] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008424: [04:01:37] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008424: [04:01:37] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008424: [04:01:37] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008424: [04:01:37] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008424: [04:01:37] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008424: [04:01:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008424: [04:01:37] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008424: [04:01:37] vk_core.cpp(2629) - Log - Timer chunk initialisation - 160.589 ms RDOC 008424: [04:01:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012044: [04:01:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 012044: [04:01:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012044: [04:01:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012044: [04:01:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012044: [04:01:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3020 RDOC 003020: [04:01:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003020: [04:01:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003020: [04:01:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003020: [04:01:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003020: [04:01:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003020: [04:01:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003020: [04:01:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003020: [04:01:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003020: [04:01:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003020: [04:01:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003020: [04:01:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003020: [04:01:38] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003020: [04:01:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003020: [04:01:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003020: [04:01:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012044: [04:01:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3020] RDOC 003020: [04:01:39] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002D5F00714F0 RDOC 003020: [04:01:39] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003020: [04:01:39] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003020: [04:01:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003020: [04:01:39] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003020: [04:01:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003020: [04:01:39] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009B03AE RDOC 003020: [04:01:39] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002D5F00714F0 / 0x00000000009B03AE RDOC 012044: [04:01:39] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003020: [04:01:39] vk_core.cpp(1836) - Log - Starting capture RDOC 003020: [04:01:39] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003020: [04:01:39] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003020: [04:01:39] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 012044: [04:01:39] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003020: [04:01:39] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 003020: [04:01:39] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003020: [04:01:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360768 bytes to 41290 (0.56 %) RDOC 003020: [04:01:39] vk_core.cpp(2375) - Log - Captured Vulkan frame with 7.019775 MB capture section in 0.018638 seconds RDOC 003020: [04:01:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 003020: [04:01:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 003020: [04:01:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 012044: [04:01:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (48879 bytes) (time 1670558499) 3444 byte thumbnail RDOC 012044: [04:01:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 012044: [04:01:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012044: [04:01:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012044: [04:01:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012044: [04:01:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012044: [04:01:40] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012044: [04:01:40] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012044: [04:01:40] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012044: [04:01:40] vk_replay.cpp(4715) - Log - Created device. RDOC 012044: [04:01:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012044: [04:01:40] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 012044: [04:01:40] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012044: [04:01:40] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012044: [04:01:40] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 012044: [04:01:40] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012044: [04:01:40] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012044: [04:01:40] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 012044: [04:01:40] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 012044: [04:01:40] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 012044: [04:01:40] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012044: [04:01:40] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012044: [04:01:40] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012044: [04:01:40] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 012044: [04:01:40] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 012044: [04:01:40] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [04:01:40] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [04:01:40] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 012044: [04:01:40] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [04:01:40] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [04:01:40] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 012044: [04:01:40] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [04:01:40] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [04:01:40] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 012044: [04:01:40] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012044: [04:01:40] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012044: [04:01:40] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012044: [04:01:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012044: [04:01:40] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 012044: [04:01:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 012044: [04:01:40] vk_core.cpp(2629) - Log - Timer chunk initialisation - 155.601 ms RDOC 012044: [04:01:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009324: [04:01:41] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009324: [04:01:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009324: [04:01:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009324: [04:01:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009324: [04:01:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11472 RDOC 011472: [04:01:41] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011472: [04:01:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011472: [04:01:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011472: [04:01:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011472: [04:01:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011472: [04:01:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011472: [04:01:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011472: [04:01:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011472: [04:01:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011472: [04:01:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011472: [04:01:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011472: [04:01:41] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011472: [04:01:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011472: [04:01:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011472: [04:01:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009324: [04:01:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11472] RDOC 011472: [04:01:42] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000019C00632BC0 RDOC 011472: [04:01:42] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011472: [04:01:42] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011472: [04:01:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011472: [04:01:42] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011472: [04:01:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011472: [04:01:42] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000051004E RDOC 011472: [04:01:42] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000019C00632BC0 / 0x000000000051004E RDOC 011472: [04:01:43] vk_core.cpp(1836) - Log - Starting capture RDOC 011472: [04:01:43] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009324: [04:01:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011472: [04:01:43] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011472: [04:01:43] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011472: [04:01:43] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 011472: [04:01:43] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011472: [04:01:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694080 bytes to 171749 (0.46 %) RDOC 011472: [04:01:43] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.947876 MB capture section in 0.037204 seconds RDOC 011472: [04:01:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 011472: [04:01:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 011472: [04:01:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 009324: [04:01:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184756 bytes) (time 1670558503) 8518 byte thumbnail RDOC 009324: [04:01:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 009324: [04:01:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009324: [04:01:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009324: [04:01:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009324: [04:01:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009324: [04:01:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009324: [04:01:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009324: [04:01:44] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009324: [04:01:44] vk_replay.cpp(4715) - Log - Created device. RDOC 009324: [04:01:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009324: [04:01:44] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009324: [04:01:44] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009324: [04:01:44] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009324: [04:01:44] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009324: [04:01:44] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009324: [04:01:44] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009324: [04:01:44] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009324: [04:01:44] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009324: [04:01:44] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009324: [04:01:44] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009324: [04:01:44] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009324: [04:01:44] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009324: [04:01:44] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009324: [04:01:44] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009324: [04:01:44] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:01:44] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:01:44] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009324: [04:01:44] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:01:44] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:01:44] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009324: [04:01:44] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:01:44] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:01:44] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009324: [04:01:44] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009324: [04:01:44] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009324: [04:01:44] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009324: [04:01:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009324: [04:01:44] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009324: [04:01:44] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 009324: [04:01:44] vk_core.cpp(2629) - Log - Timer chunk initialisation - 192.035 ms RDOC 009324: [04:01:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008180: [04:01:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008180: [04:01:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008180: [04:01:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008180: [04:01:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008180: [04:01:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8184 RDOC 008184: [04:01:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008184: [04:01:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008184: [04:01:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008184: [04:01:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008184: [04:01:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008184: [04:01:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008184: [04:01:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008184: [04:01:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008184: [04:01:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008184: [04:01:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008184: [04:01:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008184: [04:01:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008184: [04:01:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008184: [04:01:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008184: [04:01:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008180: [04:01:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8184] RDOC 008184: [04:01:46] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000215A3E4BC40 RDOC 008184: [04:01:46] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008184: [04:01:46] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008184: [04:01:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008184: [04:01:46] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008184: [04:01:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008184: [04:01:46] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009D03AE RDOC 008184: [04:01:46] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000215A3E4BC40 / 0x00000000009D03AE RDOC 008180: [04:01:46] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008184: [04:01:46] vk_core.cpp(1836) - Log - Starting capture RDOC 008184: [04:01:46] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 008184: [04:01:46] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008184: [04:01:46] vk_debug.cpp(2332) - Log - Allocating readback window of 4096 bytes RDOC 008184: [04:01:46] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 008184: [04:01:46] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 008184: [04:01:46] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 008184: [04:01:46] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008180: [04:01:46] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008184: [04:01:46] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 008184: [04:01:46] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008184: [04:01:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521856 bytes to 22148 (0.63 %) RDOC 008184: [04:01:46] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358704 MB capture section in 0.017233 seconds RDOC 008184: [04:01:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 008184: [04:01:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 008184: [04:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 008180: [04:01:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (33122 bytes) (time 1670558506) 6206 byte thumbnail RDOC 008180: [04:01:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 008180: [04:01:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008180: [04:01:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008180: [04:01:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008180: [04:01:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008180: [04:01:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008180: [04:01:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008180: [04:01:48] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008180: [04:01:48] vk_replay.cpp(4715) - Log - Created device. RDOC 008180: [04:01:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008180: [04:01:48] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008180: [04:01:48] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008180: [04:01:48] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008180: [04:01:48] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008180: [04:01:48] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008180: [04:01:48] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008180: [04:01:48] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008180: [04:01:48] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008180: [04:01:48] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008180: [04:01:48] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008180: [04:01:48] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008180: [04:01:48] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008180: [04:01:48] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008180: [04:01:48] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008180: [04:01:48] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008180: [04:01:48] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008180: [04:01:48] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008180: [04:01:48] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008180: [04:01:48] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008180: [04:01:48] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008180: [04:01:48] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008180: [04:01:48] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008180: [04:01:48] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008180: [04:01:48] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008180: [04:01:48] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008180: [04:01:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008180: [04:01:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008180: [04:01:48] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008180: [04:01:48] vk_core.cpp(2629) - Log - Timer chunk initialisation - 145.551 ms RDOC 008180: [04:01:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005772: [04:01:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005772: [04:01:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005772: [04:01:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005772: [04:01:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005772: [04:01:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10520 RDOC 010520: [04:01:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010520: [04:01:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010520: [04:01:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010520: [04:01:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010520: [04:01:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010520: [04:01:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010520: [04:01:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010520: [04:01:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010520: [04:01:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010520: [04:01:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010520: [04:01:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010520: [04:01:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010520: [04:01:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010520: [04:01:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010520: [04:01:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005772: [04:01:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10520] RDOC 010520: [04:01:49] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000172C3E2CBF0 RDOC 010520: [04:01:49] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010520: [04:01:49] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010520: [04:01:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010520: [04:01:49] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010520: [04:01:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010520: [04:01:49] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009E03AE RDOC 010520: [04:01:49] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000172C3E2CBF0 / 0x00000000009E03AE RDOC 005772: [04:01:49] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010520: [04:01:49] vk_core.cpp(1836) - Log - Starting capture RDOC 010520: [04:01:49] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010520: [04:01:49] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010520: [04:01:49] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010520: [04:01:49] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 010520: [04:01:49] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010520: [04:01:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522752 bytes to 20890 (0.59 %) RDOC 010520: [04:01:49] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359558 MB capture section in 0.017698 seconds RDOC 010520: [04:01:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010520: [04:01:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 010520: [04:01:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 005772: [04:01:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30640 bytes) (time 1670558509) 5116 byte thumbnail RDOC 005772: [04:01:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 005772: [04:01:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005772: [04:01:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005772: [04:01:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005772: [04:01:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005772: [04:01:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005772: [04:01:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005772: [04:01:51] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005772: [04:01:51] vk_replay.cpp(4715) - Log - Created device. RDOC 005772: [04:01:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005772: [04:01:51] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 005772: [04:01:51] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005772: [04:01:51] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005772: [04:01:51] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 005772: [04:01:51] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005772: [04:01:51] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005772: [04:01:51] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 005772: [04:01:51] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 005772: [04:01:51] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 005772: [04:01:51] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005772: [04:01:51] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005772: [04:01:51] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005772: [04:01:51] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 005772: [04:01:51] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 005772: [04:01:51] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005772: [04:01:51] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005772: [04:01:51] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 005772: [04:01:51] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005772: [04:01:51] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005772: [04:01:51] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 005772: [04:01:51] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005772: [04:01:51] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005772: [04:01:51] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 005772: [04:01:51] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005772: [04:01:51] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005772: [04:01:51] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005772: [04:01:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005772: [04:01:51] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 005772: [04:01:51] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 005772: [04:01:51] vk_core.cpp(2629) - Log - Timer chunk initialisation - 171.461 ms RDOC 005772: [04:01:51] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 26.662 ms RDOC 005772: [04:01:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 15000 total instances RDOC 005772: [04:01:51] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 005772: [04:01:51] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 18.119 ms RDOC 005772: [04:01:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012012: [04:01:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 012012: [04:01:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012012: [04:01:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012012: [04:01:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012012: [04:01:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11056 RDOC 011056: [04:01:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011056: [04:01:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011056: [04:01:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011056: [04:01:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011056: [04:01:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011056: [04:01:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011056: [04:01:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011056: [04:01:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011056: [04:01:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011056: [04:01:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011056: [04:01:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011056: [04:01:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011056: [04:01:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011056: [04:01:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011056: [04:01:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012012: [04:01:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11056] RDOC 011056: [04:01:52] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000020E028F2E10 RDOC 011056: [04:01:52] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011056: [04:01:52] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011056: [04:01:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011056: [04:01:52] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011056: [04:01:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011056: [04:01:53] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000059009C RDOC 011056: [04:01:53] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000020E028F2E10 / 0x000000000059009C RDOC 012012: [04:01:53] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011056: [04:01:53] vk_core.cpp(1836) - Log - Starting capture RDOC 011056: [04:01:53] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 011056: [04:01:53] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011056: [04:01:53] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011056: [04:01:53] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 45 referenced resources RDOC 011056: [04:01:53] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011056: [04:01:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13090624 bytes to 101120 (0.77 %) RDOC 011056: [04:01:53] vk_core.cpp(2375) - Log - Captured Vulkan frame with 12.484192 MB capture section in 0.080749 seconds RDOC 011056: [04:01:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011056: [04:01:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011056: [04:01:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 012012: [04:01:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (117930 bytes) (time 1670558513) 10031 byte thumbnail RDOC 012012: [04:01:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 012012: [04:01:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012012: [04:01:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012012: [04:01:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012012: [04:01:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012012: [04:01:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012012: [04:01:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012012: [04:01:54] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012012: [04:01:54] vk_replay.cpp(4715) - Log - Created device. RDOC 012012: [04:01:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012012: [04:01:54] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 012012: [04:01:54] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012012: [04:01:54] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012012: [04:01:54] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 012012: [04:01:54] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012012: [04:01:54] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012012: [04:01:54] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 012012: [04:01:54] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 012012: [04:01:54] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 012012: [04:01:54] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012012: [04:01:54] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012012: [04:01:54] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012012: [04:01:54] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 012012: [04:01:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 012012: [04:01:54] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012012: [04:01:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012012: [04:01:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 012012: [04:01:54] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012012: [04:01:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012012: [04:01:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 012012: [04:01:54] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012012: [04:01:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012012: [04:01:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 012012: [04:01:54] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012012: [04:01:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012012: [04:01:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012012: [04:01:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012012: [04:01:54] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 012012: [04:01:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 012012: [04:01:54] vk_core.cpp(2629) - Log - Timer chunk initialisation - 206.131 ms RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:55] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 34.378 ms RDOC 012012: [04:01:55] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 25.913 ms RDOC 012012: [04:01:55] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 15.930 ms RDOC 012012: [04:01:55] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 11.288 ms RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:55] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:55] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 25.071 ms RDOC 012012: [04:01:55] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 34.570 ms RDOC 012012: [04:01:56] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 13.695 ms RDOC 012012: [04:01:56] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.114 ms RDOC 012012: [04:01:56] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:56] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:56] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 25.063 ms RDOC 012012: [04:01:56] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 34.012 ms RDOC 012012: [04:01:56] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 14.963 ms RDOC 012012: [04:01:56] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.744 ms RDOC 012012: [04:01:56] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 11.716 ms RDOC 012012: [04:01:56] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:56] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:56] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:56] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:56] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 24.538 ms RDOC 012012: [04:01:57] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 24.553 ms RDOC 012012: [04:01:57] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.090 ms RDOC 012012: [04:01:57] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.775 ms RDOC 012012: [04:01:57] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 13.079 ms RDOC 012012: [04:01:57] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:57] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:57] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 26.072 ms RDOC 012012: [04:01:57] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 34.888 ms RDOC 012012: [04:01:57] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 15.104 ms RDOC 012012: [04:01:57] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 15.141 ms RDOC 012012: [04:01:57] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 012012: [04:01:57] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 012012: [04:01:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 006384: [04:01:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 006384: [04:01:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006384: [04:01:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006384: [04:01:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006384: [04:01:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2660 RDOC 002660: [04:01:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 002660: [04:01:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002660: [04:01:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002660: [04:01:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002660: [04:01:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002660: [04:01:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002660: [04:01:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002660: [04:01:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002660: [04:01:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002660: [04:01:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002660: [04:01:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002660: [04:01:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002660: [04:01:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002660: [04:01:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002660: [04:01:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006384: [04:01:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2660] RDOC 002660: [04:01:58] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000018D8C91C060 RDOC 002660: [04:01:58] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 002660: [04:01:58] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002660: [04:01:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002660: [04:01:59] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002660: [04:01:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002660: [04:01:59] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000810328 RDOC 002660: [04:01:59] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000018D8C91C060 / 0x0000000000810328 RDOC 006384: [04:02:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002660: [04:02:00] vk_core.cpp(1836) - Log - Starting capture RDOC 002660: [04:02:00] resource_manager.h(1441) - Log - Preparing up to 32 potentially dirty resources RDOC 002660: [04:02:00] resource_manager.h(1494) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 002660: [04:02:00] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 002660: [04:02:00] resource_manager.h(1506) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 002660: [04:02:00] resource_manager.h(1579) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 002660: [04:02:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058496 bytes to 182671 (0.47 %) RDOC 002660: [04:02:00] vk_core.cpp(2375) - Log - Captured Vulkan frame with 37.249084 MB capture section in 0.043054 seconds RDOC 002660: [04:02:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002660: [04:02:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 002660: [04:02:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006384: [04:02:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192421 bytes) (time 1670558520) 5116 byte thumbnail RDOC 006384: [04:02:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006384: [04:02:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006384: [04:02:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006384: [04:02:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006384: [04:02:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006384: [04:02:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006384: [04:02:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006384: [04:02:01] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006384: [04:02:01] vk_replay.cpp(4715) - Log - Created device. RDOC 006384: [04:02:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006384: [04:02:01] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 006384: [04:02:01] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006384: [04:02:01] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006384: [04:02:01] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 006384: [04:02:01] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006384: [04:02:01] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006384: [04:02:01] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 006384: [04:02:01] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 006384: [04:02:01] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 006384: [04:02:01] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006384: [04:02:01] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006384: [04:02:01] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006384: [04:02:01] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 006384: [04:02:01] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 006384: [04:02:01] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006384: [04:02:01] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006384: [04:02:01] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 006384: [04:02:01] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006384: [04:02:01] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006384: [04:02:01] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 006384: [04:02:01] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006384: [04:02:01] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006384: [04:02:01] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 006384: [04:02:01] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006384: [04:02:01] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006384: [04:02:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006384: [04:02:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006384: [04:02:01] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 006384: [04:02:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::207 RDOC 006384: [04:02:02] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006384: [04:02:02] vk_core.cpp(2629) - Log - Timer chunk initialisation - 219.335 ms RDOC 006384: [04:02:02] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006384: [04:02:02] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006384: [04:02:02] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006384: [04:02:02] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006384: [04:02:02] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006384: [04:02:02] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 006384: [04:02:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008720: [04:02:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008720: [04:02:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008720: [04:02:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008720: [04:02:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008720: [04:02:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5924 RDOC 005924: [04:02:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005924: [04:02:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005924: [04:02:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005924: [04:02:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005924: [04:02:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005924: [04:02:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005924: [04:02:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005924: [04:02:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005924: [04:02:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005924: [04:02:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005924: [04:02:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005924: [04:02:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005924: [04:02:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005924: [04:02:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005924: [04:02:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008720: [04:02:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5924] RDOC 005924: [04:02:03] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000027D2B9DF490 RDOC 005924: [04:02:03] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005924: [04:02:03] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005924: [04:02:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005924: [04:02:03] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005924: [04:02:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005924: [04:02:03] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007E0062 RDOC 005924: [04:02:03] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000027D2B9DF490 / 0x00000000007E0062 RDOC 005924: [04:02:03] vk_core.cpp(1836) - Log - Starting capture RDOC 005924: [04:02:03] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008720: [04:02:03] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005924: [04:02:03] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 005924: [04:02:03] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005924: [04:02:03] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 005924: [04:02:03] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 005924: [04:02:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689856 bytes to 125028 (0.55 %) RDOC 005924: [04:02:03] vk_core.cpp(2375) - Log - Captured Vulkan frame with 21.638733 MB capture section in 0.045429 seconds RDOC 005924: [04:02:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 005924: [04:02:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 005924: [04:02:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 008720: [04:02:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (147664 bytes) (time 1670558523) 15389 byte thumbnail RDOC 008720: [04:02:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 008720: [04:02:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008720: [04:02:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008720: [04:02:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008720: [04:02:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008720: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008720: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008720: [04:02:05] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008720: [04:02:05] vk_replay.cpp(4715) - Log - Created device. RDOC 008720: [04:02:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008720: [04:02:05] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008720: [04:02:05] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008720: [04:02:05] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008720: [04:02:05] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008720: [04:02:05] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008720: [04:02:05] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008720: [04:02:05] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008720: [04:02:05] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008720: [04:02:05] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008720: [04:02:05] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008720: [04:02:05] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008720: [04:02:05] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008720: [04:02:05] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008720: [04:02:05] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008720: [04:02:05] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008720: [04:02:05] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008720: [04:02:05] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008720: [04:02:05] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008720: [04:02:05] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008720: [04:02:05] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008720: [04:02:05] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008720: [04:02:05] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008720: [04:02:05] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008720: [04:02:05] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008720: [04:02:05] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008720: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008720: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008720: [04:02:05] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008720: [04:02:05] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::186 RDOC 008720: [04:02:05] vk_core.cpp(2629) - Log - Timer chunk initialisation - 221.045 ms RDOC 008720: [04:02:05] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 208.045 ms RDOC 008720: [04:02:06] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 171.963 ms RDOC 008720: [04:02:06] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 162.283 ms RDOC 008720: [04:02:06] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 220.204 ms RDOC 008720: [04:02:06] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 169.281 ms RDOC 008720: [04:02:06] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 129.588 ms RDOC 008720: [04:02:07] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 164.063 ms RDOC 008720: [04:02:07] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 164.040 ms RDOC 008720: [04:02:07] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 149.663 ms RDOC 008720: [04:02:07] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 171.522 ms RDOC 008720: [04:02:07] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 171.621 ms RDOC 008720: [04:02:08] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 186.186 ms RDOC 008720: [04:02:08] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 165.270 ms RDOC 008720: [04:02:08] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 140.140 ms RDOC 008720: [04:02:08] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 131.684 ms RDOC 008720: [04:02:09] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 131.115 ms RDOC 008720: [04:02:09] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 181.560 ms RDOC 008720: [04:02:09] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 178.422 ms RDOC 008720: [04:02:09] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 175.177 ms RDOC 008720: [04:02:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010128: [04:02:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010128: [04:02:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010128: [04:02:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010128: [04:02:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010128: [04:02:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1164 RDOC 001164: [04:02:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001164: [04:02:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001164: [04:02:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001164: [04:02:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001164: [04:02:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001164: [04:02:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001164: [04:02:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001164: [04:02:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001164: [04:02:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001164: [04:02:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001164: [04:02:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001164: [04:02:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001164: [04:02:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001164: [04:02:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001164: [04:02:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010128: [04:02:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1164] RDOC 001164: [04:02:10] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001646DEB8FA0 RDOC 001164: [04:02:10] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 001164: [04:02:10] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001164: [04:02:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001164: [04:02:11] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001164: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001164: [04:02:11] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000A203AE RDOC 001164: [04:02:11] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001646DEB8FA0 / 0x0000000000A203AE RDOC 010128: [04:02:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001164: [04:02:17] vk_core.cpp(1836) - Log - Starting capture RDOC 001164: [04:02:17] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 001164: [04:02:17] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 001164: [04:02:17] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 001164: [04:02:17] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 001164: [04:02:17] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 001164: [04:02:17] vk_core.cpp(1971) - Log - Finished capture, Frame 505 RDOC 001164: [04:02:17] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 001164: [04:02:17] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 001164: [04:02:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22592 bytes to 8383 (37.11 %) RDOC 001164: [04:02:17] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.021545 MB capture section in 0.015706 seconds RDOC 001164: [04:02:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 001164: [04:02:17] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 001164: [04:02:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 010128: [04:02:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 505) (20458 bytes) (time 1670558537) 7241 byte thumbnail RDOC 010128: [04:02:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 010128: [04:02:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010128: [04:02:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010128: [04:02:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010128: [04:02:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010128: [04:02:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010128: [04:02:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010128: [04:02:18] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010128: [04:02:18] vk_replay.cpp(4715) - Log - Created device. RDOC 010128: [04:02:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010128: [04:02:18] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010128: [04:02:18] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010128: [04:02:18] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010128: [04:02:18] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010128: [04:02:18] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010128: [04:02:18] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010128: [04:02:18] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010128: [04:02:18] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010128: [04:02:18] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010128: [04:02:18] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010128: [04:02:18] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010128: [04:02:18] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010128: [04:02:18] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010128: [04:02:18] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010128: [04:02:18] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010128: [04:02:18] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010128: [04:02:18] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010128: [04:02:18] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010128: [04:02:18] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010128: [04:02:18] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010128: [04:02:18] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010128: [04:02:18] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010128: [04:02:18] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010128: [04:02:18] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010128: [04:02:18] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010128: [04:02:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010128: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010128: [04:02:18] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010128: [04:02:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 010128: [04:02:18] vk_core.cpp(2629) - Log - Timer chunk initialisation - 157.549 ms RDOC 010128: [04:02:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011460: [04:02:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011460: [04:02:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011460: [04:02:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011460: [04:02:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011460: [04:02:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6776 RDOC 006776: [04:02:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 006776: [04:02:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006776: [04:02:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006776: [04:02:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006776: [04:02:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006776: [04:02:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006776: [04:02:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006776: [04:02:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006776: [04:02:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006776: [04:02:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006776: [04:02:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006776: [04:02:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006776: [04:02:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006776: [04:02:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006776: [04:02:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011460: [04:02:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6776] RDOC 006776: [04:02:19] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000256C91E8A20 RDOC 006776: [04:02:19] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 006776: [04:02:19] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006776: [04:02:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006776: [04:02:19] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006776: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006776: [04:02:19] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000A303AE RDOC 006776: [04:02:19] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000256C91E8A20 / 0x0000000000A303AE RDOC 011460: [04:02:20] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006776: [04:02:20] vk_core.cpp(1836) - Log - Starting capture RDOC 006776: [04:02:20] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 006776: [04:02:20] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006776: [04:02:20] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011460: [04:02:20] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006776: [04:02:20] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 006776: [04:02:20] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006776: [04:02:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519296 bytes to 21383 (0.61 %) RDOC 006776: [04:02:20] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356262 MB capture section in 0.015298 seconds RDOC 006776: [04:02:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006776: [04:02:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 006776: [04:02:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011460: [04:02:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31133 bytes) (time 1670558540) 5116 byte thumbnail RDOC 011460: [04:02:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011460: [04:02:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011460: [04:02:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011460: [04:02:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011460: [04:02:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011460: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011460: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011460: [04:02:21] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011460: [04:02:21] vk_replay.cpp(4715) - Log - Created device. RDOC 011460: [04:02:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011460: [04:02:21] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011460: [04:02:21] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011460: [04:02:21] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011460: [04:02:21] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011460: [04:02:21] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011460: [04:02:21] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011460: [04:02:21] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011460: [04:02:21] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011460: [04:02:21] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011460: [04:02:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011460: [04:02:21] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011460: [04:02:21] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011460: [04:02:21] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011460: [04:02:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011460: [04:02:21] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:02:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:02:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011460: [04:02:21] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:02:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:02:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011460: [04:02:21] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:02:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:02:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011460: [04:02:21] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011460: [04:02:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011460: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011460: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011460: [04:02:21] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011460: [04:02:42] vk_core.cpp(2629) - Log - Timer chunk initialisation - 21379.460 ms RDOC 011460: [04:02:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010972: [04:02:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010972: [04:02:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010972: [04:02:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010972: [04:02:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010972: [04:02:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3956 RDOC 003956: [04:02:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003956: [04:02:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003956: [04:02:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003956: [04:02:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003956: [04:02:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003956: [04:02:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003956: [04:02:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003956: [04:02:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003956: [04:02:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003956: [04:02:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003956: [04:02:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003956: [04:02:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003956: [04:02:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003956: [04:02:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003956: [04:02:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010972: [04:02:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3956] RDOC 003956: [04:02:43] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001DADC42CCB0 RDOC 003956: [04:02:43] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003956: [04:02:43] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003956: [04:02:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003956: [04:02:44] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003956: [04:02:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003956: [04:02:44] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002D03B6 RDOC 003956: [04:02:44] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001DADC42CCB0 / 0x00000000002D03B6 RDOC 003956: [04:02:44] vk_core.cpp(1836) - Log - Starting capture RDOC 003956: [04:02:44] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003956: [04:02:44] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003956: [04:02:44] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010972: [04:02:44] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003956: [04:02:44] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 003956: [04:02:44] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003956: [04:02:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21676 (0.62 %) RDOC 003956: [04:02:44] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.017757 seconds RDOC 003956: [04:02:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003956: [04:02:44] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 003956: [04:02:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 010972: [04:02:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31426 bytes) (time 1670558564) 5116 byte thumbnail RDOC 010972: [04:02:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 010972: [04:02:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010972: [04:02:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010972: [04:02:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010972: [04:02:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010972: [04:02:45] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010972: [04:02:45] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010972: [04:02:45] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010972: [04:02:45] vk_replay.cpp(4715) - Log - Created device. RDOC 010972: [04:02:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010972: [04:02:45] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010972: [04:02:45] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010972: [04:02:45] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010972: [04:02:45] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010972: [04:02:45] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010972: [04:02:45] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010972: [04:02:45] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010972: [04:02:45] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010972: [04:02:45] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010972: [04:02:45] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010972: [04:02:45] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010972: [04:02:45] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010972: [04:02:45] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010972: [04:02:45] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010972: [04:02:45] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010972: [04:02:45] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010972: [04:02:45] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010972: [04:02:45] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010972: [04:02:45] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010972: [04:02:45] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010972: [04:02:45] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010972: [04:02:45] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010972: [04:02:45] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010972: [04:02:45] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010972: [04:02:45] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010972: [04:02:45] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010972: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010972: [04:02:45] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010972: [04:02:45] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 010972: [04:02:45] vk_core.cpp(2629) - Log - Timer chunk initialisation - 143.674 ms RDOC 010972: [04:02:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009760: [04:02:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009760: [04:02:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009760: [04:02:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009760: [04:02:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009760: [04:02:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10424 RDOC 010424: [04:02:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010424: [04:02:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010424: [04:02:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010424: [04:02:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010424: [04:02:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010424: [04:02:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010424: [04:02:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010424: [04:02:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010424: [04:02:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010424: [04:02:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010424: [04:02:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010424: [04:02:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010424: [04:02:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010424: [04:02:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010424: [04:02:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009760: [04:02:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10424] RDOC 010424: [04:02:47] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001B1A760E4F0 RDOC 010424: [04:02:47] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010424: [04:02:47] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010424: [04:02:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010424: [04:02:47] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010424: [04:02:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010424: [04:02:47] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000860328 RDOC 010424: [04:02:47] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001B1A760E4F0 / 0x0000000000860328 RDOC 010424: [04:02:47] vk_core.cpp(1836) - Log - Starting capture RDOC 010424: [04:02:47] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 009760: [04:02:47] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010424: [04:02:47] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 010424: [04:02:47] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010424: [04:02:47] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 38 referenced resources RDOC 010424: [04:02:47] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 010424: [04:02:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33585984 bytes to 153101 (0.46 %) RDOC 010424: [04:02:47] vk_core.cpp(2375) - Log - Captured Vulkan frame with 32.030090 MB capture section in 0.036435 seconds RDOC 010424: [04:02:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 010424: [04:02:47] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 010424: [04:02:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 009760: [04:02:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163367 bytes) (time 1670558567) 5798 byte thumbnail RDOC 009760: [04:02:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 009760: [04:02:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009760: [04:02:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009760: [04:02:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009760: [04:02:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009760: [04:02:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009760: [04:02:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009760: [04:02:48] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009760: [04:02:48] vk_replay.cpp(4715) - Log - Created device. RDOC 009760: [04:02:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009760: [04:02:48] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009760: [04:02:48] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009760: [04:02:48] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009760: [04:02:48] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009760: [04:02:48] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009760: [04:02:48] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009760: [04:02:48] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009760: [04:02:48] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009760: [04:02:48] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009760: [04:02:48] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009760: [04:02:48] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009760: [04:02:48] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009760: [04:02:48] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009760: [04:02:48] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009760: [04:02:48] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009760: [04:02:48] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009760: [04:02:48] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009760: [04:02:48] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009760: [04:02:48] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009760: [04:02:48] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009760: [04:02:48] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009760: [04:02:48] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009760: [04:02:48] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009760: [04:02:48] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009760: [04:02:48] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009760: [04:02:48] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009760: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009760: [04:02:48] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009760: [04:02:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 009760: [04:02:48] vk_core.cpp(2629) - Log - Timer chunk initialisation - 170.268 ms RDOC 009760: [04:02:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010140: [04:02:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010140: [04:02:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010140: [04:02:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010140: [04:02:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010140: [04:02:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4284 RDOC 004284: [04:02:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 004284: [04:02:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004284: [04:02:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004284: [04:02:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004284: [04:02:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004284: [04:02:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004284: [04:02:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004284: [04:02:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004284: [04:02:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004284: [04:02:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004284: [04:02:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004284: [04:02:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004284: [04:02:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004284: [04:02:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004284: [04:02:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010140: [04:02:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4284] RDOC 004284: [04:02:50] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001AEC5FF5630 RDOC 004284: [04:02:50] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 004284: [04:02:50] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004284: [04:02:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004284: [04:02:50] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004284: [04:02:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004284: [04:02:50] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005B004E RDOC 004284: [04:02:50] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001AEC5FF5630 / 0x00000000005B004E RDOC 010140: [04:02:50] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004284: [04:02:51] vk_core.cpp(1836) - Log - Starting capture RDOC 004284: [04:02:51] resource_manager.h(1441) - Log - Preparing up to 14 potentially dirty resources RDOC 004284: [04:02:51] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 004284: [04:02:51] vk_core.cpp(1971) - Log - Finished capture, Frame 200 RDOC 004284: [04:02:51] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 004284: [04:02:51] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 004284: [04:02:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603776 bytes to 61988 (0.58 %) RDOC 004284: [04:02:51] vk_core.cpp(2375) - Log - Captured Vulkan frame with 10.112549 MB capture section in 0.248684 seconds RDOC 004284: [04:02:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 004284: [04:02:51] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 004284: [04:02:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010140: [04:02:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (75403 bytes) (time 1670558571) 7788 byte thumbnail RDOC 010140: [04:02:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010140: [04:02:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010140: [04:02:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010140: [04:02:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010140: [04:02:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010140: [04:02:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010140: [04:02:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010140: [04:02:52] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010140: [04:02:52] vk_replay.cpp(4715) - Log - Created device. RDOC 010140: [04:02:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010140: [04:02:52] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010140: [04:02:52] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010140: [04:02:52] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010140: [04:02:52] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010140: [04:02:52] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010140: [04:02:52] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010140: [04:02:52] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010140: [04:02:52] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010140: [04:02:52] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010140: [04:02:52] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010140: [04:02:52] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010140: [04:02:52] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010140: [04:02:52] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010140: [04:02:52] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010140: [04:02:52] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010140: [04:02:52] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010140: [04:02:52] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010140: [04:02:52] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010140: [04:02:52] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010140: [04:02:52] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010140: [04:02:52] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010140: [04:02:52] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010140: [04:02:52] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010140: [04:02:52] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010140: [04:02:52] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010140: [04:02:52] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010140: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010140: [04:02:52] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010140: [04:02:52] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 010140: [04:02:52] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 010140: [04:02:52] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 010140: [04:02:52] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 010140: [04:02:52] vk_core.cpp(2629) - Log - Timer chunk initialisation - 182.219 ms RDOC 010140: [04:02:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011128: [04:02:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011128: [04:02:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011128: [04:02:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011128: [04:02:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011128: [04:02:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11580 RDOC 011580: [04:02:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011580: [04:02:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011580: [04:02:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011580: [04:02:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011580: [04:02:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011580: [04:02:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011580: [04:02:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011580: [04:02:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011580: [04:02:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011580: [04:02:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011580: [04:02:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011580: [04:02:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011580: [04:02:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011580: [04:02:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011580: [04:02:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011128: [04:02:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11580] RDOC 011580: [04:02:54] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000019C0F78B9B0 RDOC 011580: [04:02:54] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011580: [04:02:54] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011580: [04:02:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011580: [04:02:54] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011580: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011580: [04:02:54] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000840062 RDOC 011580: [04:02:54] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000019C0F78B9B0 / 0x0000000000840062 RDOC 011128: [04:02:54] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011580: [04:02:54] vk_core.cpp(1836) - Log - Starting capture RDOC 011580: [04:02:54] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011128: [04:02:54] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011580: [04:02:54] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011580: [04:02:54] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011580: [04:02:54] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 011580: [04:02:54] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011580: [04:02:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081408 bytes to 164366 (0.44 %) RDOC 011580: [04:02:54] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.363586 MB capture section in 0.035655 seconds RDOC 011580: [04:02:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011580: [04:02:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011580: [04:02:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011128: [04:02:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (174116 bytes) (time 1670558574) 5116 byte thumbnail RDOC 011128: [04:02:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011128: [04:02:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011128: [04:02:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011128: [04:02:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011128: [04:02:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011128: [04:02:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011128: [04:02:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011128: [04:02:55] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011128: [04:02:55] vk_replay.cpp(4715) - Log - Created device. RDOC 011128: [04:02:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011128: [04:02:55] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011128: [04:02:55] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011128: [04:02:55] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011128: [04:02:55] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011128: [04:02:55] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011128: [04:02:55] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011128: [04:02:55] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011128: [04:02:55] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011128: [04:02:55] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011128: [04:02:55] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011128: [04:02:55] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011128: [04:02:55] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011128: [04:02:55] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011128: [04:02:55] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011128: [04:02:55] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011128: [04:02:55] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011128: [04:02:55] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011128: [04:02:55] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011128: [04:02:55] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011128: [04:02:55] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011128: [04:02:55] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011128: [04:02:55] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011128: [04:02:55] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011128: [04:02:55] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011128: [04:02:55] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011128: [04:02:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011128: [04:02:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011128: [04:02:56] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011128: [04:02:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 011128: [04:02:56] vk_core.cpp(2629) - Log - Timer chunk initialisation - 176.891 ms RDOC 011128: [04:02:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004928: [04:02:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004928: [04:02:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004928: [04:02:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004928: [04:02:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004928: [04:02:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12224 RDOC 012224: [04:02:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 012224: [04:02:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012224: [04:02:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012224: [04:02:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012224: [04:02:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012224: [04:02:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012224: [04:02:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012224: [04:02:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012224: [04:02:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012224: [04:02:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012224: [04:02:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012224: [04:02:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012224: [04:02:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012224: [04:02:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012224: [04:02:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004928: [04:02:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12224] RDOC 012224: [04:02:57] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000018E8DDD7B80 RDOC 012224: [04:02:57] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 012224: [04:02:57] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012224: [04:02:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012224: [04:02:57] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012224: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012224: [04:02:57] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004903AA RDOC 012224: [04:02:57] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000018E8DDD7B80 / 0x00000000004903AA RDOC 012224: [04:02:58] vk_core.cpp(1836) - Log - Starting capture RDOC 012224: [04:02:58] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 012224: [04:02:58] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012224: [04:02:58] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 004928: [04:02:58] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012224: [04:02:58] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 012224: [04:02:58] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012224: [04:02:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517248 bytes to 20362 (0.58 %) RDOC 012224: [04:02:58] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.354309 MB capture section in 0.016736 seconds RDOC 012224: [04:02:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012224: [04:02:58] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 012224: [04:02:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 004928: [04:02:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30112 bytes) (time 1670558578) 5116 byte thumbnail RDOC 004928: [04:02:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 004928: [04:02:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004928: [04:02:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004928: [04:02:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004928: [04:02:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004928: [04:02:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004928: [04:02:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004928: [04:02:59] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004928: [04:02:59] vk_replay.cpp(4715) - Log - Created device. RDOC 004928: [04:02:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004928: [04:02:59] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 004928: [04:02:59] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004928: [04:02:59] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004928: [04:02:59] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 004928: [04:02:59] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004928: [04:02:59] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004928: [04:02:59] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 004928: [04:02:59] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 004928: [04:02:59] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 004928: [04:02:59] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004928: [04:02:59] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004928: [04:02:59] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004928: [04:02:59] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 004928: [04:02:59] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 004928: [04:02:59] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004928: [04:02:59] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004928: [04:02:59] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 004928: [04:02:59] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004928: [04:02:59] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004928: [04:02:59] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 004928: [04:02:59] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004928: [04:02:59] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004928: [04:02:59] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 004928: [04:02:59] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004928: [04:02:59] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004928: [04:02:59] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004928: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004928: [04:02:59] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 004928: [04:02:59] vk_core.cpp(2629) - Log - Timer chunk initialisation - 206.527 ms RDOC 004928: [04:02:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010452: [04:02:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010452: [04:02:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010452: [04:02:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010452: [04:02:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010452: [04:02:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11696 RDOC 011696: [04:03:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011696: [04:03:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011696: [04:03:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011696: [04:03:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011696: [04:03:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011696: [04:03:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011696: [04:03:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011696: [04:03:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011696: [04:03:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011696: [04:03:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011696: [04:03:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011696: [04:03:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011696: [04:03:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011696: [04:03:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011696: [04:03:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010452: [04:03:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11696] RDOC 011696: [04:03:00] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002B6A7F788D0 RDOC 011696: [04:03:00] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011696: [04:03:00] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011696: [04:03:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011696: [04:03:00] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011696: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011696: [04:03:00] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003203B6 RDOC 011696: [04:03:00] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002B6A7F788D0 / 0x00000000003203B6 RDOC 011696: [04:03:01] vk_core.cpp(1836) - Log - Starting capture RDOC 011696: [04:03:01] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010452: [04:03:01] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011696: [04:03:01] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011696: [04:03:01] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011696: [04:03:01] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 011696: [04:03:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011696: [04:03:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441856 bytes to 40131 (0.74 %) RDOC 011696: [04:03:01] vk_core.cpp(2375) - Log - Captured Vulkan frame with 5.189758 MB capture section in 0.018789 seconds RDOC 011696: [04:03:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 011696: [04:03:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 011696: [04:03:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 010452: [04:03:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (53109 bytes) (time 1670558581) 7826 byte thumbnail RDOC 010452: [04:03:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 010452: [04:03:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010452: [04:03:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010452: [04:03:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010452: [04:03:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010452: [04:03:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010452: [04:03:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010452: [04:03:02] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010452: [04:03:02] vk_replay.cpp(4715) - Log - Created device. RDOC 010452: [04:03:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010452: [04:03:02] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010452: [04:03:02] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010452: [04:03:02] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010452: [04:03:02] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010452: [04:03:02] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010452: [04:03:02] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010452: [04:03:02] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010452: [04:03:02] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010452: [04:03:02] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010452: [04:03:02] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010452: [04:03:02] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010452: [04:03:02] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010452: [04:03:02] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010452: [04:03:02] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010452: [04:03:02] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010452: [04:03:02] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010452: [04:03:02] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010452: [04:03:02] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010452: [04:03:02] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010452: [04:03:02] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010452: [04:03:02] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010452: [04:03:02] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010452: [04:03:02] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010452: [04:03:02] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010452: [04:03:02] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010452: [04:03:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010452: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010452: [04:03:02] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010452: [04:03:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 010452: [04:03:02] vk_core.cpp(2629) - Log - Timer chunk initialisation - 210.730 ms RDOC 010452: [04:03:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011720: [04:03:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011720: [04:03:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011720: [04:03:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011720: [04:03:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011720: [04:03:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11152 RDOC 011152: [04:03:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011152: [04:03:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011152: [04:03:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011152: [04:03:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011152: [04:03:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011152: [04:03:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011152: [04:03:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011152: [04:03:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011152: [04:03:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011152: [04:03:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011152: [04:03:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011152: [04:03:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011152: [04:03:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011152: [04:03:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011152: [04:03:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011720: [04:03:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11152] RDOC 011152: [04:03:06] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000214466DF310 RDOC 011152: [04:03:06] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011152: [04:03:06] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011152: [04:03:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011152: [04:03:06] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011152: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011152: [04:03:06] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003303B6 RDOC 011152: [04:03:06] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000214466DF310 / 0x00000000003303B6 RDOC 011152: [04:03:06] vk_core.cpp(1836) - Log - Starting capture RDOC 011152: [04:03:06] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011720: [04:03:06] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011152: [04:03:06] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011152: [04:03:06] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011152: [04:03:06] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 011152: [04:03:06] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011152: [04:03:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4001984 bytes to 27252 (0.68 %) RDOC 011152: [04:03:06] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.816589 MB capture section in 0.016733 seconds RDOC 011152: [04:03:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011152: [04:03:06] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 011152: [04:03:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 011720: [04:03:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38393 bytes) (time 1670558586) 6656 byte thumbnail RDOC 011720: [04:03:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 011720: [04:03:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011720: [04:03:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011720: [04:03:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011720: [04:03:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011720: [04:03:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011720: [04:03:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011720: [04:03:08] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011720: [04:03:08] vk_replay.cpp(4715) - Log - Created device. RDOC 011720: [04:03:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011720: [04:03:08] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011720: [04:03:08] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011720: [04:03:08] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011720: [04:03:08] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011720: [04:03:08] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011720: [04:03:08] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011720: [04:03:08] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011720: [04:03:08] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011720: [04:03:08] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011720: [04:03:08] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011720: [04:03:08] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011720: [04:03:08] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011720: [04:03:08] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011720: [04:03:08] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011720: [04:03:08] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011720: [04:03:08] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011720: [04:03:08] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011720: [04:03:08] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011720: [04:03:08] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011720: [04:03:08] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011720: [04:03:08] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011720: [04:03:08] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011720: [04:03:08] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011720: [04:03:08] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011720: [04:03:08] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011720: [04:03:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011720: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011720: [04:03:08] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011720: [04:03:08] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 011720: [04:03:08] vk_core.cpp(2629) - Log - Timer chunk initialisation - 174.671 ms RDOC 011720: [04:03:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 011600: [04:03:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 011600: [04:03:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011600: [04:03:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011600: [04:03:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011600: [04:03:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8856 RDOC 008856: [04:03:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008856: [04:03:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008856: [04:03:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008856: [04:03:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008856: [04:03:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008856: [04:03:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008856: [04:03:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008856: [04:03:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008856: [04:03:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008856: [04:03:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008856: [04:03:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008856: [04:03:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008856: [04:03:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008856: [04:03:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008856: [04:03:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011600: [04:03:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8856] RDOC 008856: [04:03:09] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001A968A424B0 RDOC 008856: [04:03:09] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008856: [04:03:09] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008856: [04:03:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008856: [04:03:09] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008856: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008856: [04:03:09] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000065009C RDOC 008856: [04:03:09] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001A968A424B0 / 0x000000000065009C RDOC 008856: [04:03:11] vk_core.cpp(1836) - Log - Starting capture RDOC 008856: [04:03:11] resource_manager.h(1441) - Log - Preparing up to 22 potentially dirty resources RDOC 011600: [04:03:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008856: [04:03:11] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008856: [04:03:11] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008856: [04:03:11] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 008856: [04:03:11] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 008856: [04:03:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936768 bytes to 346661 (0.79 %) RDOC 008856: [04:03:11] vk_core.cpp(2375) - Log - Captured Vulkan frame with 41.901367 MB capture section in 0.042720 seconds RDOC 008856: [04:03:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008856: [04:03:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008856: [04:03:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011600: [04:03:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (353316 bytes) (time 1670558591) 2526 byte thumbnail RDOC 011600: [04:03:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011600: [04:03:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011600: [04:03:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011600: [04:03:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011600: [04:03:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011600: [04:03:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011600: [04:03:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011600: [04:03:12] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011600: [04:03:12] vk_replay.cpp(4715) - Log - Created device. RDOC 011600: [04:03:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011600: [04:03:12] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011600: [04:03:12] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011600: [04:03:12] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011600: [04:03:12] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011600: [04:03:12] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011600: [04:03:12] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011600: [04:03:12] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011600: [04:03:12] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011600: [04:03:12] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011600: [04:03:12] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011600: [04:03:12] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011600: [04:03:12] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011600: [04:03:12] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011600: [04:03:12] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011600: [04:03:12] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011600: [04:03:12] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011600: [04:03:12] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011600: [04:03:12] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011600: [04:03:12] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011600: [04:03:12] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011600: [04:03:12] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011600: [04:03:12] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011600: [04:03:12] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011600: [04:03:12] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011600: [04:03:12] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011600: [04:03:12] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011600: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011600: [04:03:12] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011600: [04:03:12] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 011600: [04:03:12] vk_core.cpp(2629) - Log - Timer chunk initialisation - 589.030 ms RDOC 011600: [04:03:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:15] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:18] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:18] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:19] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 011600: [04:03:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:30] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:31] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:31] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:31] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:33] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:36] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 011600: [04:03:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 011600: [04:03:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008084: [04:03:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008084: [04:03:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008084: [04:03:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008084: [04:03:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008084: [04:03:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8656 RDOC 008656: [04:03:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008656: [04:03:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008656: [04:03:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008656: [04:03:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008656: [04:03:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008656: [04:03:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008656: [04:03:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008656: [04:03:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008656: [04:03:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008656: [04:03:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008656: [04:03:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008656: [04:03:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008656: [04:03:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008656: [04:03:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008656: [04:03:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008084: [04:03:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8656] RDOC 008656: [04:03:59] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021A2CC6EC50 RDOC 008656: [04:03:59] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008656: [04:03:59] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008656: [04:03:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008656: [04:03:59] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008656: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008656: [04:03:59] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000026009A RDOC 008656: [04:03:59] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021A2CC6EC50 / 0x000000000026009A RDOC 008656: [04:04:00] vk_core.cpp(1836) - Log - Starting capture RDOC 008656: [04:04:00] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008656: [04:04:00] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008656: [04:04:00] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008084: [04:04:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008656: [04:04:00] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 008656: [04:04:00] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008656: [04:04:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446720 bytes to 33944 (0.62 %) RDOC 008656: [04:04:00] vk_core.cpp(2375) - Log - Captured Vulkan frame with 5.194397 MB capture section in 0.021464 seconds RDOC 008656: [04:04:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 008656: [04:04:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 008656: [04:04:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 008084: [04:04:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44862 bytes) (time 1670558640) 6438 byte thumbnail RDOC 008084: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 008084: [04:04:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008084: [04:04:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008084: [04:04:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008084: [04:04:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008084: [04:04:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008084: [04:04:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008084: [04:04:01] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008084: [04:04:01] vk_replay.cpp(4715) - Log - Created device. RDOC 008084: [04:04:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008084: [04:04:01] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008084: [04:04:01] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008084: [04:04:01] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008084: [04:04:01] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008084: [04:04:01] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008084: [04:04:01] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008084: [04:04:01] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008084: [04:04:01] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008084: [04:04:01] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008084: [04:04:01] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008084: [04:04:01] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008084: [04:04:01] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008084: [04:04:01] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008084: [04:04:01] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008084: [04:04:01] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008084: [04:04:01] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008084: [04:04:01] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008084: [04:04:01] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008084: [04:04:01] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008084: [04:04:01] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008084: [04:04:01] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008084: [04:04:01] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008084: [04:04:01] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008084: [04:04:01] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008084: [04:04:01] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008084: [04:04:01] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008084: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008084: [04:04:01] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008084: [04:04:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 008084: [04:04:01] vk_core.cpp(2629) - Log - Timer chunk initialisation - 186.287 ms RDOC 008084: [04:04:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008580: [04:04:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008580: [04:04:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008580: [04:04:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008580: [04:04:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008580: [04:04:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10872 RDOC 010872: [04:04:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010872: [04:04:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010872: [04:04:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010872: [04:04:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010872: [04:04:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010872: [04:04:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010872: [04:04:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010872: [04:04:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010872: [04:04:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010872: [04:04:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010872: [04:04:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010872: [04:04:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010872: [04:04:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010872: [04:04:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010872: [04:04:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008580: [04:04:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10872] RDOC 010872: [04:04:02] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001D2AA690440 RDOC 010872: [04:04:02] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010872: [04:04:03] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010872: [04:04:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010872: [04:04:03] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010872: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010872: [04:04:03] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003603B6 RDOC 010872: [04:04:03] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001D2AA690440 / 0x00000000003603B6 RDOC 008580: [04:04:03] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010872: [04:04:03] vk_core.cpp(1836) - Log - Starting capture RDOC 010872: [04:04:03] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010872: [04:04:03] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010872: [04:04:03] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008580: [04:04:03] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010872: [04:04:03] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010872: [04:04:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010872: [04:04:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21581 (0.61 %) RDOC 010872: [04:04:03] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016109 seconds RDOC 010872: [04:04:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010872: [04:04:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 010872: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008580: [04:04:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31331 bytes) (time 1670558643) 5116 byte thumbnail RDOC 008580: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008580: [04:04:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008580: [04:04:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008580: [04:04:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008580: [04:04:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008580: [04:04:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008580: [04:04:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008580: [04:04:04] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008580: [04:04:04] vk_replay.cpp(4715) - Log - Created device. RDOC 008580: [04:04:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008580: [04:04:04] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008580: [04:04:04] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008580: [04:04:04] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008580: [04:04:04] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008580: [04:04:04] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008580: [04:04:04] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008580: [04:04:04] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008580: [04:04:04] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008580: [04:04:04] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008580: [04:04:04] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008580: [04:04:04] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008580: [04:04:04] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008580: [04:04:04] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008580: [04:04:04] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008580: [04:04:04] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008580: [04:04:04] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008580: [04:04:04] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008580: [04:04:04] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008580: [04:04:04] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008580: [04:04:04] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008580: [04:04:04] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008580: [04:04:04] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008580: [04:04:04] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008580: [04:04:04] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008580: [04:04:04] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008580: [04:04:04] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008580: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008580: [04:04:04] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008580: [04:04:04] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 008580: [04:04:04] vk_core.cpp(2629) - Log - Timer chunk initialisation - 165.539 ms RDOC 008580: [04:04:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009612: [04:04:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009612: [04:04:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009612: [04:04:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009612: [04:04:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009612: [04:04:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3432 RDOC 003432: [04:04:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 003432: [04:04:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003432: [04:04:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003432: [04:04:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003432: [04:04:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003432: [04:04:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003432: [04:04:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003432: [04:04:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003432: [04:04:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003432: [04:04:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003432: [04:04:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003432: [04:04:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003432: [04:04:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003432: [04:04:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003432: [04:04:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009612: [04:04:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3432] RDOC 003432: [04:04:09] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C8625AD300 RDOC 003432: [04:04:09] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003432: [04:04:09] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003432: [04:04:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003432: [04:04:09] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003432: [04:04:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003432: [04:04:09] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003703B6 RDOC 003432: [04:04:09] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C8625AD300 / 0x00000000003703B6 RDOC 009612: [04:04:09] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003432: [04:04:09] vk_core.cpp(1836) - Log - Starting capture RDOC 003432: [04:04:09] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003432: [04:04:09] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003432: [04:04:09] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 009612: [04:04:09] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003432: [04:04:09] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 003432: [04:04:09] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003432: [04:04:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078784 bytes to 163473 (0.44 %) RDOC 003432: [04:04:09] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.361084 MB capture section in 0.035678 seconds RDOC 003432: [04:04:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003432: [04:04:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 003432: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 009612: [04:04:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (173223 bytes) (time 1670558649) 5116 byte thumbnail RDOC 009612: [04:04:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 009612: [04:04:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009612: [04:04:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009612: [04:04:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009612: [04:04:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009612: [04:04:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009612: [04:04:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009612: [04:04:11] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009612: [04:04:11] vk_replay.cpp(4715) - Log - Created device. RDOC 009612: [04:04:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009612: [04:04:11] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009612: [04:04:11] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009612: [04:04:11] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009612: [04:04:11] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009612: [04:04:11] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009612: [04:04:11] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009612: [04:04:11] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009612: [04:04:11] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009612: [04:04:11] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009612: [04:04:11] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009612: [04:04:11] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009612: [04:04:11] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009612: [04:04:11] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009612: [04:04:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009612: [04:04:11] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009612: [04:04:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009612: [04:04:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009612: [04:04:11] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009612: [04:04:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009612: [04:04:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009612: [04:04:11] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009612: [04:04:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009612: [04:04:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009612: [04:04:11] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009612: [04:04:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009612: [04:04:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009612: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009612: [04:04:11] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009612: [04:04:11] vk_core.cpp(2629) - Log - Timer chunk initialisation - 182.927 ms RDOC 009612: [04:04:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007968: [04:04:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007968: [04:04:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007968: [04:04:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007968: [04:04:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007968: [04:04:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7236 RDOC 007236: [04:04:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 007236: [04:04:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007236: [04:04:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007236: [04:04:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007236: [04:04:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007236: [04:04:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007236: [04:04:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007236: [04:04:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007236: [04:04:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007236: [04:04:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007236: [04:04:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007236: [04:04:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007236: [04:04:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007236: [04:04:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007236: [04:04:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007968: [04:04:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7236] RDOC 007236: [04:04:12] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001AE756A7C80 RDOC 007236: [04:04:12] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 007236: [04:04:12] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007236: [04:04:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007236: [04:04:12] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007236: [04:04:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007236: [04:04:12] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005003AA RDOC 007236: [04:04:12] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001AE756A7C80 / 0x00000000005003AA RDOC 007236: [04:04:13] vk_core.cpp(1836) - Log - Starting capture RDOC 007236: [04:04:13] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007236: [04:04:13] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007968: [04:04:13] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007236: [04:04:13] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 007236: [04:04:13] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 007236: [04:04:13] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007236: [04:04:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21646 (0.61 %) RDOC 007236: [04:04:13] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.017791 seconds RDOC 007236: [04:04:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007236: [04:04:13] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007236: [04:04:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007968: [04:04:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31396 bytes) (time 1670558653) 5116 byte thumbnail RDOC 007968: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007968: [04:04:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007968: [04:04:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007968: [04:04:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007968: [04:04:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007968: [04:04:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007968: [04:04:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007968: [04:04:14] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007968: [04:04:14] vk_replay.cpp(4715) - Log - Created device. RDOC 007968: [04:04:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007968: [04:04:14] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007968: [04:04:14] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007968: [04:04:14] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007968: [04:04:14] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007968: [04:04:14] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007968: [04:04:14] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007968: [04:04:14] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007968: [04:04:14] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007968: [04:04:14] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007968: [04:04:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007968: [04:04:14] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007968: [04:04:14] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007968: [04:04:14] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007968: [04:04:14] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007968: [04:04:14] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007968: [04:04:14] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007968: [04:04:14] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007968: [04:04:14] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007968: [04:04:14] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007968: [04:04:14] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007968: [04:04:14] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007968: [04:04:14] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007968: [04:04:14] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007968: [04:04:14] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007968: [04:04:14] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007968: [04:04:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007968: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007968: [04:04:14] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007968: [04:04:14] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 007968: [04:04:14] vk_core.cpp(2629) - Log - Timer chunk initialisation - 148.203 ms RDOC 007968: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007968: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3810 (0.11 %) RDOC 007968: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007968: [04:04:14] vk_core.cpp(2629) - Log - Timer chunk initialisation - 6.865 ms RDOC 007968: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3810 (0.11 %) RDOC 007968: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 007968: [04:04:14] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 007968: [04:04:14] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 007968: [04:04:14] vk_debug.cpp(1700) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 007968: [04:04:14] vk_debug.cpp(1676) - Error - Getting buffer data for unknown buffer/memory ResourceId::182! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::182! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 007968: [04:04:14] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000598! RDOC 007968: [04:04:14] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000598! RDOC 007968: [04:04:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004776: [04:04:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004776: [04:04:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004776: [04:04:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004776: [04:04:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004776: [04:04:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11548 RDOC 011548: [04:04:15] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 011548: [04:04:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011548: [04:04:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011548: [04:04:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011548: [04:04:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011548: [04:04:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011548: [04:04:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011548: [04:04:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011548: [04:04:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011548: [04:04:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011548: [04:04:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011548: [04:04:15] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011548: [04:04:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011548: [04:04:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011548: [04:04:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004776: [04:04:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11548] RDOC 011548: [04:04:15] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001E55FFD4C10 RDOC 011548: [04:04:15] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011548: [04:04:15] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011548: [04:04:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011548: [04:04:15] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011548: [04:04:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011548: [04:04:15] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006A009C RDOC 011548: [04:04:15] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001E55FFD4C10 / 0x00000000006A009C RDOC 011548: [04:04:16] vk_core.cpp(1836) - Log - Starting capture RDOC 011548: [04:04:16] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011548: [04:04:16] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004776: [04:04:16] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011548: [04:04:16] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011548: [04:04:16] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 011548: [04:04:16] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011548: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22047 (0.63 %) RDOC 011548: [04:04:16] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.015780 seconds RDOC 011548: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 011548: [04:04:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 011548: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 004776: [04:04:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35799 bytes) (time 1670558656) 9075 byte thumbnail RDOC 004776: [04:04:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 004776: [04:04:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004776: [04:04:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004776: [04:04:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004776: [04:04:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004776: [04:04:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004776: [04:04:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004776: [04:04:17] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004776: [04:04:17] vk_replay.cpp(4715) - Log - Created device. RDOC 004776: [04:04:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004776: [04:04:17] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 004776: [04:04:17] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004776: [04:04:17] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004776: [04:04:17] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 004776: [04:04:17] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004776: [04:04:17] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004776: [04:04:17] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 004776: [04:04:17] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 004776: [04:04:17] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 004776: [04:04:17] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004776: [04:04:17] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004776: [04:04:17] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004776: [04:04:17] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 004776: [04:04:17] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 004776: [04:04:17] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004776: [04:04:17] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004776: [04:04:17] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 004776: [04:04:17] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004776: [04:04:17] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004776: [04:04:17] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 004776: [04:04:17] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004776: [04:04:17] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004776: [04:04:17] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 004776: [04:04:17] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004776: [04:04:17] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004776: [04:04:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004776: [04:04:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004776: [04:04:17] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 004776: [04:04:17] vk_core.cpp(2629) - Log - Timer chunk initialisation - 188.242 ms RDOC 004776: [04:04:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007436: [04:04:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 007436: [04:04:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007436: [04:04:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007436: [04:04:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007436: [04:04:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4112 RDOC 004112: [04:04:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 004112: [04:04:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004112: [04:04:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004112: [04:04:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004112: [04:04:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004112: [04:04:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004112: [04:04:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004112: [04:04:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004112: [04:04:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004112: [04:04:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004112: [04:04:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004112: [04:04:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004112: [04:04:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004112: [04:04:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004112: [04:04:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007436: [04:04:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4112] RDOC 004112: [04:04:18] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000028296A742E0 RDOC 004112: [04:04:18] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 004112: [04:04:18] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004112: [04:04:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004112: [04:04:19] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004112: [04:04:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004112: [04:04:19] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000920328 RDOC 004112: [04:04:19] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000028296A742E0 / 0x0000000000920328 RDOC 004112: [04:04:19] vk_core.cpp(1836) - Log - Starting capture RDOC 004112: [04:04:19] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 004112: [04:04:19] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004112: [04:04:19] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 004112: [04:04:19] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 004112: [04:04:19] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004112: [04:04:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523968 bytes to 22838 (0.65 %) RDOC 004112: [04:04:19] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.360718 MB capture section in 0.016532 seconds RDOC 004112: [04:04:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004112: [04:04:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 007436: [04:04:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004112: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 007436: [04:04:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32588 bytes) (time 1670558659) 5116 byte thumbnail RDOC 007436: [04:04:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 007436: [04:04:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007436: [04:04:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007436: [04:04:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007436: [04:04:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007436: [04:04:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007436: [04:04:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007436: [04:04:20] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007436: [04:04:20] vk_replay.cpp(4715) - Log - Created device. RDOC 007436: [04:04:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007436: [04:04:20] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007436: [04:04:20] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007436: [04:04:20] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007436: [04:04:20] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007436: [04:04:20] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007436: [04:04:20] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007436: [04:04:20] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007436: [04:04:20] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007436: [04:04:20] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007436: [04:04:20] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007436: [04:04:20] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007436: [04:04:20] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007436: [04:04:20] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007436: [04:04:20] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007436: [04:04:20] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:04:20] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:04:20] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007436: [04:04:20] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:04:20] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:04:20] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007436: [04:04:20] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:04:20] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:04:20] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007436: [04:04:20] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:04:20] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007436: [04:04:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007436: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007436: [04:04:20] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007436: [04:04:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 007436: [04:04:20] vk_core.cpp(2629) - Log - Timer chunk initialisation - 147.865 ms RDOC 007436: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003944: [04:04:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 003944: [04:04:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003944: [04:04:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003944: [04:04:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003944: [04:04:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12244 RDOC 012244: [04:04:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 012244: [04:04:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012244: [04:04:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012244: [04:04:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012244: [04:04:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012244: [04:04:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012244: [04:04:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012244: [04:04:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012244: [04:04:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012244: [04:04:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012244: [04:04:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012244: [04:04:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012244: [04:04:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012244: [04:04:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012244: [04:04:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003944: [04:04:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12244] RDOC 012244: [04:04:22] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001E854E42B20 RDOC 012244: [04:04:22] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 012244: [04:04:22] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012244: [04:04:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012244: [04:04:22] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012244: [04:04:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012244: [04:04:22] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003B03B6 RDOC 012244: [04:04:22] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001E854E42B20 / 0x00000000003B03B6 RDOC 012244: [04:04:22] vk_core.cpp(1836) - Log - Starting capture RDOC 012244: [04:04:22] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 012244: [04:04:22] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012244: [04:04:22] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 003944: [04:04:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012244: [04:04:22] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 012244: [04:04:22] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012244: [04:04:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529984 bytes to 26167 (0.74 %) RDOC 012244: [04:04:22] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.366455 MB capture section in 0.015972 seconds RDOC 012244: [04:04:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 012244: [04:04:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 012244: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 003944: [04:04:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35877 bytes) (time 1670558662) 5074 byte thumbnail RDOC 003944: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 003944: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003944: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003944: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003944: [04:04:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003944: [04:04:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003944: [04:04:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003944: [04:04:23] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003944: [04:04:23] vk_replay.cpp(4715) - Log - Created device. RDOC 003944: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003944: [04:04:23] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003944: [04:04:23] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003944: [04:04:23] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003944: [04:04:23] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003944: [04:04:23] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003944: [04:04:23] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003944: [04:04:23] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003944: [04:04:23] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003944: [04:04:23] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003944: [04:04:23] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003944: [04:04:23] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003944: [04:04:23] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003944: [04:04:23] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003944: [04:04:23] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003944: [04:04:23] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003944: [04:04:23] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003944: [04:04:23] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003944: [04:04:23] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003944: [04:04:23] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003944: [04:04:23] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003944: [04:04:23] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003944: [04:04:23] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003944: [04:04:23] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003944: [04:04:23] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003944: [04:04:23] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003944: [04:04:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003944: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003944: [04:04:23] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003944: [04:04:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 003944: [04:04:23] vk_core.cpp(2629) - Log - Timer chunk initialisation - 195.587 ms RDOC 003944: [04:04:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005188: [04:04:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005188: [04:04:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005188: [04:04:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005188: [04:04:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005188: [04:04:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8316 RDOC 008316: [04:04:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008316: [04:04:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008316: [04:04:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008316: [04:04:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008316: [04:04:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008316: [04:04:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008316: [04:04:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008316: [04:04:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008316: [04:04:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008316: [04:04:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008316: [04:04:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008316: [04:04:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008316: [04:04:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008316: [04:04:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008316: [04:04:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005188: [04:04:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8316] RDOC 008316: [04:04:25] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001EA72E4B610 RDOC 008316: [04:04:25] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008316: [04:04:25] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008316: [04:04:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008316: [04:04:25] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008316: [04:04:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008316: [04:04:25] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003C03B6 RDOC 008316: [04:04:25] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001EA72E4B610 / 0x00000000003C03B6 RDOC 008316: [04:04:25] vk_core.cpp(1836) - Log - Starting capture RDOC 008316: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 008316: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008316: [04:04:25] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005188: [04:04:25] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008316: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008316: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008316: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21550 (0.61 %) RDOC 008316: [04:04:25] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016995 seconds RDOC 008316: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008316: [04:04:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 008316: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 005188: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31300 bytes) (time 1670558665) 5116 byte thumbnail RDOC 005188: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 005188: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005188: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005188: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005188: [04:04:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005188: [04:04:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005188: [04:04:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005188: [04:04:26] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005188: [04:04:26] vk_replay.cpp(4715) - Log - Created device. RDOC 005188: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005188: [04:04:26] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 005188: [04:04:26] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005188: [04:04:26] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005188: [04:04:26] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 005188: [04:04:26] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005188: [04:04:26] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005188: [04:04:26] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 005188: [04:04:26] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 005188: [04:04:26] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 005188: [04:04:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005188: [04:04:26] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005188: [04:04:26] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005188: [04:04:26] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 005188: [04:04:26] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 005188: [04:04:26] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005188: [04:04:26] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005188: [04:04:26] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 005188: [04:04:26] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005188: [04:04:26] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005188: [04:04:26] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 005188: [04:04:26] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005188: [04:04:26] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005188: [04:04:26] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 005188: [04:04:26] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005188: [04:04:26] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005188: [04:04:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005188: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005188: [04:04:26] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 005188: [04:04:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 005188: [04:04:27] vk_core.cpp(2629) - Log - Timer chunk initialisation - 157.015 ms RDOC 005188: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009876: [04:04:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 009876: [04:04:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009876: [04:04:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009876: [04:04:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009876: [04:04:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9420 RDOC 009420: [04:04:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 009420: [04:04:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009420: [04:04:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009420: [04:04:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009420: [04:04:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009420: [04:04:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009420: [04:04:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009420: [04:04:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009420: [04:04:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009420: [04:04:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009420: [04:04:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009420: [04:04:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009420: [04:04:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009420: [04:04:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009420: [04:04:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009876: [04:04:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9420] RDOC 009420: [04:04:28] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000026A848756E0 RDOC 009420: [04:04:28] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 009420: [04:04:28] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009420: [04:04:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009420: [04:04:28] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009420: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009420: [04:04:28] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002E009A RDOC 009420: [04:04:28] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000026A848756E0 / 0x00000000002E009A RDOC 009876: [04:04:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009420: [04:04:29] vk_core.cpp(1836) - Log - Starting capture RDOC 009420: [04:04:29] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 009420: [04:04:29] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009420: [04:04:29] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 009420: [04:04:29] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 009420: [04:04:29] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009420: [04:04:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542400 bytes to 36210 (1.02 %) RDOC 009420: [04:04:29] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.378296 MB capture section in 0.016328 seconds RDOC 009420: [04:04:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009420: [04:04:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009420: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009876: [04:04:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45421 bytes) (time 1670558669) 4687 byte thumbnail RDOC 009876: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009876: [04:04:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009876: [04:04:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009876: [04:04:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009876: [04:04:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009876: [04:04:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009876: [04:04:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009876: [04:04:30] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009876: [04:04:30] vk_replay.cpp(4715) - Log - Created device. RDOC 009876: [04:04:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009876: [04:04:30] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009876: [04:04:30] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009876: [04:04:30] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009876: [04:04:30] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009876: [04:04:30] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009876: [04:04:30] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009876: [04:04:30] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009876: [04:04:30] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009876: [04:04:30] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009876: [04:04:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009876: [04:04:30] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009876: [04:04:30] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009876: [04:04:30] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009876: [04:04:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009876: [04:04:30] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009876: [04:04:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009876: [04:04:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009876: [04:04:30] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009876: [04:04:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009876: [04:04:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009876: [04:04:30] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009876: [04:04:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009876: [04:04:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009876: [04:04:30] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009876: [04:04:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009876: [04:04:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009876: [04:04:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009876: [04:04:30] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009876: [04:04:30] vk_core.cpp(2629) - Log - Timer chunk initialisation - 194.511 ms RDOC 009876: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012020: [04:04:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 012020: [04:04:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012020: [04:04:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012020: [04:04:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012020: [04:04:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10456 RDOC 010456: [04:04:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 010456: [04:04:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010456: [04:04:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010456: [04:04:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010456: [04:04:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010456: [04:04:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010456: [04:04:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010456: [04:04:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010456: [04:04:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010456: [04:04:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010456: [04:04:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010456: [04:04:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010456: [04:04:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010456: [04:04:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010456: [04:04:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012020: [04:04:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10456] RDOC 010456: [04:04:31] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010456: [04:04:31] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000202C0CA20F8 RDOC 010456: [04:04:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010456: [04:04:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010456: [04:04:31] core.cpp(1984) - Log - Removing device frame capturer for 0x00000202C0CA20F8 RDOC 010456: [04:04:31] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000202C0CA20F8 RDOC 010456: [04:04:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010456: [04:04:31] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000202C0CA20F8 / 0x0000000000960328 RDOC 010456: [04:04:31] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010456: [04:04:31] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012020: [04:04:31] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 012020: [04:04:31] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010456: [04:04:31] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010456: [04:04:31] resource_manager.h(1441) - Log - Preparing up to 113 potentially dirty resources RDOC 010456: [04:04:31] resource_manager.h(1494) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 010456: [04:04:31] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 010456: [04:04:31] resource_manager.h(1506) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 010456: [04:04:31] resource_manager.h(1579) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 010456: [04:04:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 202387 (1.23 %) RDOC 010456: [04:04:31] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.058533 seconds RDOC 010456: [04:04:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010456: [04:04:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 010456: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 012020: [04:04:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (209041 bytes) (time 1670558671) 2526 byte thumbnail RDOC 012020: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 012020: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012020: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012020: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012020: [04:04:33] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012020: [04:04:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012020: [04:04:33] d3d11_replay.cpp(4372) - Log - Created device. RDOC 012020: [04:04:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012020: [04:04:33] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012020: [04:04:33] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012020: [04:04:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012020: [04:04:33] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 118.576 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.460 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.227 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.814 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.542 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.279 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.752 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.444 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.952 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.857 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.639 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.954 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.359 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.291 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.526 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.748 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.974 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.857 ms RDOC 012020: [04:04:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.140 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.665 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.599 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.278 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.035 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.358 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.179 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.913 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.870 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.050 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.428 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.403 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.291 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.182 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.134 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.286 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.403 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.550 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.910 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.514 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.701 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.126 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.553 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.857 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.562 ms RDOC 012020: [04:04:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.498 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.407 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.008 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.688 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.502 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.837 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.688 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.109 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.455 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.915 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.564 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.824 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.524 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.407 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.058 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.022 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.792 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.293 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.491 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.366 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.025 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.058 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.786 ms RDOC 012020: [04:04:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.880 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.761 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.943 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.738 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.425 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.449 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.682 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.555 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.934 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.865 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.742 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.180 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.983 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.411 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.956 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.369 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.806 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.882 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.123 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.838 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.284 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.961 ms RDOC 012020: [04:04:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.533 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.680 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.097 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.168 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.027 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.091 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.850 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.395 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.001 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.079 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.893 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.987 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.624 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.028 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.103 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.990 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.409 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.236 ms RDOC 012020: [04:04:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.869 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.516 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.971 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.559 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 64.704 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.562 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.780 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.922 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.734 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.793 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.448 ms RDOC 012020: [04:04:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.067 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.536 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.340 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.850 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.143 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.259 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.525 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.628 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.342 ms RDOC 012020: [04:04:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.959 ms RDOC 012020: [04:04:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 127.940 ms RDOC 012020: [04:04:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.290 ms RDOC 012020: [04:04:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.282 ms RDOC 012020: [04:04:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.600 ms RDOC 012020: [04:04:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.089 ms RDOC 012020: [04:04:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.669 ms RDOC 012020: [04:04:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.830 ms RDOC 012020: [04:04:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 158.050 ms RDOC 012020: [04:04:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.464 ms RDOC 012020: [04:04:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.234 ms RDOC 012020: [04:04:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.438 ms RDOC 012020: [04:04:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.520 ms RDOC 012020: [04:04:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.369 ms RDOC 012020: [04:04:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.215 ms RDOC 012020: [04:04:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.104 ms RDOC 012020: [04:04:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.650 ms RDOC 012020: [04:04:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.347 ms RDOC 012020: [04:04:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.466 ms RDOC 012020: [04:04:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 185.559 ms RDOC 012020: [04:04:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 186.009 ms RDOC 012020: [04:04:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.440 ms RDOC 012020: [04:04:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.021 ms RDOC 012020: [04:04:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.510 ms RDOC 012020: [04:04:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.532 ms RDOC 012020: [04:04:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.405 ms RDOC 012020: [04:04:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.777 ms RDOC 012020: [04:04:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.647 ms RDOC 012020: [04:04:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.847 ms RDOC 012020: [04:04:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.503 ms RDOC 012020: [04:04:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.246 ms RDOC 012020: [04:04:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.327 ms RDOC 012020: [04:04:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.236 ms RDOC 012020: [04:04:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.415 ms RDOC 012020: [04:04:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.849 ms RDOC 012020: [04:04:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.108 ms RDOC 012020: [04:04:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.540 ms RDOC 012020: [04:04:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.675 ms RDOC 012020: [04:04:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.552 ms RDOC 012020: [04:04:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.267 ms RDOC 012020: [04:04:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 224.687 ms RDOC 012020: [04:04:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 264.348 ms RDOC 012020: [04:04:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.267 ms RDOC 012020: [04:04:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.772 ms RDOC 012020: [04:04:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.465 ms RDOC 012020: [04:04:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.505 ms RDOC 012020: [04:04:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.763 ms RDOC 012020: [04:04:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.212 ms RDOC 012020: [04:04:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.519 ms RDOC 012020: [04:04:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.631 ms RDOC 012020: [04:04:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 264.596 ms RDOC 012020: [04:04:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 259.347 ms RDOC 012020: [04:04:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.346 ms RDOC 012020: [04:04:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 288.232 ms RDOC 012020: [04:04:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.782 ms RDOC 012020: [04:04:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 296.220 ms RDOC 012020: [04:04:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.127 ms RDOC 012020: [04:04:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.728 ms RDOC 012020: [04:04:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.492 ms RDOC 012020: [04:04:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.610 ms RDOC 012020: [04:04:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.444 ms RDOC 012020: [04:04:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.485 ms RDOC 012020: [04:04:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 293.011 ms RDOC 012020: [04:04:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 323.465 ms RDOC 012020: [04:04:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.834 ms RDOC 012020: [04:04:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 323.675 ms RDOC 012020: [04:04:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 323.667 ms RDOC 012020: [04:04:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.415 ms RDOC 012020: [04:04:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 327.707 ms RDOC 012020: [04:04:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 331.396 ms RDOC 012020: [04:04:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.965 ms RDOC 012020: [04:04:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 340.542 ms RDOC 012020: [04:04:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.577 ms RDOC 012020: [04:04:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.370 ms RDOC 012020: [04:04:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.479 ms RDOC 012020: [04:04:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.991 ms RDOC 012020: [04:05:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.757 ms RDOC 012020: [04:05:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.432 ms RDOC 012020: [04:05:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.675 ms RDOC 012020: [04:05:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.967 ms RDOC 012020: [04:05:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.811 ms RDOC 012020: [04:05:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.939 ms RDOC 012020: [04:05:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 367.134 ms RDOC 012020: [04:05:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.112 ms RDOC 012020: [04:05:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 367.640 ms RDOC 012020: [04:05:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.215 ms RDOC 012020: [04:05:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 67.967 ms RDOC 012020: [04:05:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.307 ms RDOC 012020: [04:05:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.892 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.490 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.356 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.008 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.634 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.949 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.339 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.079 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.827 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.552 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.881 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.789 ms RDOC 012020: [04:05:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.791 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.907 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.564 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.344 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.029 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.064 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.062 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.894 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.497 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.149 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.651 ms RDOC 012020: [04:05:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.715 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.658 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.290 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.390 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.117 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.441 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.401 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.082 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.817 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.802 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.001 ms RDOC 012020: [04:05:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.074 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.736 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.144 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.342 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.268 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.077 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.740 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.678 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.492 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.110 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.067 ms RDOC 012020: [04:05:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.179 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.673 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.383 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.892 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.061 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.477 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.743 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.999 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.548 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.459 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.541 ms RDOC 012020: [04:05:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.360 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.505 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.617 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.707 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.865 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.674 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.331 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.754 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.970 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.966 ms RDOC 012020: [04:05:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.002 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.535 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.381 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.564 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.350 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.754 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.546 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.489 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.784 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.546 ms RDOC 012020: [04:05:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.597 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.103 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.658 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.777 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.573 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.977 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.911 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.796 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.328 ms RDOC 012020: [04:05:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.314 ms RDOC 012020: [04:05:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005156: [04:05:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 005156: [04:05:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005156: [04:05:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005156: [04:05:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005156: [04:05:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5804 RDOC 005804: [04:05:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 005804: [04:05:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005804: [04:05:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005804: [04:05:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005804: [04:05:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005804: [04:05:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005804: [04:05:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005804: [04:05:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005804: [04:05:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005804: [04:05:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005804: [04:05:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005804: [04:05:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005804: [04:05:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005804: [04:05:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005804: [04:05:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005156: [04:05:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5804] RDOC 005804: [04:05:12] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005804: [04:05:12] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001FF4B2CF0E8 RDOC 005804: [04:05:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005804: [04:05:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005804: [04:05:12] core.cpp(1984) - Log - Removing device frame capturer for 0x000001FF4B2CF0E8 RDOC 005804: [04:05:12] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001FF4B2CF0E8 RDOC 005804: [04:05:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005804: [04:05:12] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001FF4B2CF0E8 / 0x00000000008A0062 RDOC 005804: [04:05:12] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005804: [04:05:12] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005156: [04:05:12] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 005156: [04:05:13] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005804: [04:05:13] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005804: [04:05:13] resource_manager.h(1441) - Log - Preparing up to 663 potentially dirty resources RDOC 005804: [04:05:13] resource_manager.h(1494) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 005804: [04:05:13] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005804: [04:05:13] resource_manager.h(1506) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 005804: [04:05:13] resource_manager.h(1579) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 005804: [04:05:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 537738 (3.22 %) RDOC 005804: [04:05:13] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.209386 seconds RDOC 005804: [04:05:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 005804: [04:05:13] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 005804: [04:05:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 005156: [04:05:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (585603 bytes) (time 1670558713) 43031 byte thumbnail RDOC 005156: [04:05:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 005156: [04:05:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:05:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:05:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:05:14] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005156: [04:05:14] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005156: [04:05:14] d3d11_replay.cpp(4372) - Log - Created device. RDOC 005156: [04:05:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:05:14] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005156: [04:05:14] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005156: [04:05:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:05:14] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 415.947 ms RDOC 005156: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:05:26] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005156: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:05:27] remote_server.cpp(1661) - Log - Capture open complete RDOC 005156: [04:05:27] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005156: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:05:27] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005156: [04:05:27] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005156: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:05:43] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 005156: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:05:44] remote_server.cpp(1661) - Log - Capture open complete RDOC 005156: [04:05:44] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 005156: [04:05:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005156: [04:05:44] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005156: [04:05:44] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005156: [04:05:44] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005156: [04:05:44] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005156: [04:05:44] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005156: [04:05:44] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005156: [04:05:44] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 005156: [04:05:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005156: [04:05:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005156: [04:05:44] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005156: [04:05:44] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 005156: [04:05:45] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 005156: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 005156: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 005156: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 005156: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 005156: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 005156: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 005156: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 005156: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 005156: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 005156: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 005156: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 005156: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 005156: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 005156: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 005156: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 005156: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 005156: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 005156: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 005156: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 005156: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 005156: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 005156: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 005156: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 005156: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 005156: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 005156: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 005156: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 005156: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 005156: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 005156: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 005156: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 005156: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 005156: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 005156: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 005156: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 005156: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 005156: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 005156: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 005156: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 005156: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 005156: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 005156: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 005156: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 005156: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 005156: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 005156: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 005156: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 005156: [04:07:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 005156: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 005156: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 005156: [04:07:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 005156: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 005156: [04:07:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 005156: [04:07:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 005156: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 005156: [04:07:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 005156: [04:07:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 005156: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 005156: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 005156: [04:07:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 005156: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 005156: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 005156: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 005156: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 005156: [04:07:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 005156: [04:07:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 005156: [04:07:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 005156: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 005156: [04:07:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 005156: [04:07:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 005156: [04:07:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 005156: [04:07:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 005156: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 005156: [04:07:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 005156: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 005156: [04:07:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 005156: [04:07:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 005156: [04:07:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 005156: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 005156: [04:07:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 005156: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 005156: [04:07:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 005156: [04:07:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 005156: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 005156: [04:07:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 005156: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 005156: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 005156: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 005156: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 005156: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 005156: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005156: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 005156: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005156: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005156: [04:07:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005156: [04:07:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008360: [04:07:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008360: [04:07:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008360: [04:07:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008360: [04:07:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008360: [04:07:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1212 RDOC 001212: [04:07:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 001212: [04:07:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001212: [04:07:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001212: [04:07:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001212: [04:07:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001212: [04:07:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001212: [04:07:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001212: [04:07:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001212: [04:07:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001212: [04:07:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001212: [04:07:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001212: [04:07:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001212: [04:07:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001212: [04:07:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001212: [04:07:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008360: [04:07:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1212] RDOC 001212: [04:07:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001212: [04:07:43] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000028435242448 RDOC 001212: [04:07:43] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001212: [04:07:43] core.cpp(1984) - Log - Removing device frame capturer for 0x0000028435242448 RDOC 001212: [04:07:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001212: [04:07:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001212: [04:07:43] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000028435242448 RDOC 001212: [04:07:43] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008360: [04:07:43] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001212: [04:07:44] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001212: [04:07:44] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000028435242448 / 0x0000000000AE03AC RDOC 008360: [04:07:45] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001212: [04:07:45] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001212: [04:07:45] resource_manager.h(1441) - Log - Preparing up to 688 potentially dirty resources RDOC 001212: [04:07:45] resource_manager.h(1494) - Log - Prepared 675 dirty resources, postponed 0, skipped 0 RDOC 001212: [04:07:45] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001212: [04:07:45] resource_manager.h(1506) - Log - Checking 675 resources with initial contents against 697 referenced resources RDOC 001212: [04:07:45] resource_manager.h(1579) - Log - Serialised 666 resources, skipped 9 unreferenced RDOC 001212: [04:07:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468608 bytes to 482414 (2.61 %) RDOC 001212: [04:07:45] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 17.613037 MB capture section in 0.564816 seconds RDOC 001212: [04:07:45] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001212: [04:07:45] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001212: [04:07:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 001212: [04:07:45] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 001212: [04:07:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 008360: [04:07:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3069637 bytes) (time 1670558865) 43031 byte thumbnail RDOC 008360: [04:07:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 008360: [04:07:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:07:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:07:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:07:46] d3d12_replay.cpp(4391) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008360: [04:07:46] d3d12_replay.cpp(4404) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008360: [04:07:46] d3d12_replay.cpp(4421) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008360: [04:07:46] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008360: [04:07:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008360: [04:07:46] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008360: [04:07:46] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008360: [04:07:46] d3d12_replay.cpp(4590) - Log - Created device. RDOC 008360: [04:07:46] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:07:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:07:46] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008360: [04:07:47] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008360: [04:07:47] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008360: [04:07:48] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1191.899 ms RDOC 008360: [04:08:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:08:10] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008360: [04:08:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:08:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:08:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:08:12] remote_server.cpp(1661) - Log - Capture open complete RDOC 008360: [04:08:12] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008360: [04:08:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:08:12] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008360: [04:08:12] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008360: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:08:37] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008360: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:08:39] remote_server.cpp(1661) - Log - Capture open complete RDOC 008360: [04:08:39] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008360: [04:08:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008360: [04:08:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008360: [04:08:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008360: [04:08:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008360: [04:08:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008360: [04:08:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008360: [04:08:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008360: [04:08:39] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008360: [04:08:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008360: [04:08:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008360: [04:08:39] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008360: [04:08:39] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008360: [04:08:39] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 008360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 008360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 008360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 008360: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 008360: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 008360: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 008360: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 008360: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 008360: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008360: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 008360: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 008360: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 008360: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 008360: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 008360: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 008360: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 008360: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 008360: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 008360: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 008360: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 008360: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 008360: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 008360: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 008360: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 008360: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 008360: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 008360: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 008360: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 008360: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 008360: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 008360: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 008360: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 008360: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 008360: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 008360: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 008360: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 008360: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 008360: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 008360: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 008360: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 008360: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 008360: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 008360: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 008360: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 008360: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 008360: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 008360: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 008360: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 008360: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 008360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 008360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 008360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 008360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 008360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 008360: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 008360: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 008360: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 008360: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 008360: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 008360: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 008360: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 008360: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 008360: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 008360: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 008360: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 008360: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 008360: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 008360: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 008360: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 008360: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 008360: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 008360: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 008360: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 008360: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 008360: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 008360: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 008360: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 008360: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 008360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 008360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 008360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 008360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 008360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 008360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 008360: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 008360: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 008360: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 008360: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 008360: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 008360: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 008360: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 008360: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 008360: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 008360: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 008360: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 008360: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 008360: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 008360: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 008360: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 008360: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 008360: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 008360: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 008360: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 008360: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 008360: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 008360: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 008360: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 008360: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008360: [04:10:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008360: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 008360: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008360: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008360: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008360: [04:10:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008360: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008360: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 001116: [04:10:50] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 001116: [04:10:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001116: [04:10:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001116: [04:10:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001116: [04:10:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8604 RDOC 008604: [04:10:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 008604: [04:10:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008604: [04:10:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008604: [04:10:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008604: [04:10:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008604: [04:10:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008604: [04:10:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008604: [04:10:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008604: [04:10:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008604: [04:10:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008604: [04:10:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008604: [04:10:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008604: [04:10:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008604: [04:10:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008604: [04:10:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001116: [04:10:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8604] RDOC 008604: [04:10:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008604: [04:10:51] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008604: [04:10:51] gl_driver.cpp(1216) - Log - Created new sharegroup 00000176ADFB7530 RDOC 008604: [04:10:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008604: [04:10:51] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008604: [04:10:51] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 008604: [04:10:51] gl_driver.cpp(1115) - Log - Deleting shader group 00000176ADFB7530 RDOC 008604: [04:10:51] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008604: [04:10:51] gl_driver.cpp(1216) - Log - Created new sharegroup 00000176AE091D20 RDOC 008604: [04:10:51] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008604: [04:10:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008604: [04:10:51] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008604: [04:10:51] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008604: [04:10:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001116: [04:10:51] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008604: [04:10:51] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000B003AC RDOC 001116: [04:10:52] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008604: [04:10:52] gl_driver.cpp(2222) - Log - Starting capture RDOC 008604: [04:10:52] resource_manager.h(1441) - Log - Preparing up to 469 potentially dirty resources RDOC 008604: [04:10:52] resource_manager.h(1494) - Log - Prepared 469 dirty resources, postponed 0, skipped 0 RDOC 008604: [04:10:54] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 008604: [04:10:54] resource_manager.h(1506) - Log - Checking 469 resources with initial contents against 469 referenced resources RDOC 008604: [04:10:54] resource_manager.h(1579) - Log - Serialised 464 resources, skipped 5 unreferenced RDOC 008604: [04:10:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13782464 bytes to 397520 (2.88 %) RDOC 008604: [04:10:54] gl_driver.cpp(2442) - Log - Captured GL frame with 13.143982 MB capture section in 2.657190 seconds RDOC 008604: [04:10:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4632 bytes to 4632 (100.00 %) RDOC 008604: [04:10:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 008604: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 001116: [04:10:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (433455 bytes) (time 1670559054) 31088 byte thumbnail RDOC 001116: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 001116: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:10:55] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001116: [04:10:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001116: [04:10:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001116: [04:10:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001116: [04:10:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001116: [04:10:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001116: [04:10:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001116: [04:10:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001116: [04:10:55] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 001116: [04:10:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 001116: [04:10:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001116: [04:10:55] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001116: [04:10:56] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 001116: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:10:59] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 3073.525 ms RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:02] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:07] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 001116: [04:11:11] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 001116: [04:11:11] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 001116: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:12] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 001116: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:17] remote_server.cpp(1661) - Log - Capture open complete RDOC 001116: [04:11:17] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 001116: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:17] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 001116: [04:11:17] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 001116: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:34] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 001116: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:34] remote_server.cpp(1661) - Log - Capture open complete RDOC 001116: [04:11:34] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 001116: [04:11:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001116: [04:11:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001116: [04:11:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001116: [04:11:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001116: [04:11:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001116: [04:11:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001116: [04:11:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001116: [04:11:34] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 001116: [04:11:34] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001116: [04:11:35] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 001116: [04:11:35] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 001116: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 001116: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 001116: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 001116: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 001116: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 001116: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 001116: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 001116: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 001116: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 001116: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 001116: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 001116: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 001116: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 001116: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 001116: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 001116: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 001116: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 001116: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 001116: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 001116: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 001116: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 001116: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 001116: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 001116: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 001116: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 001116: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 001116: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 001116: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 001116: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 001116: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 001116: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 001116: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 001116: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 001116: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 001116: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 001116: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 001116: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 001116: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 001116: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 001116: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 001116: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 001116: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 001116: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 001116: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 001116: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 001116: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 001116: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 001116: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 001116: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 001116: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 001116: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 001116: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 001116: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 001116: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 001116: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 001116: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 001116: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 001116: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 001116: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 001116: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 001116: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 001116: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 001116: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 001116: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 001116: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 001116: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 001116: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 001116: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 001116: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 001116: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 001116: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 001116: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 001116: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:12:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 001116: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 001116: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 001116: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 001116: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 001116: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 001116: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 001116: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 001116: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 001116: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 001116: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 001116: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 001116: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 001116: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 001116: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 001116: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 001116: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 001116: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 001116: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 001116: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 001116: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 001116: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 001116: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 001116: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 001116: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 001116: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001116: [04:13:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001116: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 001116: [04:13:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001116: [04:13:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001116: [04:13:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001116: [04:13:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001116: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001116: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 010820: [04:13:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 010820: [04:13:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010820: [04:13:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010820: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 010820: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010820: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010820: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010820: [04:13:20] d3d11_replay.cpp(4372) - Log - Created device. RDOC 010820: [04:13:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010820: [04:13:20] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010820: [04:13:20] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010820: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010820: [04:13:21] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1088.017 ms RDOC 010820: [04:13:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 12.671 ms RDOC 010820: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010820: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 010820: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010820: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010820: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010820: [04:13:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010820: [04:13:22] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010820: [04:13:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010820: [04:13:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010820: [04:13:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010820: [04:13:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010820: [04:13:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010820: [04:13:22] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010820: [04:13:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010820: [04:13:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010820: [04:13:22] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010820: [04:13:22] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010820: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010820: [04:13:22] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 118.264 ms RDOC 010820: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010820: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 010820: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010820: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010820: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010820: [04:13:23] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010820: [04:13:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010820: [04:13:23] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010820: [04:13:23] d3d12_replay.cpp(4590) - Log - Created device. RDOC 010820: [04:13:23] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010820: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010820: [04:13:23] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010820: [04:13:23] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010820: [04:13:23] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010820: [04:13:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010820: [04:13:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010820: [04:13:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010820: [04:13:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010820: [04:13:26] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 2496.863 ms RDOC 010820: [04:13:31] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 010820: [04:13:40] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 010820: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 004008: [04:13:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 004008: [04:13:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004008: [04:13:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004008: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:49] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:49] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:49] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:51] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1477.360 ms RDOC 004008: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:51] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:51] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:51] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:51] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 209.159 ms RDOC 004008: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:51] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:51] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:51] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:51] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 202.125 ms RDOC 004008: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:51] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:52] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:52] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:52] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 198.328 ms RDOC 004008: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:52] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:52] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:52] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:52] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.976 ms RDOC 004008: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:52] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:52] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:52] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:52] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.312 ms RDOC 004008: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:53] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:53] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:53] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:53] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 205.269 ms RDOC 004008: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:53] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:53] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:53] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:53] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.561 ms RDOC 004008: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:53] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:53] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:53] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:53] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.609 ms RDOC 004008: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:54] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:54] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:54] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:54] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.608 ms RDOC 004008: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:54] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:54] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:54] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:54] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.606 ms RDOC 004008: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:54] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:54] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:54] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:54] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.876 ms RDOC 004008: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:55] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:55] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:55] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:55] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.758 ms RDOC 004008: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:55] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:55] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:55] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:55] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.589 ms RDOC 004008: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:55] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:55] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:55] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:56] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 193.636 ms RDOC 004008: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:56] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:56] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:56] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:56] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 195.795 ms RDOC 004008: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:56] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:56] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:56] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:56] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 199.342 ms RDOC 004008: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:56] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:56] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:56] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:57] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.094 ms RDOC 004008: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:57] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:57] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:57] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:57] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.078 ms RDOC 004008: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 004008: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:57] d3d11_replay.cpp(4372) - Log - Created device. RDOC 004008: [04:13:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:13:57] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004008: [04:13:57] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004008: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:57] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 193.215 ms RDOC 004008: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:13:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:13:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:13:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:13:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:13:58] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:13:58] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004008: [04:13:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004008: [04:13:58] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:13:58] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:58] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 52.944 ms RDOC 004008: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:13:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:13:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:13:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:13:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:13:58] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:13:58] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:13:58] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:58] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 25.753 ms RDOC 004008: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:13:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:13:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:13:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:13:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:13:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:13:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:13:58] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:13:59] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:13:59] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:59] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.193 ms RDOC 004008: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:13:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:13:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:13:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:13:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:13:59] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:13:59] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:13:59] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:59] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.939 ms RDOC 004008: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:13:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:13:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:13:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:13:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:13:59] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:13:59] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:13:59] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:59] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.453 ms RDOC 004008: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:13:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:13:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:13:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:13:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:13:59] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:13:59] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:13:59] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:13:59] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.861 ms RDOC 004008: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:13:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:13:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:13:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:13:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:13:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:13:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:13:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:13:59] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:00] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:00] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:00] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.292 ms RDOC 004008: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:00] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:00] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:00] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:00] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.860 ms RDOC 004008: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:00] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:00] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:00] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:00] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.120 ms RDOC 004008: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:00] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:00] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:00] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:00] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.934 ms RDOC 004008: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:01] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:01] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:01] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:01] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.972 ms RDOC 004008: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:01] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:01] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:01] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:01] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.166 ms RDOC 004008: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:01] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:01] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:01] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:01] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.502 ms RDOC 004008: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:01] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:01] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:01] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:01] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.920 ms RDOC 004008: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:02] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:02] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:02] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:02] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.912 ms RDOC 004008: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:02] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:02] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:02] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:02] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.956 ms RDOC 004008: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:02] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:02] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:02] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:02] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.921 ms RDOC 004008: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:02] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:02] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:02] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:03] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.011 ms RDOC 004008: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:03] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:03] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:03] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:03] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.735 ms RDOC 004008: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 004008: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004008: [04:14:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004008: [04:14:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004008: [04:14:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004008: [04:14:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004008: [04:14:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004008: [04:14:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004008: [04:14:03] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004008: [04:14:03] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004008: [04:14:03] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:03] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.363 ms RDOC 004008: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004008: [04:14:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:04] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:04] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:04] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:04] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 004008: [04:14:05] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:05] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:05] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:05] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:05] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:07] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 3055.032 ms RDOC 004008: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:08] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:08] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:08] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:08] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:08] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:08] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:08] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:08] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:08] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:09] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 923.118 ms RDOC 004008: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:09] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:09] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:09] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:09] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:09] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:09] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:09] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:09] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:09] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:10] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 949.430 ms RDOC 004008: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:10] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:10] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:10] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:10] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:10] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:10] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:10] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:10] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:10] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:11] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 923.914 ms RDOC 004008: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:11] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:11] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:11] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:11] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:11] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:11] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:11] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:12] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:12] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:12] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 947.587 ms RDOC 004008: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:12] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:12] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:12] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:12] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:13] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:13] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:13] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:13] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:13] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:13] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 914.011 ms RDOC 004008: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:14] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:14] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:14] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:14] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:14] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:14] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:14] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:14] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:14] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:14] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 921.307 ms RDOC 004008: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:15] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:15] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:15] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:15] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:15] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:15] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:15] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:15] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:15] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:16] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 932.593 ms RDOC 004008: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:16] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:16] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:16] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:16] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:16] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:16] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:16] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:16] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:16] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:17] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 915.749 ms RDOC 004008: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:17] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:17] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:17] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:17] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:17] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:18] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 949.827 ms RDOC 004008: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:18] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:18] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:18] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:18] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:18] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:18] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:19] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 931.008 ms RDOC 004008: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:19] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:19] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:19] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:19] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:20] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:20] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 919.198 ms RDOC 004008: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:21] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:21] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:21] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:21] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:21] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:22] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 903.474 ms RDOC 004008: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:22] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:22] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:22] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:22] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:22] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:23] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 947.897 ms RDOC 004008: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:23] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:23] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:23] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:23] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:23] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:24] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 910.190 ms RDOC 004008: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:24] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:24] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:24] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:24] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:25] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:25] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:25] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:25] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 922.381 ms RDOC 004008: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:25] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:25] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:25] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:25] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:26] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:26] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 902.229 ms RDOC 004008: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:27] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:27] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:27] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:27] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:27] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:28] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 913.193 ms RDOC 004008: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:28] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:28] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:28] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:28] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:29] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 920.721 ms RDOC 004008: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 004008: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 004008: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004008: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004008: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004008: [04:14:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004008: [04:14:29] d3d12_replay.cpp(4508) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004008: [04:14:29] d3d12_replay.cpp(4590) - Log - Created device. RDOC 004008: [04:14:29] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004008: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004008: [04:14:29] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004008: [04:14:29] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004008: [04:14:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 004008: [04:14:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 004008: [04:14:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 004008: [04:14:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 004008: [04:14:30] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 863.000 ms RDOC 004008: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008340: [04:14:30] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) loaded in replay application RDOC 008340: [04:14:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008340: [04:14:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008340: [04:14:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008340: [04:14:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 608 RDOC 000608: [04:14:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (cdf1bf5e3bca2291b3ebec9b7d48119009441129) capturing application RDOC 000608: [04:14:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000608: [04:14:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000608: [04:14:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000608: [04:14:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000608: [04:14:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000608: [04:14:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000608: [04:14:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000608: [04:14:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000608: [04:14:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000608: [04:14:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000608: [04:14:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000608: [04:14:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000608: [04:14:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000608: [04:14:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008340: [04:14:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [608] RDOC 000608: [04:14:31] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000202BE2A37B0 RDOC 000608: [04:14:31] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 000608: [04:14:31] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000608: [04:14:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000608: [04:14:31] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000608: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000608: [04:14:31] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000A20328 RDOC 000608: [04:14:31] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000202BE2A37B0 / 0x0000000000A20328 RDOC 008340: [04:14:31] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008340: [04:14:36] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000608: [04:14:36] vk_core.cpp(1836) - Log - Starting capture RDOC 000608: [04:14:36] resource_manager.h(1441) - Log - Preparing up to 1408 potentially dirty resources RDOC 000608: [04:14:36] resource_manager.h(1494) - Log - Prepared 700 dirty resources, postponed 700, skipped 0 RDOC 000608: [04:14:36] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 000608: [04:14:36] resource_manager.h(1506) - Log - Checking 1400 resources with initial contents against 2149 referenced resources RDOC 000608: [04:14:37] resource_manager.h(1579) - Log - Serialised 1399 resources, skipped 1 unreferenced RDOC 000608: [04:14:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14272384 bytes to 391846 (2.75 %) RDOC 000608: [04:14:37] vk_core.cpp(2375) - Log - Captured Vulkan frame with 13.611206 MB capture section in 0.194808 seconds RDOC 000608: [04:14:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4876 bytes to 4876 (100.00 %) RDOC 000608: [04:14:37] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 000608: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 008340: [04:14:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (442858 bytes) (time 1670559277) 45921 byte thumbnail RDOC 008340: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 008340: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:14:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008340: [04:14:38] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008340: [04:14:38] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008340: [04:14:38] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008340: [04:14:38] vk_replay.cpp(4715) - Log - Created device. RDOC 008340: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:14:38] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008340: [04:14:38] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008340: [04:14:38] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008340: [04:14:38] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008340: [04:14:38] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008340: [04:14:38] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008340: [04:14:38] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008340: [04:14:38] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008340: [04:14:38] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008340: [04:14:38] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008340: [04:14:38] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008340: [04:14:38] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008340: [04:14:38] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008340: [04:14:38] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008340: [04:14:38] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:14:38] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:14:38] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008340: [04:14:38] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:14:38] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:14:38] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008340: [04:14:38] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:14:38] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:14:38] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008340: [04:14:38] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:14:38] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008340: [04:14:38] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008340: [04:14:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008340: [04:14:38] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008340: [04:14:38] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::184 RDOC 008340: [04:14:38] vk_core.cpp(2629) - Log - Timer chunk initialisation - 421.186 ms RDOC 008340: [04:15:02] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008340: [04:15:02] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008340: [04:15:02] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008340: [04:15:02] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008340: [04:15:02] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:03] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:04] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008340: [04:15:05] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 008340: [04:15:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008340: [04:15:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008340: [04:15:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008340: [04:15:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008340: [04:15:08] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 008340: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:15:09] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008340: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:15:09] remote_server.cpp(1661) - Log - Capture open complete RDOC 008340: [04:15:09] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008340: [04:15:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:15:10] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008340: [04:15:10] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008340: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:15:47] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 008340: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:15:48] remote_server.cpp(1661) - Log - Capture open complete RDOC 008340: [04:15:48] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 008340: [04:15:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008340: [04:15:48] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008340: [04:15:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008340: [04:15:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008340: [04:15:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008340: [04:15:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008340: [04:15:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008340: [04:15:48] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008340: [04:15:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008340: [04:15:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008340: [04:15:48] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008340: [04:15:49] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 008340: [04:15:49] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 008340: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 008340: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 008340: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 008340: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 008340: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 008340: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 008340: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 008340: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 008340: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 008340: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 008340: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 008340: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 008340: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 008340: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 008340: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 008340: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 008340: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 008340: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 008340: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 008340: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 008340: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 008340: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 008340: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 008340: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 008340: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 008340: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 008340: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 008340: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 008340: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 008340: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 008340: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 008340: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 008340: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 008340: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 008340: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 008340: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 008340: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 008340: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 008340: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 008340: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 008340: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 008340: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 008340: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 008340: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 008340: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 008340: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 008340: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 008340: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 008340: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 008340: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 008340: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 008340: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 008340: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 008340: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 008340: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 008340: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 008340: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 008340: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 008340: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 008340: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 008340: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 008340: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 008340: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 008340: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 008340: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 008340: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 008340: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 008340: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 008340: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 008340: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 008340: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 008340: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 008340: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 008340: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 008340: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 008340: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 008340: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 008340: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 008340: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 008340: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 008340: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 008340: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 008340: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 008340: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 008340: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 008340: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 008340: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 008340: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 008340: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 008340: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 008340: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 008340: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 008340: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008340: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 008340: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:18:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008340: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer